Career Officer
Join Date: Jun 2012
Posts: 1,028
# 421
10-24-2012, 06:56 PM
Cool, I can look forward to grind twice as hard to acquire the same amount of dilithium that has now has even less buying power. Sounds like a sweet deal!
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Career Officer
Join Date: Aug 2012
Posts: 953
# 422
10-24-2012, 06:57 PM
They are nerfing the Dilithium to slow your rate of Dilithium acquisition and use other methods and parts of the game.

It's all part of the manipulation of the Dilithium economy, to in one hand squeeze the amount of Dilithium you can earn, on the other to increase the amount of Dilithium you need to spend. The result is under supply of Dilithium for newly increased demand. The Dilithium currency drop off will force conversion of Zen to Dilithium to increase the Dilithium currency. This means many players will feel obliged to convert Real Money to Zen and Zen to Dilithium... The result will also be to increase the value of Dilithium to Zen on the exchange.
Survivor of Romulus
Join Date: Jun 2012
Posts: 1,014
# 423
10-24-2012, 06:59 PM
What an absolute disgrace.

Cryptic should be ashamed of themselves for foisting on us this transparent currency devaluation and cash grab that treats the players like 'whales.'

Yes, lets cut rewards in half but not touch the already insane costs on the live grind and add new costs to old grinds. Brilliant.

Finally we have a clear picture of where their mind is at.

Last edited by purplegamer; 10-24-2012 at 07:08 PM.
Captain
Join Date: Jun 2012
Posts: 970
# 424
10-24-2012, 07:00 PM
Quote:
Originally Posted by dastahl View Post
Despite what some may think of our efforts, STO is growing and constantly improving as is evidenced by the fact that we're now the #1 game for PW in North America and my staff is now twice the size going into Season 8 that it was a year ago.
...but, you are not the number one game overall.
Career Officer
Join Date: Jun 2012
Posts: 66
# 425
10-24-2012, 07:00 PM
Quote:
Originally Posted by dastahl View Post
This is one of the personal goals I set for myself when returning to the project and something that I'm still working towards. Season 8 is intended to get the KDF closer to this goal if not completely there.

Despite what some may think of our efforts, STO is growing and constantly improving as is evidenced by the fact that we're now the #1 game for PW in North America and my staff is now twice the size going into Season 8 that it was a year ago.

The game continues to do well and while not everyone agrees with our decisions, the fact that we're still here and still releasing updates several times a year with new features and new missions is a testimony to our bright future.

The team continues to work really hard on improving this game, many of which are putting in 10-12 hours days right now trying to get all the missions and event in Season 7 ready.

The game industry in general has taken a huge beating over the last year, yet STO continues to do well so that should be an indicator that we're making the right decisions and moving forward in a direction that will ensure this game will be around for years to come.

Season 7 is going to be as good, if not better than Season 6, and our goal is that Season 8 will be the closest thing to a "boxed expansion" we've ever done. In order to do that, yes we're giving ourselves a little more time, but only because of the scope and manpower needed to do something of that scale. We do expect Season 8 to be out by May, but there will be other updates before then.

So while you may feel it necessary to voice your frustration and anger at me personally, this game is being driven by a large group of very talented and very committed designers who are all Trek fans. We want to see this game succeed because we love the game and have spent years of our lives on it.

We can take the heat and have done so since launch - by owning up to our metecritic score and continually improving. No one can say the game hasn't improved greatly in the last two years. It absolutely has and will continue to do so.

Season 7 is another of example of us taking something that wasn't well done in the first few months after launch and making it much better and closer to what it should have been. Not only that but it is just one small part of Season 7 in general. New Romulus is the name of Season 7 because that is really what it is all about.

The comments in this thread are what they are, but STO will continue on and will continue to succeed due to the love and dedication of the team and the support of the many many players that absolutely love what we've done with the game.
Yes you made changes for the better in the past but with these new changes its taking 3 steps back and its gonna drive away players because of your new found love for the asian grind style.
Divine Protectorate Gaming
STO Beta Tester and Original Cryptic user
Survivor of Romulus
Join Date: Jun 2012
Posts: 1,014
# 426
10-24-2012, 07:02 PM
Quote:
Despite what some may think of our efforts, STO is growing and constantly improving as is evidenced by the fact that we're now the #1 game for PW in North America and my staff is now twice the size going into Season 8 that it was a year ago.
Being the least wart-covered frog in the pond isn't something to be proud of.
Empire Veteran
Join Date: Jun 2012
Posts: 3,067
# 427
10-24-2012, 07:02 PM
Quote:
Originally Posted by dastahl View Post
Ok, just checked with the designers and here is what they've done for Season 7

- Normal STFs now reward 240 Dilithium + Omega Marks
- Elite STFs now reward 480 Dilithium + Omega Marks + Borg Commodity for MKXII Sets
- Fleet Actions now reward 960 Dilithium (1st place Gold gets 2x this = 1920 Dilithium)

In Season 7, Fleet Actions will now become the best source of Dilithium between the two types of Events.

