Commander
Join Date: Jun 2012
Posts: 464
# 21
10-11-2012, 01:36 PM
Looks awesome, can't wait!

When is this due out roughly? With the release of season 7, early November is it?
Captain
Join Date: Jun 2012
Posts: 868
# 22
10-11-2012, 01:36 PM
Quote:
Originally Posted by koppenflak View Post
I no longer follow these forums closely enough to know what has and has not been ruled out - but I don't see a down side. If the short versions remain, what do they lose by adding the old ones back?

Any notion of 'story' in the current STFs is rubbish. Story was tossed out when they cut them down to 15 minute summaries.
Yeah, I miss the early ones too. They were harder to get together for but so much more satisfying. The new ones are good, but they lack the narrative elements.
Career Officer
Join Date: Jun 2012
Posts: 299
# 23
10-11-2012, 01:39 PM
As long as you do not change the whole barter system which entirely depends on too much luck it will not change at all if it is new or old...

I know that the reputation system is going to change how things work, but I really hope the needed drop items for the assignments will not depend on luck again like the Tech items.

Last edited by aegon1ice; 10-11-2012 at 01:44 PM.
Career Officer
Join Date: Jun 2012
Posts: 704
# 24
10-11-2012, 01:40 PM
Looks good

And very much looking forward to Season 7 launching.
Career Officer
Join Date: Jun 2012
Posts: 883
# 25
10-11-2012, 01:47 PM
Oh its a ground mission only....... might do it once or twice.

I rarely do ground, like once every few months for the simple fact that it usually ends up as a gank fest.

Nice to see "Into The Hive" finally coming to fruition!
Career Officer
Join Date: Jun 2012
Posts: 36
# 26
10-11-2012, 01:49 PM
After 1,000+ days in this game, I do miss the "retro" STF's my fleet was so good at them we could get all 3 done in about 4 hours, and those who know about the "retro" stfs that was no easy task. But I love the Idea if this STF and who knows the space part might come later as defeating the Queen has to set off a protocol to respond so I don't count out a future Space stf, it might be the hardest one yet. Im crossing my fingers wishing lol.

***IcarusElite.org***R'C, 1 of 3, Dr. Bellet(FED)-Pal'Kin, Lihop, Casya(KDF) LVL 50.***Jan '08 Account I EARNED my 1000 days...I didn't BUY it! LTS = Death to Vet. System: 10/10/12 Never Forget Something should be done for those who cared enough to have a 1000+ day sub.
Empire Veteran
Join Date: Jun 2012
Posts: 1,032
# 27
10-11-2012, 01:51 PM
Quote:
Originally Posted by pwebranflakes View Post
When they (Infected, The Cure, Khitomer Accord) were originally developed, they were one mission with space and ground portions. When they were remastered, space and ground versions were made. Into the Hive is about infiltrating the Unimatrix and confronting the Borg Queen -- we developed it to take you right into the heart of the action.

Cheers,

Brandon =/\=
ya, BUT...
I'ts supposed to a small strike force right?
So... How do they get there again?
Seemed like a great opprotuniy for a Shuttle STF was missed.
Handle: @kirian_darkstar
Registered: Oct/2009 , LTS : Feb/2011
Fleets: Warriors of the Phoenix, Kirian Industries
Three years and still no Captain Klaa hair...
Career Officer
Join Date: Jun 2012
Posts: 1,474
# 28
10-11-2012, 01:57 PM
Quote:
Originally Posted by th3xr34p3r View Post
Speaking of rem to nudge the team on gozers Children of Khan arc every so often please.
^^^ Most definitely a +1 to this!

Quote:
Originally Posted by koppenflak View Post
Cryptic, I understand why the original STFs were broken up, but the story line no longer makes any sense. The narratives of the original 3 STFs were completely ruined when they were split up and had many of the conversations removed.

A suggestion: Put the original STFs back in (with tweaks to playability...) in *addition* to the current iterations, so that fleets and organized groups can still experience the story as they were originally intended.

Perhaps the longer versions could offer better rewards commensurate to their higher level of difficulty. Everyone wins in this scenario. You already have the content, and the only thing that needs to be done is for them to be connected back to the PVE queue system.
I miss the originals as well. They actually offered a challenge on both space and ground fronts and this is gone for the most part with the butchered versions. Terra remains forgotten with Mk X drops at best and busted as well! It's such a shame to have missions so little played and just ignored by the Dev team when a few fixes and updated rewards would give players an interesting and challenging mission to do.

The whole Dev Blog sounds like a recap of Voyager Endgame! I'm not sure yet if this is a good or bad thing. If it didn't work once. Why will it work this time? Will Admiral Janeway be briefing us for this STF? Persoanlly, I can think of no one better to brief anyone on how to take the fight to the Borg.
Commander
Join Date: Jun 2012
Posts: 374
# 29
10-11-2012, 02:02 PM
at Brandon: maybe you guys can later do a space part as well like in Voyager Endgame, you have to use a shuttle (a new shuttle for cstore) that you have to steer through the unimatrix
What ? Calaway.
Career Officer
Join Date: Jun 2012
Posts: 310
# 30
10-11-2012, 02:03 PM
What do we win if they put in the old long versions back in.

I thing nothing i have done them in long and short version.
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