Career Officer
Join Date: Jun 2012
Posts: 1,742
# 41
10-22-2012, 12:48 PM
Quote:
Originally Posted by mrtshead View Post

Oh, also, note that at launch, there will be NO way to respec these choices - they are looking to add that functionality 'later', but to begin with, you are stuck with your selections. This means many silly things, but chief among them it means that it will be nigh-impossible to 'fix' a power once this goes live, because people will (rightly) lose it if the power they picked and are now stuck with gets nerfed.

So, yeah, there needs to be some intense testing of these powers,......
No, they won't be properly tested and it won't matter because if they turn out to need rebalancing later they will NOT give out free respecs anyway. In theory, everytime a power pass is done in CO people with affected powers and powersets should get a free respec to all characters with them. The last free respec was..... a very, VERY, VEEEERY long time ago.

If changes nerf our picked powers we will complain, and be subtly pointed to the respec token. I'm 100% certain things like switching picked rep passives will be made part of a regular respec token.

But hey, now we know WHY they suddenly started looking at nerfing healing, the Borg set, etc. So to achieve your previous durability and dps you would look to grinding the rep systems... I'm a little embarrassed to not have seen it coming earlier.
Career Officer
Join Date: Jun 2012
Posts: 735
# 42
10-22-2012, 02:53 PM
Quote:
Originally Posted by criminius View Post
In other news my lrm atlas seems to be kicking a$$.
your whut?? I'm unfamiliar with that model... :/

Myself, I have an old Atlas 1302d, and if I could get at the servers with it, it'd be seriously OP!
Starfleet Veteran
Join Date: Jun 2012
Posts: 3,337
# 43
10-23-2012, 01:31 AM
Quote:
Originally Posted by dassemsto View Post
your whut?? I'm unfamiliar with that model... :/

Myself, I have an old Atlas 1302d, and if I could get at the servers with it, it'd be seriously OP!
Looks like a fine addition the the Romulan Embassy.
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Captain
Join Date: Aug 2012
Posts: 13,981
# 44
10-23-2012, 05:45 AM
Quote:
Originally Posted by sophlogimo View Post
Looks like a fine addition the the Romulan Embassy.
More like the Reman Consulate, no? I forget, did Nero disappear in this "version" or is it something that he might pilot?
Captain
Join Date: Aug 2012
Posts: 13,981
# 45
10-23-2012, 08:21 PM
BTW, there was an interesting post over in the Tribble area clarifying some of the things that are showing as wrong - explaining a little more - etc, etc, etc:

http://sto-forum.perfectworld.com/sh...1&postcount=14

The gist being - well, we didn't read it right - because there were bugs and placeholders...
Career Officer
Join Date: Jun 2012
Posts: 797
# 46
10-23-2012, 08:32 PM
that makes this rep system even worse for pvp.

how bout a nice kentic phaser that burns ya?
Captain
Join Date: Aug 2012
Posts: 13,981
# 47
10-23-2012, 08:54 PM
Quote:
Originally Posted by matteo716maikai View Post
that makes this rep system even worse for pvp.

how bout a nice kentic phaser that burns ya?
I know it's silly, but that's how I tend to build ships...and I was looking at this:

Phased Polarons with Rep 'n Rom console
Power Drain Proc
Extra Shield Damage Proc
100% Ignore Shield Kinetic Damage Proc
Plasma Damage Proc
Increased Crit Hit

The Borg Rep Crit Placate was a visual bug - but the Rom Rep isn't. So with additional +crit; you could also proc the Placate.

Heck, Cruisers sporting Spiral Waves...

Maybe two piece the Borg secondary for OWA...

...wait for the planets to align and have proc Heaven!

Yeah, it's silly - stupid... but it's been a long day.

edit: I mean, c'mon, what are the odds of getting 6-7+ procs from each of 8 beams firing..?

Last edited by virusdancer; 10-23-2012 at 08:59 PM.
Career Officer
Join Date: Jun 2012
Posts: 1,325
# 48
10-24-2012, 06:36 AM
You see, the problem is, once PVP finally gets a Season to itself there will be some much **** connected to it - lockbox ships, lockbox consoles, Lobi Store gear, reputation system passive buffs, C Store stuff etc etc. By the time that season comes it'll be too late to do anything to save PVP.

RIP STO PvP.
Captain
Join Date: Aug 2012
Posts: 13,981
# 49
10-24-2012, 08:56 AM
Quote:
Originally Posted by aquitaine985 View Post
You see, the problem is, once PVP finally gets a Season to itself there will be some much **** connected to it - lockbox ships, lockbox consoles, Lobi Store gear, reputation system passive buffs, C Store stuff etc etc. By the time that season comes it'll be too late to do anything to save PVP.

RIP STO PvP.
It's well before any of that, I think - the problem some folks are having. It's not so much about having a PvP Season... it's just a simple wish for them to consider PvP as they pump out all the PvE stuff...
Starfleet Veteran
Join Date: Jun 2012
Posts: 284
# 50
10-24-2012, 09:09 AM
I have the PvP Revamp solution! Come play MWO and pretend you are in a starship, all you have to do is Fire Ze Lazers and there isn't any AMS or Power Siphons drone!
Nerf Klinks, Buff Rommies
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