> > > Hi Captains! The team continues to investigate an issue where some players may be stuck on a loading screen. We appreciate your continued patience! < < <
Jolan tru Captain!
Welcome to Legacy of Romulus!
If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
I'm sure there is post about that elsewhere, I probably done one myself before. Something must be done for the level restrictions for the episode mission. I can understand the at the beginning there was maybe not enough. But now, there is. You should lower the level restriction. Put at least 2 at the same level, so they be enough to level up. I try to level up my 3th Starfleet character. But I do one mission, must do something else, Starbase 24, fleet mark missions or anything else, a few of them to get to the next level and do another mission. With at least 2 per level, I would probably be OK. Anyway, right now, many are forty something an more and the thirties are a pain. Make some start at lower level and group more than one per level, please!
I had this same problem (I skipped the tutorial, and ended way behind the level curve). I discovered that picking up a random system patrol would usually put me at or over the level - I'd often get 2k. Especially with the dribs of exp that doffing provides, once I discovered those system missions, leveling got a whole bunch easier.
People already level too fast in this game. It's good that they have to take some time to do things that might actually teach them something about the game before they level up. And tbh, story missions are pathetically easy. So doing things outside of story missions are a good way to learn.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.