Join Date: Jun 2012
Posts: 82
# 1 Concept: Guest Star
10-22-2012, 10:03 AM

I have an idea for a temporary bridge officer character for missions. A guest star that is specific to the mission. A character that foundry authors can create that plays the mission with the away team as a temporary bridge officer.

This means you could have a character on your team that could actually run the risk of dying.

A character written by cryptic or foundry authors that would not conflict with your expectations of your officers.

Join Date: Jun 2012
Posts: 11,107
# 2
10-22-2012, 01:53 PM
I like it. While I usually hate the idea of escort missions, in the Star Trek verse, they would make sense (though, the option to make their "death" non-permanent needs to be in place). Plus the series had Guest Stars all the time. This has some great potential for story missions, +1 to you.
Join Date: Jun 2012
Posts: 82
# 3
10-22-2012, 02:12 PM
Doesn't have to be an escort, it could just be an option related to story. Not just from regular game play combat. Like sending Geordie to his death to save the ship.
Starfleet Veteran
Join Date: Jun 2012
Posts: 40
# 4
10-22-2012, 02:22 PM
I just Love this Idea
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Join Date: Jul 2012
Posts: 1,519
# 5
10-22-2012, 07:10 PM
Get William Shatner he will do it.
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Star Trek Gamers
Join Date: Jun 2012
Posts: 1,764
# 6
10-22-2012, 07:12 PM
Yeah he guest-starred and died in a movie.
Originally Posted by Lt. Comm. Pion
What should I wish upon the endless universe;
To be able to smile and forgive everything;
That's right, if we light up the dream in our hearts without averting our eyes;
We should be able to walk whatever tomorrow comes...

I am V. Adm. Kha Yuung, and I approve of this message.
Join Date: Jul 2012
Posts: 585
# 7
10-22-2012, 07:57 PM
Fascinating. Will the creativity of the human mind never cease to amaze and delight us.

+1 to you, sir. Good form.
Chingachgook told me, Don't try to understand them; and don't try to make them understand you. For they are a breed apart and make no sense.
Join Date: Jun 2012
Posts: 3,470
# 8
10-22-2012, 08:05 PM
I like it. And this could be used to improve some past missions involving NPCs that follow you around (like Zelle in "Divide et Impera" and Drake in "Suspect").
Originally Posted by nadiezja View Post
Cynicism doesn't make you awesome. It just makes you cynical. And hating everything while still hanging out on the forums to complain makes you look a little sociopathic.
Join Date: Jun 2012
Posts: 1,398
# 9
10-22-2012, 11:36 PM
Yup - being able to create party members the mission author can control is a vital story-telling mechanism. Been calling for this for ages now!

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Lt. Commander
Join Date: Sep 2012
Posts: 132
# 10
10-23-2012, 12:19 AM
Originally Posted by khayuung View Post
Yeah he guest-starred and died in a movie.
multiple times

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