Career Officer
Join Date: Jun 2012
Posts: 998
# 11
10-16-2012, 03:51 PM
Originally Posted by kingdoxy View Post
Reduced threat generation while using the resucitation sounds really fair. Its the worst to try and revive someone and then get shot.

The way the game works you're better off running away heal yourself then work your way back to your team mates. The game shouldn't require you to run away from so many fights just to survive.
Originally Posted by stoleviathan99 View Post
I's say just give them an instant resuc on a 3 min. cooldown with a hidden threat dump.
Both of those sound cool. Maybe the 3rd rank gives you a separate revive power that works instantly with a 3 to 5 minute cooldown.

Originally Posted by targpetz101 View Post
100, 500, 1000 seems way too much
but 1,12,50 seems too little

how about 5, 25, 100
That seems fair.
Starfleet Veteran
Join Date: Jun 2012
Posts: 593
# 12
10-16-2012, 05:00 PM
Really good idea. I have names already.

Rank 1: Defibrillator; "Defibrillator" title.
Rank 2: Improvised Medicine; "Improviser" title.
Rank 3: Walk it Off; "Necromancer" title.

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