Captain
Join Date: Aug 2012
Posts: 723
# 21
10-21-2012, 05:59 PM
Quote:
Originally Posted by bitemepwe View Post
So the Romulan reputation system is PvE that I must/can grind that effects my PvP by greatly buffing my capabilities?

Sigh more content that is not content...........
Yep. I don't think I'm psychologically or philosophically prepared for more grind in this game. Don't know how I'm gonna handle this one yet.
Starfleet Veteran
Join Date: Jun 2012
Posts: 272
# 22
10-21-2012, 05:59 PM
Quote:
Originally Posted by criminius View Post
In other news my lrm atlas seems to be kicking a$$.

Not as much as my 6 small laser Jenner with an XL300, I'm topping out at almost 143KpH
Nerf Klinks, Buff Rommies
Starfleet Veteran
Join Date: Jun 2012
Posts: 272
# 23
10-21-2012, 06:07 PM
If anyone thinks any thought at all went into how any of this would effect PvP, please mail me some of what you've been smokin'
Nerf Klinks, Buff Rommies
Captain
Join Date: Jun 2012
Posts: 1,764
# 24
10-21-2012, 06:57 PM
You know... all these changes does seem to make it worth all the dil we will be sinking into the rep system.

Also, I think I've seen this before. Ah yes, every single PWE game has a system where doing a crazy grind makes you redonculously powerful (Jade Dynasty's everything past level 150 Chroma, BLA's Paragon, ELO's affinity).

STO is going down that path too... Ah well, at least the dil required doesn't seem so bad now.

And I like what its doing to the zen market. I can buy more zen with the same dil as people are now hording dil instead of spending it on zen, causing a shift in supply.

Quote:
Originally Posted by falloutx23 View Post
I agree the shield heal will probably be the best one, but that placate one is gonna be more annoying than you may think. First off, AOE trigger of the ability should last the full 6 secs. with as little damage as faw is doing right now, an engy cruiser running faw could stay placated quite a bit. With csv being a much needed ability right now to deal with trash, scorts and cannon cruisers will be placated to anyone in the splash damage quite a bit as well. How about an escort under fire using it along with a khg shields placate chance. If he's firing at someone firing back, between his crits, and the shields placate chance, he'll look like a blinking light blinking in and out. It will be pretty tough to keep him locked on.
This is what's keeping me wondering. Should I go for shield heals or placates?

+crit and + starship weapons need no further introduction. I'm glad I took full energy weapon spec; these changes maximize my "terrible" all-out offense build and cloak build. :p

Quote:
Originally Posted by criminius View Post
In other news my lrm atlas seems to be kicking a$$.
I've got a gauss rifle round (or two) with your name on it. Benevolence bestowed upon thee by Lord Kurita. :3

Quote:
Originally Posted by aldo1raine View Post
Not as much as my 6 small laser Jenner with an XL300, I'm topping out at almost 143KpH
I managed to snipe one the other day, almost like shooting ducks! :/
Quote:
Originally Posted by Lt. Comm. Pion
What should I wish upon the endless universe;
To be able to smile and forgive everything;
That's right, if we light up the dream in our hearts without averting our eyes;
We should be able to walk whatever tomorrow comes...

I am V. Adm. Kha Yuung, and I approve of this message.
Banned
Join Date: Jun 2012
Posts: 846
# 25
10-21-2012, 07:14 PM
Oh yeah? I got a pair of ER Large lasers 2 LRM5s and AC5 on my dragon with all of your names on it
Starfleet Veteran
Join Date: Jun 2012
Posts: 272
# 26
10-21-2012, 07:18 PM
Quote:
Originally Posted by ghostyandfrosty View Post
Oh yeah? I got a pair of ER Large lasers 2 LRM5s and AC5 on my dragon with all of your names on it

When I'm at 50m running laps.....as M.C. hammer once said....you can't touch this
Nerf Klinks, Buff Rommies
Banned
Join Date: Jun 2012
Posts: 846
# 27
10-21-2012, 07:21 PM
Good luck living to get that close

And my baby ain't that slow either you know.
Commander
Join Date: Jun 2012
Posts: 373
# 28
10-21-2012, 09:43 PM
These numbers have to be wrong, don't they? 75/s shield regeneration on GROUND? +8,505 shields on critical hit? Exactly which twenty players' personal shields am I healing, here?
Lt. Commander
Join Date: Jun 2012
Posts: 225
# 29
10-22-2012, 04:26 AM
Quote:
Originally Posted by hurleybird View Post
This sounds terrible, for a number of reasons:

  1. More grind, obviously.
  2. More ways for PvErs to gimp their builds, especially if there is no way to respec these choices. One choice for example only works against Borg, while the other one is genuinely useful.
  3. More power creep across the board, because healing and damage weren't extreme enough before.
  4. Many of these mechanics are poorly thought out, including pretty much anything to do with critical hits. Getting free shield heals when you're critically hit? Placating your attacker when you're critically hit? Placating your target when you crit them -- which wears off when you do more damage? Really?

Ideally these would just be disabled in PvP. Otherwise, if it's a significant grind this will probably drive me completely away from STO and into the arms of MWO.


altho i agree mostly, damage power creep was never an issue. MOAR DMG PLEASE

my favorite is now my constant stream of high power crits will leave you without a target, really asking wtf was that. epic +1

got to love them romulans
Lt. Commander
Join Date: Jun 2012
Posts: 225
# 30
10-22-2012, 04:27 AM
Quote:
Originally Posted by ghostyandfrosty View Post
Good luck living to get that close

And my baby ain't that slow either you know.
max speed cat a1 on your 6 with 6 streaks says your done. next time i catch u on imma drag u to mwo to showcase truskil
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