Starfleet Veteran
Join Date: Jun 2012
Posts: 636
# 151
10-09-2012, 04:08 PM
Quote:
Originally Posted by zeuxidemus001 View Post
It's impossible for humans to understand the need to draw blood.
They say, a Doctor that operates on himself has a pa'taQ for a patient.

and who said I was human, my skin may be pink, but the saturation and the ears... and the eyes and the skin markings should of gave away my race!

| Join Date: January 2009 | Computer | Fleet: Broken Wings |
Career Officer
Join Date: Jun 2012
Posts: 698
# 152
10-09-2012, 04:15 PM
While I like the idea of the tangible rewards opened up for LTS, I'm not happy about the Forum Veteran Title being just handed out. The people that have been here from Launch will have nothing to show....
I'll stop kicking that horse when the bugs fixed. Until then as a paying consumer, I will voice my opinion.
Empire Veteran
Join Date: Jun 2012
Posts: 3,274
# 153
10-09-2012, 04:15 PM
Quote:
Originally Posted by mewi View Post
They say, a Doctor that operates on himself has a pa'taQ for a patient.

and who said I was human, my skin may be pink, but the saturation and the ears... and the eyes and the skin markings should of gave away my race!
Its actually petaQ' but anyways lessons learned that there are those out there need to put it to rest when they know they are wrong
Starfleet Veteran
Join Date: Jun 2012
Posts: 636
# 154
10-09-2012, 04:21 PM
Quote:
Originally Posted by zeuxidemus001 View Post
Its actually petaQ' but anyways lessons learned that there are those out there need to put it to rest when they know they are wrong
You've proven nothing here, except go on a wall of text rant that had no facts to support your argument, just "oh but you know, the KDF is so weak so that's my argument and feds suck!" stance.

As for the text, I copy and pasted the quote directly from memory alpha, ( not that I care how a fake word is spelled... because it isn't relevant ) :3

http://en.memory-alpha.org/wiki/Klingonese

| Join Date: January 2009 | Computer | Fleet: Broken Wings |
Captain
Join Date: Jun 2012
Posts: 1,764
# 155
10-09-2012, 04:24 PM
I... wanted... to... post... something. Something relevant to the thread. But now all I see is purple doe-eyed Catians and I can't remember what was... I... doing...?
Quote:
Originally Posted by Lt. Comm. Pion
What should I wish upon the endless universe;
To be able to smile and forgive everything;
That's right, if we light up the dream in our hearts without averting our eyes;
We should be able to walk whatever tomorrow comes...

I am V. Adm. Kha Yuung, and I approve of this message.
Career Officer
Join Date: Jun 2012
Posts: 410
# 156
10-09-2012, 04:25 PM
Quote:
Originally Posted by zeuxidemus001 View Post
As for numbers a B'rel is around 30k...
No, it isn't. I have the B'rel. I fly the B'rel. It's 21,000. It has about 30% less Hull then the KDF Destroyer with 34,500.

The Qin has 33,300... that's LESS than the Destroyer. The FLEET Qin only has 36,300, and that's a FLEET Vessel. And the Fleet Somraw only packs 34,650.

Quote:
Originally Posted by zeuxidemus001 View Post
As well to point out an escort and a raptor are 2 different ships. Most fed only players who haven't played KDF much less a raptor usually have no idea what they are talking about. A raptor is in between an escort and a cruiser/heavy battle cruiser. They both have 4 weapons front and 3 rear. Usually have the same boff stations but the raptor turns much slower and has a bit more hull to represent its size.
The Qin has one point less in turn rate than the Advanced and Fleet Escorts. The difference mainly is due to the pivot point on the model. It's a flaw in the design of the actual ship model that supposedly is going to be fixed (for over a year now).

It also has more Hull to balance out it's lower shield modifier.

And while you're pointing out differences in ships you might want to point out that Raptors don't have Battle Cloaks and have higher Hull and Shield modifiers than a Bird-of-Prey (Qin v. Hegh'ta: 33,300 v. 21,000 hull, 0.83 v. 0.8 shield modifier)... thus making the BoPs significantly squishier, especially when they drop shields (which is important when considering cloaking in combat).

Quote:
Originally Posted by zeuxidemus001 View Post
So the stating of talking about escorts and cruisers in comparison it is because of the fact the original person stating we shouldnt have a battle cloak on these raptors was comparing information against the cruiser shield modifier...
You started going on about the differences in shield modifiers being due to a discrepancy in cannon use... there are no standard differences in shield modifiers in ships where that discrepancy exists.

