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Commander
Join Date: Jun 2012
Posts: 421
# 11
10-20-2012, 09:42 AM
Sure. But many of the mechanics are pure **** too.
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Banned
Join Date: Jun 2012
Posts: 846
# 12
10-20-2012, 09:51 AM
True. but honestly while the drones are ludicrous they aren't nearly as bad as they are presently because of just how stupid people are over all. "hurrrrrr AOE whats that? I don't need no AOE I R HERO!"

They deserve to get an ass beating so hard that even Anne would feel happy by comparison.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,165
# 13
10-20-2012, 11:01 AM
Last night I fought against the evil Klinguns (and lost, of course...) spamming aceton, siphons and even AMS...ahhh, come on!
But...Anne?
K D F - Killing Disadvantaged Feds
K D F - The evul way to play Sto

I salute Adm. Marcus, a real Starfleet hero! Thanks to his courage we Tac Feds now have an awesome Cruiser, the USS Avenger!
Empire Veteran
Join Date: Jun 2012
Posts: 6,757
# 14
10-20-2012, 01:46 PM
Siphon drones suck but are they not due for a change soon?

As well it sucks to be locked down all time by subsysttarget teams and Danubes with escort running gun and being healed by cruisers. Not to mention the odd science vessel.

Maybe the siphon drone changes will soothe some players without borking them up.
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Commander
Join Date: Jun 2012
Posts: 438
# 15
10-20-2012, 02:31 PM
Quote:
Originally Posted by bitemepwe View Post
Siphon drones suck but are they not due for a change soon?

As well it sucks to be locked down all time by subsysttarget teams and Danubes with escort running gun and being healed by cruisers. Not to mention the odd science vessel.

Maybe the siphon drone changes will soothe some players without borking them up.
I agree with the system lockdown builds roach. Anyone that says science is dead is badly mistaken. I've decided not to run my sci if there's already two on a critz team already because it just can't be any fun to play against. There's just nothing that can be done against the amount of different ways we can bring the hurt with that much sci. We screwed around with it one night and faced afterburners usual tanky as hell build. He just melted faster than I've ever seen him and he couldn't run, couldn't defend, couldn't fight back, nothing...

Decided to dust off my engy that night and start running him a lil more when our good sci players are already causing havoc.
Commander
Join Date: Jun 2012
Posts: 251
# 16
10-20-2012, 02:56 PM
Quote:
Originally Posted by starwrathforever View Post
Last night I fought against the evil Klinguns (and lost, of course...) spamming aceton, siphons and even AMS...ahhh, come on!
But...Anne?
Well Starwrath, at the very least this "Evil Klingun" won't use such cheap tricks to get his kills.
Banned
Join Date: Jun 2012
Posts: 846
# 17
10-20-2012, 03:24 PM
Quote:
Originally Posted by starwrathforever View Post
Last night I fought against the evil Klinguns (and lost, of course...) spamming aceton, siphons and even AMS...ahhh, come on!
But...Anne?
Yes. Anne. People that don't think about bringing AOEs to pvp, let alone FvK deserve to be beat so hard Anne has room to feel sorry for them.

I have Visual Confirmation that a pug made can stomp a mud hole in carrier siphon, assim, leech, Target Sub, lolaron, tric mine and Tyken spam and walk it dry. With only one SNB on our team.

I'm saving the edited vid now and as soon as it finishes I'm uploading it.

Had we more AOE, than what I and one other person (m3w with TBR IIRC) carried we would have had a 15 and 0 shut out. As it was me simply adding 2 AOEs (Faw 3 and Faw2) we went from 5 to 15 the first round to finishing 15 to 8 in the second round.

Last edited by ghostyandfrosty; 10-20-2012 at 03:45 PM.
Career Officer
Join Date: Jun 2012
Posts: 947
# 18
10-20-2012, 03:24 PM
thx for all the input and discussion. i've to add, that i hardly use my armitage against klinks. it does not got the counters and survivability i need against them (yes, torp console with what... a 3 min cooldown? not very effective versus pet-spam ^^). even scatter volley fails mostly against advanced pets.

also i WANT a full energy weapon build on my escorts (full dps output, backupped with consoles), on all other types i run the 180 degree torp (which doesn't save me from siphons; fire at will also doesn't, but should?!^^).

