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Captain
Join Date: Jun 2012
Posts: 5,286
# 11
10-28-2012, 07:56 PM
Quote:
Originally Posted by lordmalak1 View Post
We used to have great fun in SFC, tractoring another player and dragging him into asteroids.
That has nothing to do with ramming.
Joint Dev/Community discussion on customizable and gameplay-relevant ship interiors!
Captain
Join Date: Aug 2012
Posts: 622
# 12
10-28-2012, 08:41 PM
I think ramming should be allowed

But to friend or ally alike

And all solid objects


You know like it was realistic.

Personally I would like to see all Aoe weapons
Damage anyone I'n the Aoe it would put those
Weapons I'n their proper perspective
Jellico Engineer
Saphire. Science
Leva Tactical
Survivor of Romulus
Join Date: Jun 2012
Posts: 844
# 13
10-29-2012, 01:10 AM
Quote:
Originally Posted by darthwoo View Post
I thought it would be neat to have a Jem'hadar DOFF, or perhaps a female Betazoid DOFF, probably Conn Officers, that gave you the ability to use ramming speed at any health level when on active duty.
this would be nice but id also like ramming speed to actualy do some dmg its so week i dont even bother anymore
Captain
Join Date: Jun 2012
Posts: 2,685
# 14
10-29-2012, 07:42 AM
Quote:
Originally Posted by centersolace View Post
That has nothing to do with ramming.
Sure it does, player 1 tractors you and his teammate runs you over.
KBF Lord MalaK
Awoken Dead

Contact support @ https://support.perfectworld.com/app/ask
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Lieutenant
Join Date: Jul 2012
Posts: 78
# 15
10-29-2012, 08:03 AM
Quote:
Originally Posted by jellico1 View Post
Personally I would like to see all Aoe weapons
Damage anyone I'n the Aoe it would put those
Weapons I'n their proper perspective
they already have this with tric torps.
ive blown myself up a few times being too close while launching a high yield 2 tric
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