Story: I liked it. Lots of references to Enterprise, and more than a couple from Voyager and TNG. I also really liked how the story is told from a Klingon perspective rather than a Fed one.
Gameplay: Pretty decent. A few too many Commander mobs, but nothing I couldn't handle. Reskinning the Klingon frigates to make the Na'kuhl ships look stronger was a clever trick. My captain's dialogue was a bit forced, though. I didn't have a ton of room to make my own decisions.
Art: Very good. The space maps looked amazing, especially the one with the huge anti-time anomaly in the background. The Na'kuhl ship interior was nothing special, though I know it's hard to customize them. I liked the sensor lights in the corridor. The Suliban and Sphere Builder looked a bit odd, but that's mostly due to Foundry limitations. The Na'kuhl looked great.
Bugs/glitches/typos: A few typos. One dialogue was apparently supposed to be my bridge officer, but still had picture of the scientist displayed. Nothing serious overall.
Final rating: 4 stars.
- Fix bugs/typos listed above.
- Perhaps label the Suliban and Na'kuhl NPC as "Suliban Ensign, Suliban Lieutenant", etc so players will know instantly which ones are more powerful
- Maybe for the Suliban forces, use re-skinned Jem'Hadar instead of re-skinned Romulans. This way, they will 1) not use Thalaron mines, and 2) have a shroud/chameleon ability like the ones in Enterprise.
"With the first link, the chain is forged. The first speech censured ... the first thought forbidden ... the first freedom denied ... chains us all irrevocably."