Captain
Join Date: Jun 2012
Posts: 1,642
There has been some chatter that cryptic intends to further make dilth grinding harder after the LTS sale ends.

The primary way they intend to do this is to remove the quickie "investgate officer daily reports" - you will still be able to do them just they will remove the capacity to go to a panel and do all 3 in just a minute or 2.

That is the main chatter I here as the next nerf to dilth grinding - they already nerfed contraband turn over recently fro 3 to 5 and from 2hr to 4 hr.

I suspect there are other ideas in the works to drastcally reduce the amount of dilth that can be collected.

The whole purpose is of course to force people to buy Zen with real money to convert to dilth.

Now there will be people say "but what about the dilth market, it will get out of wack"

No it won't - from watching it for 9 months and watching the stock market for 20 years - I can say will strong confidence that i believe they are already in there keeping the price consant and stable by addind dilth when need be. Over the last few weeks the dilth market has not budged 1 or 2 points a day and there have been hundreds of thousand of dilth on both the buy and the ask. The last lock box only moved it out of it's fixed range for a very short time.

It is clear that it is being manipulate - my bet is on Cryptic and not some players because the movement up or down is almost non existant. And just like the Federal reserve printing money - Crptic is the only ones that can just "print" dilth out of nothing.

So after the LTS sale is over and the do start hitting dilth grinding with a huge nerf bat - how will this affect your game?

Will you use more real money to buy dilth?

Will you stop all starbase projects?

Will you spend more of you time in the game to grind dilth?

Will you quite the game?(of course there will be 1000's more locked into the game with the LTS sale - so I guess you won't quite if the nerf dilth collection some more)

What are your thoughts?
Career Officer
Join Date: Jun 2012
Posts: 430
# 2
10-14-2012, 10:08 AM
Where's this chatter come from? I'm not about to start theorising on rumours some player decided to pull out of their behind.
Joined August 2008
Career Officer
Join Date: Jun 2012
Posts: 1,020
# 3
10-14-2012, 10:14 AM
Don't know the exact post (too lazy to look it up) but (new) Foundry mission rewards are potentially going to be linked to the average length of time it takes to play the mission (same as Neverwinter) - when the Foundry rewards get added, 'Investigate Officer Reports' goes bye-bye.
Please join our peaceful protest to help make STO a better game
Proudly not contributing to PWE's bottom-line since October 2012
Captain
Join Date: Jun 2012
Posts: 6,589
# 4
10-14-2012, 10:17 AM
Even IF they remove the quickies, It's not like it will be hard to imagine new ones that will fulfill the timelimit, and still be super easy.

And even ignoring the quickies, you can still earn roughly 8000+ Dil in less than 2 hours.
My name may say "PWE member", but I will never be.
-NEVER Forget the Screwups and ignorance made towards the people who supported the game through 2011
Don't look silly, don't call it "Zen-Store" - Don't waste devs time, Post proper bug-reports - I don't like Gekos
Lt. Commander
Join Date: Sep 2012
Posts: 152
# 5
10-14-2012, 10:18 AM
To be quite honest, if all you're doing in this game is just grinding, then you're probably better off moving on.

Boo hoo if you now actually have to play the game to get certain rewards.
Lt. Commander
Join Date: Sep 2012
Posts: 236
# 6
10-14-2012, 10:28 AM
Quote:
Originally Posted by weylandjuarez View Post
Don't know the exact post (too lazy to look it up) but (new) Foundry mission rewards are potentially going to be linked to the average length of time it takes to play the mission (same as Neverwinter) - when the Foundry rewards get added, 'Investigate Officer Reports' goes bye-bye.
There is no post(from a dev anyway) that says anything like that.
Career Officer
Join Date: Jun 2012
Posts: 1,173
# 7
10-14-2012, 10:50 AM
Quote:
Originally Posted by weylandjuarez View Post
Don't know the exact post (too lazy to look it up) but (new) Foundry mission rewards are potentially going to be linked to the average length of time it takes to play the mission (same as Neverwinter) - when the Foundry rewards get added, 'Investigate Officer Reports' goes bye-bye.
My Common Sense is tingling.....

Documentation please...this seems like speculation, albeit reasonable and consistent with their previous patterns..
Career Officer
Join Date: Jun 2012
Posts: 1,020
# 8
10-14-2012, 11:06 AM
Quote:
Originally Posted by badname834854 View Post
My Common Sense is tingling.....

Documentation please...this seems like speculation, albeit reasonable and consistent with their previous patterns..
Nothing definitive (when is there ever?) but some of the Foundry authors have been talking about it here.

Perhaps Kirksplat could give you info on his sources.
Please join our peaceful protest to help make STO a better game
Proudly not contributing to PWE's bottom-line since October 2012
Captain
Join Date: Jun 2012
Posts: 1,642
# 9
10-14-2012, 11:08 AM
Quote:
Originally Posted by cormoran View Post
Where's this chatter come from? I'm not about to start theorising on rumours some player decided to pull out of their behind.
It was in a post about new foundry changes. Even Community Mod Syberghost mentioned it. Maybe he would like to elaborate?
Empire Veteran
Join Date: Jun 2012
Posts: 819
# 10
10-14-2012, 11:11 AM
Quote:
Originally Posted by levi3 View Post
There has been some chatter that cryptic intends to further make dilth grinding harder after the LTS sale ends.

The primary way they intend to do this is to remove the quickie "investgate officer daily reports" - you will still be able to do them just they will remove the capacity to go to a panel and do all 3 in just a minute or 2.
I would call it more an exploit prevention then a nerf.

-= ISE: 12:19 -=- CSE 12:41 -=- KASE 11:59 -=- HSe 8:06 total =-
-= KAGE 5:43 =-
[7:07] [Combat (Self)] Your Dual Disruptor Banks - Overload II deals 123086 (41096) Disruptor Damage(Critical) to Assimilated Carrier.
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 11:09 PM.