A lot of info seems to be lacking as far as in-game descriptions of abilities is concerned. I'm guessing there's not a list of counters somewhere, and if there is, could you please link it? I've only really flown a Tac. Captain so my knowledge of science and engineering abilities is very limited, and even as a Tac. I don't know the counters that I need to know. So if y'all could list abilities and their counters I'd greatly appreciate it. I know there's a lot of abilities out there so don't feel like you have to list them all in one post or something. Here's what I know so far...
Ability and/or Status ---> Counter
Eject Warp Plasma/Vent Theta ---> Hazard Emitters once you're clear of the main bulk of the plasma
Plasma Hull Fires ---> Hazard Emitters
Subnucleonic Beam/Doff ---> nothing
Tractor Beam ---> Polarize Hull & Attack Pattern Omega
Viral Matrix ---> Engineering Team to clear the disabled systems & Science Team to clear the effect so it will not disable more systems
That's about the extent of my knowledge. I know...sad, which this is why I've made this thread.
SS, JS, SNB, AMS, Sensor Scan --> all cleared by ST
Phaser Procs, VM --> all cleared by ET
FOMM, APB, BP, Disruptor Procs (I think) --> all cleared by TT
AB, EWP, VTR, Plasma Procs, Energy Siphon drain (?) --> all cleared by HE
Extend Shields, TB, Ablative Generator --> countered by PSW
TBR --> countered by APO and PH (only the push, not the damage)
Spam --> countered by FAW, CSV, TBR, PSW, EWP, GW, SS (in a way, since the spam can clear itself), more spam (this is not encouraged!)
That's just what I can think of at the moment, I'll update this post later.