Me neither. It's also not very intuitive. I get how the patrols and also coward run away is cool, but I don't understand the chat and the animate. It's like we have to pick one or the other, or do the "legacy" which seems to be simple default options.
It's about as user-friendly as the season 6 changes to the story-board. It is not intuitive.
It's been mentioned a couple of times on Podcast UGC.
I honestly don't see the purpose of the new contacts. Every contact I make is a legacy contact due to the fact that they actually work properly.
I am a Cheestah.
Check out my Foundry missions
Fed: "To Helna and Back", "Rema Donna", "Animations with Helna", "Mudd's Weapons", "Waiting for Wednesday", "Monolith"
KDF: "Time the Enemy", "Time the Ally", "Time the Traitor"