Career Officer
Join Date: Jun 2012
Posts: 30
# 11
10-13-2012, 01:39 PM
The reason that the Chimera is better than other ships is the it kind of has a look that feels very TOS inspired, imo.
Commander
Join Date: Jun 2012
Posts: 459
# 12
10-13-2012, 01:44 PM
Hmm, well thank you all for the advice.
Republic Veteran
Join Date: Jun 2012
Posts: 4,280
# 13
10-13-2012, 01:50 PM
Quote:
Originally Posted by gthaatar View Post
I haven't used it in a PVP match yet, but I've run it through ESTF's using both a set of Phaser Beam Arrays and a full Phaser Cannon setup and its an excellent ship for it. The console allows for a very quick alpha strike that can strip a Tac cube's shield facing (I've managed to get two to come down completely at once) and bring it down to ~80% health in the less than 10-15 seconds it takes to fire the Inversion beam and then switch to the Lotus and fire that. Then just wait for my power to start coming back, pop a weapons battery, and I'm good to go. If I time it right, I can virtually do two alpha strikes in a row, with only the 2-3 second window where my weapons go offline, and I usually use that time to prime my buffs.

Also, Idk if its just me but it seems to me like the Beam arrays get a slight bonus when you put em on the Chimera. I've used the same beams (+the same tac consoles) on my Mobius and they never seemed as effective as they are on my Chimera, which thus far have proven as equally effective as my DHC's/Turrets are.
Might be the extra accuracy from being in tactical mod? The extra accuracy might be translating into extra crit?
Captain
Join Date: Jun 2012
Posts: 7,290
# 14
10-13-2012, 01:53 PM
I wasn't aware that the Chimera was hyped... If you're refering to all the current threads, I belive those are covering other topics, and I have in fact seen few mentions of the Chimera in those discussions.

However, as other have said: No... Like everything else in this game, it's not worth 200 USD.

Above explainations cover it pretty well.
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Lt. Commander
Join Date: Sep 2012
Posts: 152
# 15
10-13-2012, 10:40 PM
Quote:
Originally Posted by lianthelia View Post
Might be the extra accuracy from being in tactical mod? The extra accuracy might be translating into extra crit?
Even without it it still seems to be the case.


Also, as far as whether its worth it or not, if you buy LTS for just the ship, then no it isn't worth it. You need to want all of the benefits or you're just wasting your money.
Career Officer
Join Date: Jun 2012
Posts: 3,662
# 16
10-13-2012, 11:20 PM
It's a very nice ship, but it's not worth $200 all by itself. You need to decide if the totality of the Lifetime benefits are worth that. If all you want is a great escort, you'd be better served by spending $25 on an Armitage.
Lieutenant
Join Date: Aug 2012
Posts: 59
# 17
10-13-2012, 11:27 PM
Surely the reason anyone buys an LTS is for the other benefits on offer, and not the ship alone? The Chimera is a nice bonus to have as it's hardly rubbish but a competent ship in certain areas. The ship alone is not the reason those of us who chose to get an LTS bought one, so many other benefits that in the long run those make the offer worthwhile. Those thinking that $200 is for the ship alone need psychiatric help.
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Ensign
Join Date: Oct 2012
Posts: 4
# 18 Worth it.
10-14-2012, 12:46 AM
Maybe the Fed ship is not worth it alone but remember you are getting TWO ships not one with the KDF version.

And the KDF ship is work it.

Exact same as the Fed but with a battle cloak.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,849
# 19
10-14-2012, 02:19 AM
The cost of a LTS is both saved and paid back after purchase

$15/month X 12 months =$240 in savings
$5/month X 12 months = $60 in earnings

Then there are the things you will instantly aquire

4 respecs =$20 And thats 4 per character so the more characters you have the more actual value and even new ones get it so bonus.
3 ship slots = $7.50
2 costume slots =$2.50
2 character slots =$6.25
Liberated borg BO =$5.00
1 VA ship token =$20.00

So thats an instant rebate of $61.26

Then theres the theoretical costs for things you can not purchase

$50 for the 2 ships
$5 for the captains yacht
$.30/hour for the 5% skill boost X 8765.81 hours a year =$2629.74

Just food for thought
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Last edited by disposeableh3r0; 10-14-2012 at 02:21 AM.
Lt. Commander
Join Date: Sep 2012
Posts: 152
# 20
10-14-2012, 08:21 AM
^ Not to mention that these same benefits occur on each of your characters, new and old.
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