If we already have the 4 piece assimilated set, will it be converted into the Mk X, Mk XI, or will it be its own "prototype" consoles?
When I transferred my character to tribble, the equipment was Mk XI. This could change when it goes live. Also there is only one type of console. So if you have the assimilated console, then you don't need to do it again. Unfortunately the console is in its own set and the weapons that go with it are in Tier 2 and Tier 3 if I recall correctly.
Several people that have looked at the system have mentioned that the pricing looks pretty achievable. They would be correct. This system was designed to be relatively painless, and was based on actual data draws of the daily currency earn rate of the average player then only a fraction of that.
For a peek at the future, running two T5 xp projects will cost 8k dilithium total. So we're asking for 8k dilithium every 40 hours at the very top end, not too bad.
Gear will cost more in line with the dilithium store as far as dilithium costs go, but for actually progressing through the system and earning the captain powers its very very achievable.
Unless you guys are sitting on some new and better ways to earn dilithium that are more fun and engaging, then no this will not be painless. As people are point out, this system by itself is painless, when combined with all the other demands for dilithium and the few ways it is obtained, well there you go.
I do have a simple suggestion...why does the fleet system, personal reputation system, etc... require only "Refined Dilithium Ore". This makes utterly no sense, the same "in game" time commitment was made to acquire that "unrefined ore". "Unrefined Ore" only serves one purpose - to refine. The refinement limit is there as a measure to prevent imbalancing the zen exchange. That is fine, keep that at 8K per day. But everything else should not only require "refined dilithium". This includes the purchase of items. Things will be much less painful for players and beneficial for you if before Season 7 launches you...
Change all in game dilithium inputs to accept "refined ore" and "unrefined ore".
Maintain the trade of zen to dilithium as "refined ore"
This will alleviate issues and buy you time to create more avenues for players to acquire dilithium. Win-win, and it will not impact the zen market.
Last edited by commodoreshrvk; 10-20-2012 at 11:48 AM.
I posted this in another thread but I'll post it here as well...
I have mixed feelings about this.
The idea of being able to go and buy mkxii gear I like. The loot drop rate for prototype stuff can be frustrating at times, especially for items like the prototype shield tech.
I don't mind so much the project system but I have several concerns about it.
Time for projects
- on the test server it shows a project that gives 2k rep and it take 1.5 days to finish the project. So if all those projects take 1.5 days to complete it would take a MINIMUM of 30days to unlock t5. This is assuming that project completion time doesn't increase as levels increase (which in reality it probably will). It also assumes that you have all the needed resources in order to fill the project. It doesn't matter how many hours you play, its still going to take that long. That just seems a bit ridiculous to me. Why should there be any time at all. If you spent the time to get the resources to fill the project, or paid to get them, you shouldn't have to wait to be able to unlock stuff.
- The starting projects cost seem to be pretty reasonable. My concern here is that with the fleet system, for every tier you move up, the project costs go up dramatically. In general they seem to almost double each level. This means it's going to get pretty expensive to unlock the upper tiers, especially when it comes to dil.
- So it's been stated that the dil cost of the gear would be 5% less than currently available dil gear. So we are still looking at 20K+ dil per item then for mkxi gear. That's a minimum of 140k for a weapons set, so nearly 2 weeks of refined dil assuming that you aren't using your dil for anything else. Now that's just weapons. Never mind anything else you might want. Oh yeah and lets factor in how much dil you had to put into projects just to have the privledge of spending more dil to get what you want. Oh and btw, this is just for mkxi gear. Looking at the dil store and how the markups go for each level, we very well could be looking at a 30k+ price on mkxii gear. So that would be 210k dil for a weapons set. So nearly a month of every ounce of dil you can refine for a month in order to just get a weapons set. That is ridiculous.
What about veterans
- I haven't been playing that long but in the time I have been here I've put a lot of hours into the game. I'm currently sitting on nearly 400 edc's on one toon. Now you're going to turn around and ask those of use who have put in the time already to go and grind again just to have privledge to spend our dil on something in reality we've already earned the right to get? And what if you've got multiple characters? You really think it's fair to ask that we do this for each of our characters?
Initially I thought this whole thing might not be so bad but the more I think about it the worse this seems. The added stress that this will bring to resources is just pushing things. This is especially true with dilithium considering the cap. Between crafting, buying items off the dil market, fleet base projects, doff recruitment (I won't even go into the price increases here,) how the hell are we supposed to get that much dil. Considering the cost of zen, it is just totally unreasonble to expect people to pay hundreds if not thousands of dollars to acquire enough dill needed to do all these things that need it. It's ridiculous. If you're so damn worried about dil farming for zen conversion then scrap that whole system or just put a cap on how much zen can be bought with dil.
Honestly so far s7 just looks like very little new content and whole lot of making it harder to get anything you want unless you want to spend crap loads of cash. If that's the case then I'll just be moving on to a new game and I'l take as many as I can with me.
Oh yay.. more grinding.. more the same STF over and over again.. and no i didn't forget ITH
Rom Marks going to be such a bore.. azure nebula, vault ensnared, almost fell asleep. Now with impulse booster fixed going to be even worse. Zzz. Hope the rom invasion zone is going to be interesting at least. Of course missions with CD because god forbid they actually let you grind when they force you to grind, but no..
All over again for 4 characters i already farmed Elite Commander on. Sigh.
Hey guys since you want to add dil costs to everything, add a cost to sending mail! or logging in! or even breathing! *gasp*
Even more expensive doffs because starbases are made out of Dofftanium and I suppose the set gear is made out of it as well eh?
2 years from now STO will be like.. (since planning to add more reputations and fleet holdings)
Log in.. buy 1m EC pack with zen.. buy stuff from npc.. fill sliders on x and y project.. rinse and repeat for several hours and log out. Congratulations there's so much stuff to grind that there's nothing else to do!
Here's an idea.. have it take marks only! *gasp* I know right that's insane, projects without dill or doffs!
Also, are you actually trying to make the dil exchange 20 dil for 1 zen? If so, keep going. Lol