Quote:
Originally Posted by zeuxidemus001 View Post
In canon reference the only reasons bops usually have the battle cloak due to their size but even with canon after 40 years they could atleast have expanded to raptors or possibly the raptor could have always had them in the TNG/DS9 era due to we never actually saw a raptor.
What are you taking about? There ARE no "Battle Cloaks" in canon. There's just cloaks. ALL ships canonically can cloak in combat. The creation of "Battle Cloaks" versus "Standard Cloaks" is a Cryptic creation to balance the issues with actually cloaking in combat.

Seriously... you don't make any sense... And your numbers don't reflect what we see in the game (or on the wiki which you suggest disproves the claims of others, but actually does so to your own).
________________
You'll have to forgive the Zeroes and Lowercase... Perfect World stole my Oh's and Capitals.
Career Officer
Join Date: Jun 2012
Posts: 33
# 157
10-09-2012, 04:43 PM
Quote:
Originally Posted by chalpen View Post
if this becomes a fleet ship (but without the vet console) with a 10th console slot and the ability to put the vet console in it, that would be really acceptable.
That would work nicely, but you could have 2 issues:
1) do you need to require vet version to get the fleet version, otherwise anyone could get the fleet version (unless that won't be considered a problem)
2) would it cost 1 or 4 modules to get the ship.

A possibly solution that some may gripe about and others not (Since they only said the ship would not be in the C-store, and nothing about the Fleet store) They could have it cost 4 modules if your not a 1000 day vet/LTS and only 1 if you are 1000 day vet/LTS, and I doubt most people would care, since 20 bucks for a ship for one character when that ship doesn't have its console is pretty pricey (especially since the console is needed for most of it's nice tricks), but 5 bucks for the +10% hull, shields, and 10th console slot wouldn't be bad.

I wouldn't mind a fleet version as a solution to the 'these ships seem underpowered for endgame stuff compared to other endgame ships like the lockbox ships and the existing fleet ships.
Career Officer
Join Date: Jun 2012
Posts: 996
# 158
10-09-2012, 05:34 PM
Quote:
Originally Posted by greatbriton View Post
Yeah. Same old disingenuous Cryptic.

I mean, great news for LTSers below 1000 days - if it were me, I'd be overjoyed. But a massive kick in the teeth for those who walked the whole path on foot.
If you feel snubbed about video game rewards, then you don't have your priorities straight. Any Mature Adult who has been subbed/lifed to STO for the whole time will not give in to such childish notions as elitism that has already shown up in this thread.
Commander
Join Date: Jun 2012
Posts: 464
# 159
10-09-2012, 05:36 PM
Hi,

Just caught up with the blog, and I'm very pleased with the new veteran ships, both in specs and looks! Very excited about getting my hands on them tomorrow now!

Thank you Cryptic, job well done!

Cheers!

kalecto

P.S. Been a lifer since the beginning and I honestly don't see a problem.
Career Officer
Join Date: Jun 2012
Posts: 996
# 160
10-09-2012, 05:49 PM
Quote:
Originally Posted by weylandjuarez View Post
Yep - change it to 'As someone prepared to pay $300 for a ship...'
And for 3 Ship Slots per Character, 4 Respecs per Character, 2 Character Slots, 4 Costumes per Character, and 2 Costume Slots per character. The more characters you have, the more value you get out of vet Rewards.

That's 2750 Zen ($27.50) per character + 1875 Zen (counted the costumes as worth 1000 Zen) as an account bonus.

Say you have 1 of each type of character class. You just got $101.25 worth of services. So you're really only paying $98.75 for a Ship + Not having to pay a monthly cost. Lets say the Ship is worth $25. So you just paid $73.75 for a lifetime account. That's 5 months worth on a monthly sub.

Yeah, That LTS reward incentive is pretty darn worthwhile.

EDIT: And since this is a LTS account with 5 character slots base, you could have 1 of each character class per faction and the services you get out of it would reduce your actual subscription cost to 0. AND you get 500 Zen Per month.

Yeah, you're not paying $300 for a ship, you're paying $300 for a pretty freaking nice care package.

Last edited by atatassault; 10-09-2012 at 06:08 PM.
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