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Jolan tru Captain!
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"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
I was pugging it up the other day as I usually do and came a across a 4v4 Fed vs. KDF match. The KDF was a premade team using 2 Kar'Fi's and 2 BoP's. Both Kar'Fi were using siphon drones with gravity wells and tykens rifts. I think 1 BoP was using gravity wells also and the other tricobalts with DPB3. They were all using aceton assimilators, plasmonic leech, and polaron weapons. At any given time there were on average 6 assimilators on the field and when I would engage there would be around 4 gravity wells and a tykens rift or two. It was impossible to escape the gravity wells even with evasive maneuvers and APO activated because my engines were constantly between 0-10 power as well as my shields. My weapons were between 0-40 power, but not like I could ever turn to get them in firing arc, and if you've ever shot at someone with 40 weapons power, you know the futility of it. Every time I engaged I literally came to a complete hault and if I didn't die to just the gravity wells and energy weapons then the the tricobalts would get me.
I ended up leaving the match after 3 engagements with them, and to-date it is the only time I have ever purposefully left a match. It was just completely pointless to attempt to engage them as I would get completely shut down and blown up 10 seconds later. I had no idea how to go about engaging them, especially with pugs who were just as clueless as me, so I left
Warp out and make sure to tell them in zone before you go why your leaving.
Explain to them that the handful of real klingon players in the game hate there frea*ing guts for destryoing the FvK ques...
Seriously if I had one of the players on that team on my friends list they would be removed... they would be primary target any time I saw there @ handle anywhere anytime.
People that insist on building teams around stuff we all know is broken and then que up in a que that already takes 30+ min to pop most nights... well I think I made my feelings clear... Best thing for them is to warp and hopefuly after staring at a que screen that doesn't pop for the rest of the night they will get the message.... IHATEHAVINGTOPLAYMYSTUPIDFEDSALLTHEDAM*TIME.
i ran into such a team last night, 3 carriers, 2 with drones. my team was helpless, i was not. because i had EWP1 on my vet ship, and thanks to 2 AtB i was dropping a second plasma before the first cloud even dissipated. they were complete fail without their drones, when i took that away their zombie builds were useless at damaging unsiphoned targets. 90% of their ability to do anything relied on their drones, they were the worst kind of scum in game, so i stomped a mud hole, made them eat ****, and buried them in plasma until they were defeated. felt so good, a victory for all who's energy levels have been repressed.
you can see by my teams numbers how shut down they were, i was administering friendly plasma clouds to them like you would administer HE lol. was a total crap fest, we had carriers too i think, no runabouts though. surprised my processor survived.
yeah these stupid teams suck. I haven't played pew'd with my klink in months due to the queue's being so dead and the fact that I don't want to be on these teams if I'm pugging. Before p2w garbage hit the scene, about 80% of my pew'ing was in my klink. Not because it was better, but because of the challenge. Out premade klink teams would lose to teams that we could easily handle with our fed toons, but klinks are just so damn fun to play. Of course, waiting 45 mins for a queue is not so much...