Career Officer
Join Date: Jun 2012
Posts: 384
I have been a long time player of STO, but this game is not recognizable as Star Trek Online. There's precious little Star Trek left in it aside from the theme of the ships we fly and mobs we grind. I'm close to being done with Star Trek Online entirely, only active IP or not.

Why are you doing this to us? Do you hate us or are things really that dire financially? Or are you scared of the stockpile of money you think we're sitting on with the stipends?

One minute you're telling us that everything is great and you've doubled the team, but for the past three seasons in a row now, you have given us 3 things on a consistent basis:
  1. More Grind of mindless faceless enemies for ever more grind currencies
  2. Higher Costs for everything including things that used to already not be cheap
  3. Fewer Rewards for things we used to be able to feed back into the system and pay for

If it's a matter of finances, I'd much rather you just pull the damn stipends than keep jerking us around like this...

Season 4:
  • Lockboxes introduced at Winter Event

Season 5 - More Grind, Higher Costs, Fewer Rewards:
  • C-Store monthly stipends introduced for gold and lifetime players - and C-Store prices dramatically increased by about 33% across the board to compensate
  • Dilithium conversion rates demanded by the playerbase and silence until we worked out the math on our own
  • All existing grind currencies converted to dilithium and it is granted to us ONLY for running STFs, Foundry Daily, and several other grindy dailies
  • Dilithium Exchange Introduced to convert dilithium to CP and vice versa, effectively legalizing Real Money Trading (RMT)
  • Defera ground Borg Invasion introduces multiple new grind currencies/objects for items
  • Duty Officer system introduced, creating new grind currency Commendation XP across 9-10 categories..cxp is raised, slashed, and tweaked ad nauseam
  • Old grind currency Diplomatic XP is converted to new Commendation XP, but rewards for diplomacy missions outside the Doff system are not scaled up
  • New grind mission Tour the Universe for Energy Credits, only available maybe twice a day
  • Reman set introduced in the Vault Shuttle Event for new grind currency Reman Datalogs
  • Ships went from costing Energy Credits to Dilithium, some of which is bypassed depending on your subscription type
  • Multiple ships moved from being purchaseable or craftable in-game to the C-Store (Excelsior, Nebula, Delta Flyer)
  • The T3/T5 Retrofit ships were promised to be bundled together, then reversed the decision
  • Multiple C-Store items moved from account unlocks to single-item, single-character unlocks in the C-Store
  • Crafting requires unreplicatable materials of varying grades, sourced from dilithium, on top of stacks of rare and common particle traces...discounts available at random hour of the day
  • Space STF loot is converted from automatic at completion to one of the 4 new STF grind currencies (random chance drops only for the best items)
  • Ground STF loot is added again for one of the 4 new STF grind currencies (random chance drops only for the best items)
  • Space and ground equipment, doffs, and a few other items added for 2 other new STF grind currencies
  • Lobi Crystal currency added, only available from opening Lockboxes. Paltry 20 given out per toon in a single series of FE reruns, but all the useful items cost 200+
  • All space sets are modified, Borg set takes a healing proc nerf while the "new" sets see a buff (but Aegis is largely untouched)
  • Free Odyssey and Bortas given out for Anniversary but pulled after about a week

Season 6 - More Grind, Higher Costs, Fewer Rewards:
  • Fleet Events are introduced for new grind currency Fleet Marks
  • Fleet Starbases are introduced which consume vast quantities of dilithium, Fleet Marks, and doffs to build and stock which cost geometrically more per "Tier"
  • Fleet Credits grind currency introduced as "rewards" for sinking your hard-earned resources into the Fleet base
  • Optional starbase special projects introduced which cost 200,000 dilithium to upgrade a very small aspect of your Fleet Starbase (tribbles, security officers...a table...)
  • Contraband-for-dilithium Doff mission costs increased by 66% and takes longer cooldown
  • Fleet Ships added to STO which are single-purchase, single-character unlocks
  • Fleet Ships made available behind five separate Fleet Starbase paywalls - a) having the base XP, b) creating the upgrade structure, c) stocking it with provisions AND ON TOP OF EVERYTHING requiring up to 4 "Fleet Ship Modules" from the C-Store AND a sum of Fleet Credits
  • New Ultra-Rare quality Fleet space and ground equipment available for Fleet Credits, but only behind the same Fleet Starbase paywalls, AND also cost dilithium to purchase alongside the Fleet Credits
  • Fleet Marks grind currency added to Foundry Daily
  • Odyssey and Bortas appear again behind the highest tier of the Fleet Starbase paywalls
  • Doff dismissal rewards slashed to 10% of what they once were
  • Doffs made available to us from Duty Officer at Fleet Starbase (provided it's sufficient level)

Season 7 - More Grind, Higher Costs, Fewer Rewards (this list is CONFIRMED after some edits; info here and here):
  • All existing STF grind currencies are eliminated and REPLACED with a different STF grind currency
  • Existing Reman Datalog grind currency eliminated and REPLACED with a different Romulan grind currency
  • People who have already completed Mk XII sets will NOT receive any progress in the new Borg STF reputation system, ever. Even though we are playing through the exact same STFs as before.
  • Reputation System details here
  • Borg set broken from 4-piece set to 3-piece and a new set available for the new STF grind currency
  • Space and ground STF items now cost dilithium in addition to the new STF grind currency (36000 dilithium for each Mk XII piece)
  • Dilithium rewards will continue to be available from running Normal and Elite STFs, and you can turn in Elite Omega Marks for additional Dilithium (Info here)
  • Dilithium prices for grinding Duty Officers up from one quality to the next are dramatically increased
  • Free Academy recruitment Duty Officer packs eliminated and replaced with one that costs dilithium
  • New Fleet Base grind currencies introduced to grind up Fleet Embassies...that also cost dilithium and doffs to level



This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~BranFlakes
Quote:
Originally Posted by jengoz View Post
Silly Rabbit, the Devs don't play the game. That's why they have no idea about the problems.

