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Thanks SO MUCH for all your support, and we'll see you in-game!
a) get a new QnA team. b) tell your employees about the test server, I m not sure if they are aware of it c) free respecs couldn't make up for the kick to Eng/cruisers you are putting live right about now.
d) L2P
a) get a new QnA team. b) tell your employees about the test server, I m not sure if they are aware of it c) free respecs couldn't make up for the kick to Eng/cruisers you are putting live right about now.
d) L2P
b) I just downloaded the same version that was on Tribble since last friday, so I would guess they know about their test server.
c) I don't see a large punch/nerf to engineers/cruisers. They removed/reduced a lot of shared cooldowns, I think it will be interesting...
Emergency Power to Shields has been added to the cooldown category shared by Extend Shields and Reverse Shield Polarity.
I like this. Escorts will have a reduced tanking ability in pvp, but there's still a lot of work to do to balance the insane shield and hull stats you gave them. Many escorts still have better hulls than my science ship and only a slightly inferior shield modifier. Lolz.
Quote:
The shared cooldown between Polarize Hull and Hazard Emitters has been removed.
Oh, well, forget that, another gift to escort pilots.
"Emergency Power to Shields has been added to the cooldown category shared by Extend Shields and Reverse Shield Polarity."
Are you going to nerf tactical in the next patch so that were back to where we started again? Or maybe you could put this back and de-nerf the science.
Brandon or someone, can we have an explanation for this please, as im sure after the patch has gone through it will be
Quote:
"Working as intended..."
Edit: At least its not transfer shield strength as well.