Captain
Join Date: Jun 2012
Posts: 1,122
# 11
10-08-2012, 08:45 AM
Quote:
Originally Posted by intrepid74656 View Post
It is a fleet tactical escort retrofit.

About the devices, I guess stowiki is right and the skill planner has a minor flaw.

Could you elaborate the CRF3 instead of APB3? I find APB3 one of the most usefull skill a tac captain can have. Especially when you have 9 points spent in the attack patterns.
My Commander and Lt. Commander skills are as followed:
TT1 - APD1 - CRF2 - CRF3
TT1 - CSV1 - APO1

Cannon: Rapid Fire is the skill I use the most. As such, I want that as powerful as I can.

Having a TT2 is unnecessary, when you can put in another attack pattern or weapon buff.

I fly an all cannon build, so I have no use for the 3rd Ensign level skill. It's wasted, but I don't care.

As for the Attack Pattern choice, I prefer Delta. It does the same as Bravo, except it applies a debuff to who ever is attacking the recipient of the Delta (meaning, you can cast it on your team mates). The more enemies attack the buff recipient, the more debuffs they receive. Yes, the cooldown is longer than Bravo, but I can live with it. Omega is a great skill, as it resists holds and buffs your speed and attack.

I have 9 points in Attack Pattern as well.
Lt. Commander
Join Date: Sep 2012
Posts: 200
# 12
10-08-2012, 11:43 AM
Quote:
Originally Posted by kutyx View Post
instead of
Tac Ensign BTW1 try Tac Ensign BTS1
you will have a chance to disable the oponent shields and destroy it faster
and the APO3 is more eficient than APD3 u will have a bonus in critical, damage and moovment
and for
Eng Lt.
EPtS1, EPtS2 in cycle with TT1X2 in my opinion is better
i run 2 Phaser Dual Heavy Cannons Mk XII
Dual Phaser Beam Bank Mk XII
Phaser Quad Cannon
and the omega set is more focused on damage but u will ned to hit and run
i have the same build like you exept those modification and skills focused on energy beam no torpedos and is a killer :d at least in my opinion
Thanks for the suggestions, I'll go have a look what that could mean for my build.

Quote:
Originally Posted by shookyang View Post
My Commander and Lt. Commander skills are as followed:
TT1 - APD1 - CRF2 - CRF3
TT1 - CSV1 - APO1

Cannon: Rapid Fire is the skill I use the most. As such, I want that as powerful as I can.

Having a TT2 is unnecessary, when you can put in another attack pattern or weapon buff.

I fly an all cannon build, so I have no use for the 3rd Ensign level skill. It's wasted, but I don't care.

As for the Attack Pattern choice, I prefer Delta. It does the same as Bravo, except it applies a debuff to who ever is attacking the recipient of the Delta (meaning, you can cast it on your team mates). The more enemies attack the buff recipient, the more debuffs they receive. Yes, the cooldown is longer than Bravo, but I can live with it. Omega is a great skill, as it resists holds and buffs your speed and attack.

I have 9 points in Attack Pattern as well.
Does your build have so much aggro then? Also I don't see any skill that have AoE damage like torpedo spread. Do you get attacked by so many enemies then that you need Delta?

My idea is to attack a single enemy and pound the hell out of it and move on to the next, not to gather aggro and be pounded.
Captain
Join Date: Jun 2012
Posts: 1,122
# 13
10-08-2012, 10:17 PM
Quote:
Originally Posted by intrepid74656 View Post
Does your build have so much aggro then? Also I don't see any skill that have AoE damage like torpedo spread. Do you get attacked by so many enemies then that you need Delta?

My idea is to attack a single enemy and pound the hell out of it and move on to the next, not to gather aggro and be pounded.
Yes, I get aggro often. If I don't, I'm not doing my job as a damage dealer. I mostly use Delta for PvP, but it still works when you're doing Fleet missions and you're the only one taking on a wave of incoming enemies. When I'm engaging a single NPC target the buff and debuff are still handy.

I use Cannon: Scatter Volley 1 on rare occasions. Mostly, involving pets or weak NPCs. Most of the time, I'm alternating between Cannon: Rapid Fire 3 and 2 every 15 seconds. Since I don't use AoE attacks, I usually only get aggro on a single target.
Captain
Join Date: Jun 2012
Posts: 1,764
# 14
10-08-2012, 10:22 PM
TBH, if you are going to run torp+DBB+2DHC, wouldn't you go with CRF3, BO3, and HYT3 for your alpha strike?

Just swap boffs to CSV3, TS3, APO1 while PVEing.
Quote:
Originally Posted by Lt. Comm. Pion
What should I wish upon the endless universe;
To be able to smile and forgive everything;
That's right, if we light up the dream in our hearts without averting our eyes;
We should be able to walk whatever tomorrow comes...

I am V. Adm. Kha Yuung, and I approve of this message.
Lt. Commander
Join Date: Sep 2012
Posts: 200
# 15
10-10-2012, 02:18 PM
Quote:
Originally Posted by khayuung View Post
TBH, if you are going to run torp+DBB+2DHC, wouldn't you go with CRF3, BO3, and HYT3 for your alpha strike?

Just swap boffs to CSV3, TS3, APO1 while PVEing.
And how would you fill in the other skills? Because it would mean you'd end up with double timeouts, right?
Captain
Join Date: Jul 2012
Posts: 2,979
# 16
10-10-2012, 03:38 PM
Quote:
Originally Posted by intrepid74656 View Post
Thats a good thing I guess.
Me quitting or cruisers being worthless?

As it is I'm now running one of these "Optimised builds" which is damn hard to kill but still really doesn't do well for damage or team healing
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