Last edited by sekritagent; 10-20-2012 at 07:05 AM. Reason: Removed an inappropriate sentence
Career Officer
Join Date: Jun 2012
Posts: 513
# 2
10-18-2012, 07:53 PM
Quote:
Originally Posted by sekritagent View Post
Season 7 - More Grind, Higher Costs, Fewer Rewards:
  • Space and ground STF items now cost dilithium in addition to the new STF grind currency
  • Dilithium rewards eliminated from STFs
  • Dilithium prices for grinding Duty Officers up from one quality to the next are dramatically increased
  • Free Academy recruitment Duty Officer packs eliminated and replaced with one that costs dilithium
Please provide links/screenshots, where to see or hear proof in podcast, or indicate which is live on tribble for the items listed above. Thank you.
1hr of work @NYS Min Wage 7.25 = 725 Zen
725 x 102 (or current exchange rate) DL = 73950 DL <- can you earn that per hour in game?

Join Date: Sep 2009 - I want my changeling lava lamp!

Last edited by pwebranflakes; 10-18-2012 at 11:18 PM. Reason: nothing edited, clicked on wrong post
Career Officer
Join Date: Jun 2012
Posts: 384
# 3
10-18-2012, 07:54 PM
Go look at what's on Tribble and get your question answered better than I ever could.
Quote:
Originally Posted by jengoz View Post
Silly Rabbit, the Devs don't play the game. That's why they have no idea about the problems.
Career Officer
Join Date: Jun 2012
Posts: 513
# 4
10-18-2012, 08:05 PM
I can still buy stf gear for EDCs, salvage, tech on tribble. They have also not pushed the reputation system... so once again please back up your claims.
1hr of work @NYS Min Wage 7.25 = 725 Zen
725 x 102 (or current exchange rate) DL = 73950 DL <- can you earn that per hour in game?

Join Date: Sep 2009 - I want my changeling lava lamp!
Empire Veteran
Join Date: Jun 2012
Posts: 869
# 5
10-18-2012, 08:07 PM
The only thing that can be backed up at the moment is the dilithium costs for duty officer reassignment and adding a dilithium cost to the once free general doff packs.
I drink, I vote, and I PvP!
Captain
Join Date: Jun 2012
Posts: 3,138
# 6
10-18-2012, 08:10 PM
If techs do not drop in STFs and we don't get dilithium for completion this will ruin the game. I hope this is wrong as it will make completing starbase impossible.
Career Officer
Join Date: Jun 2012
Posts: 513
# 7
10-18-2012, 08:16 PM
Yeah on tribble now and the grinding up of doffs has sky rocketed... I would never use it now... Not that I ever did anyway as I just sent all doffs to the starbase wood chipper or mailed them to myself so they could be sent to the wood chipper at a later point. I'm definitely not paying 5000DL to get a random purple.... that could have traits or profession I could care less about.

As far as STFs not giving DL... has anyone verified this on an STF other than into the hive? Most new missions barely have their rewards hooked up when they first hit tribble.


The stuff about what the sets are going to cost is complete rumors until something appears on tribble or posted by a dev. I was the dev post search like a hawk... nothing has been said.
1hr of work @NYS Min Wage 7.25 = 725 Zen
725 x 102 (or current exchange rate) DL = 73950 DL <- can you earn that per hour in game?

Join Date: Sep 2009 - I want my changeling lava lamp!
Survivor of Romulus
Join Date: Jun 2012
Posts: 989
# 8
10-18-2012, 08:18 PM
Nailed it, OP. This sums up my problems with the game perfectly; I'm tired of being charged multiple times for the same thing. Items and ships should either cost time or money, but not both.
Career Officer
Join Date: Jun 2012
Posts: 513
# 9
10-18-2012, 08:21 PM
Oh and even though I was being tough on those Season 7 items, I do generally agree with you OP. I feel like its a job now where I just move around resources. MMOs = grind... that's just the way it is now... but STO shouldn't be my second job.
1hr of work @NYS Min Wage 7.25 = 725 Zen
725 x 102 (or current exchange rate) DL = 73950 DL <- can you earn that per hour in game?

Join Date: Sep 2009 - I want my changeling lava lamp!

Last edited by phantomeight; 10-18-2012 at 08:27 PM.
Career Officer
Join Date: Jun 2012
Posts: 2,934
# 10
10-18-2012, 08:24 PM
It's getting so that the only really FUN way to play the game now, is to keep creating new Alt's...

Then just dismiss them when ya hit level 50 and start another.

The leveling missions are still the best part of the game.
...... DaveyNY ...STO Forum Member since February - 2009
..............Star Trek Fan since Thursday Sept. 8th, 1966
There are No Longer any STO Veterans... We're Just People who have Played the Game for the last 4.5 years.
I Really Do Miss the little TOP Button at the bottom of the threads.
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