I see this involving pvp for one simple reason the change it would make.
Now I'm not the first to mention it but this device doesn't ability didn't rewind time. It makes the ahip do so crappy wave and then show up 2.5k behind where it was. Don't get me wronge I love they effect. (Way overpowered) but I love it. Anyways in a over this isn't a big deal but in pvp it means a lot. Position is half the battle. And when I get stuck inside a big rock for half the game that's not going to win me a pvp. Now I'm not going to go into spasifics on this but placing my ship where it was 7 sec prior isn't that had it doesn't take for ever to program and its not hard. This in turn would be good in pvp mainly because it will prevent that damn tri-colbalt mine drop in kar'ret (yes I've done it once or twice, but only to conter energy drain carrier builds) so back to the point this would drastically change this ability is used in pvp. Anyone else agree.
I'm not saying its hard to kill them to be honest I like to back step backstepers . I use it more for saving a teammate that is get tending owned. I'm talking more about what you ship dose I mean I much rather be where I was 7 sec ago then just 1.5k behind where I was. I made this mostly to make the devs see that the discription is wrong and change that or the effect. I rather change the effect to be honest because then the position would be of some use
Ive used this ability in a more offensive way. You have someone that keeps running away and you cant quite kill him. Back step time and give your team mates time to catch up to him since he cant move for 7 seconds. It works brilliantly
I have been pretty successful with my destroyer build use the back-step along with some heals come out with a good amount of my health back. Only been killed in it once I used that console that gives you 2 of your ships they go boom so do you lol! trics killed them time stop has no effect on mines...