> > > Hi Captains! The team continues to investigate an issue where some players may be stuck on a loading screen. We appreciate your continued patience! < < <
Jolan tru Captain!
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***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
What we have here is a lot of selfish people being overly defensive about their precious builds being hurt. We PvPers predominantly use three piece borg + Maco/KHG shields too, but we don't mind if our builds are hurt along the path of improving balance -- we'll adapt, the game will be better for it, and we'll all have more fun in the long run.
The ironic thing here is that you most certainly do not need uber shields + borg procs for the retardedly easy PvE in this game, yet from all the carebear rage around here you'd think this was some kind of NGE-like apocalypse!
As one result of the feedback we've already received in relation to this change, we're performing another performance review of all of the STF set bonuses, with a specific focus on the 3-piece abilities. This includes the Heavy Graviton Beam, Gravitic Anchor, and Mask Energy Field. All of these powers will be improved in some manner, along with an upcoming patch.
While you're at it - could you fix the bug that AP:Omega doesn't help against Gravitic Anchor?
Balancing the game is not the problem, the problem is they modify a tiny part of the game and keep everything else unchanged, that way there will be never balance. One season should be dedicated to balance the game, instead of bringing in new unbalanced stuff.
If you ever meet a person or a PVP fleet in STO like the Spanish Inquisition, you are ****ed with this set or without it.
To pick up on Bridgers concern, PvE at the high end is generally balanced against most common configurations, builds, and results.
There is going to be a lot more dieing in high end space pve with this change. You can't remove one of the biggest shield heals used by top tier builds in the game today and not expect it to have significant impacts.
I support the change, but big change always brings unforeseen consequences- and this is a big change.
There is going to be a lot more dieing in high end space pve with this change. You can't remove one of the biggest shield heals used by top tier builds in the game today and not expect it to have significant impacts.
To be honest I think that's the point. Forgetting for a second the teamwork involved in a space STF (not blowing up a generator before everyone is ready for example), the Borg set makes is ridiculously easy to tank non-insta kill damage.
Basically even the 2-piece Borg set takes away the challenge in an STF and so far there is no signs of that changing.
All I use is the Borg Retro 4 piece set on my Assault Cruiser, and I don't die in STFs. I don't die in PvE. I only die in PvP combat, and that's usually against a group of escorts. LOL
I'm fine with this change as long as it balances things out.