Quote:
Originally Posted by devorasx View Post
People should complain less and adapt more. There is already a topic regarding it and a solution prorposed
i was glad to read about the counters given, but i'm not sure if forcing players to respec in those abilities to enjoy pvp is right. in fact it says: adapt or die. this way or none (from what i saw, those abilities and plasmonic leach are used a lot).
just encountered a klink who was kind of laughing and enjoying the fact, that he hardly meets any opponent who was able to fight him, and that his plasmonic console stacks up to 15 times ^^...

-->
my experience is just: witthout those 2 abilities and the plasmonic demon, fighting against klinks is almost on an "equal" base (means any side could win with all the other gimmicks in play; there are more than enough counters for, f.e. runabouts).
with them in play feds don't ever get a real chance.
<--

just a thought to add: for most abilites there are boff-counters (are there?). tractors, hull polarize. plasma, eng-team, and so on... are there boff abilities i didn't spot against power drains? may this would be a solution, without the necessity for players to respec, or gear up with certain consoles.

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Join Date Hoster: Dec 2011 - Join Date Symbiont: 1403 A.D. and not a dull moment
PLZ ADD MARKS-TO-CHOOSE PACKS AND AFK/LEAVER PENALTY TO PVP PUBLIC QUES (not privates!)
AND DON'T TOUCH OUR DIL!!!

Last edited by wast33; 10-20-2012 at 03:29 PM.
Commander
Join Date: Jun 2012
Posts: 438
# 19
10-20-2012, 03:27 PM
PVP by nature is "adapt or die"
Banned
Join Date: Jun 2012
Posts: 846
# 20
10-20-2012, 03:30 PM
Quote:
Originally Posted by wast33 View Post
thx for all the input and discussion. i've to add, that i hardly use my armitage against klinks. it does not got the counters and survivability i need against them (yes, torp console with what... a 3 min cooldown? not very effective versus pet-spam ^^). even scatter volley fails mostly against advanced pets.

also i WANT a full energy weapon build on my escorts (full dps output, backupped with consoles), on all other types i run the 180 degree torp (which doesn't save me from siphons; fire at will also doesn't, but should?!^^).



i was glad to read about the counters given, but i'm not sure if forcing players to respec in those abilities to enjoy pvp is right. in fact it says: adapt or die. this way or none (from what i saw, those abilities and plasmonic leach are used a lot).
just encountered a klink who was kind of laughing and enjoying the fact, that he hardly meets any opponent who was able to fight him, and that his plasmonic console stacks up to 15 times ^^...

-->
my experience is just: witthout those 2 abilities and the plasmonic demon, fighting against klinks is almost on an "equal" base (means any side could win with all the other gimmicks in play; there are more than enough counters for, f.e. runabouts).
with them in play feds don't ever get a real chance.
<--

just a thought to add: for most abilites there are boff-counters (are there?). tractors, hull polarize. plasma, eng-team, and so on... are there boff abilities i didn't spot against power drains? may this would be a solution, without the necessity for players to respec.
I know for a fact that FAW does counter siphons. If you are smart about warp plasma deployment they can't even get close to you so you can just gun them all the hell down. Also Torp Spread. as in the Ensign. Plas, + Peregrines + Torp Spread every 15 seconds = pretty well suppressed pets.

Power Drains counter straight up energy based setups that aren't carrying CC or Interceptors. People need to realize this and that yes indeed torps do have a place in pvp.

To say nothing of AOEs like warp plasma. If I can do it. Anyone can.

You should already have torps in your inventory if you are going to be serious about FvK, this is nothing new. And people take their FvF setups in. and get steamrolled, and for good reason. KDF don't fight the same.

After todays little match against a pretty well skilled carrier team, loaded with all the choiciest drains. Drones aren't nearly as OP as people think they are. Sure they need a tweak. But it's not so overboard as an auto win. It's called Take Friggin AOEs to FVK (hell you should take AOE to all pvp anyway!)
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