In addition Fleet Actions will now have better rewards in general
Gold = Purple + 1920 Dilithium
Silver = Purple + 960 Dilithium
Bronze = Blue + 960 Dilithium
All others = Green + 960 Dilithium

In addition, at max level in the Omega Fleet a repetable project unlocks that converts Omega Marks to Dilithium at a rate of 50 marks to 500 dilithium or thereabouts.

The new Red Alert daily in the New Romulus Sector also rewards 480 Dilithium in addition to Rom marks.

All of this could change before Season 7 hits, but that is what the current plan is.
It sounds even better than the info you gave the first time LOL. I think one thing that might be good to go in right before season 7 is one of those blogs that explains to players about the game mechanics behind ground combat. Some players have a very small understanding how it works and is my experience doing the ground combat before season 4 and after on how it gradually has become easier. This also might get a bigger boost into the KDF being that a majority of the special passives or skills for ground combat with the KDF are more so setup than the federation side to benefit ground combat. In which I believe when this game was first establishing the KDF as a PvP faction that it gave the KDF a superior edge in ground combat which is been shown time and time again when the cross faction allowed for the combinations for example the human and nausicaan collaboration in ground combat if I am correct in thinking the teamwork buff could or can stack and then stack upon the nausicaan player giving a lot more exploit damage than a player could normally achieve.

I just figured especially being Mine Trap and Into the Hive are both ground/away team exclusive to help people better understand and enjoy the new content that those that aren't very knowledgeable can read it and allow themselves to enjoy part of the game that is often not played by the large part of the player base.

I'm hoping some of those kits that are being talked about allow the KDF to be able to be a targ handler for combat...
Starfleet Veteran
Join Date: Jun 2012
Posts: 202
# 428
10-24-2012, 07:03 PM
Quote:
Originally Posted by dastahl View Post
Ok, just checked with the designers and here is what they've done for Season 7

- Normal STFs now reward 240 Dilithium + Omega Marks
- Elite STFs now reward 480 Dilithium + Omega Marks + Borg Commodity for MKXII Sets
- Fleet Actions now reward 960 Dilithium (1st place Gold gets 2x this = 1920 Dilithium)

In Season 7, Fleet Actions will now become the best source of Dilithium between the two types of Events.

In addition Fleet Actions will now have better rewards in general
Gold = Purple + 1920 Dilithium
Silver = Purple + 960 Dilithium
Bronze = Blue + 960 Dilithium
All others = Green + 960 Dilithium

In addition, at max level in the Omega Fleet a repetable project unlocks that converts Omega Marks to Dilithium at a rate of 50 marks to 500 dilithium or thereabouts.

The new Red Alert daily in the New Romulus Sector also rewards 480 Dilithium in addition to Rom marks.

All of this could change before Season 7 hits, but that is what the current plan is.
Stahl I must say I dislike this idea. right now the biggest reason I play STF's is for dilithium, taking that away will make STF's ghost towns. Also, in fleet actions dps is key. So unless you're a tac in an escort you have no chance of earning gold of silver. It severely hinders those of us who play support roles such as tanks and healers. I don't mind the Fleet action changes, but I think that STF dilithium needs to stay where it is.
STOP THE
Quote:
Originally Posted by tacofangs View Post
We planned on doing it next weekend, but then we saw your post and were like, "Dude, we should totally move that up a week! Tee Hee!"
Ensign
Join Date: Jul 2012
Posts: 8
# 429
10-24-2012, 07:03 PM
Yea Thanks Mr Stahl for good responses so now you understand even if you do it on a ratio of what is said here to the general player base you will find a lot of us want more playable content. While we understand your doing new bits and pieces nothing really addresses the actual problem with STO. Dude it has no soul man no real stat page to compare with other players (This in its self may make it more fun with bragging rites lolz)
The constant ruining of the level by under skilled players (I am sure you know what i mean) not to mention the players that sit around and do nothing. Maybe a vote system to kik useless players from the match that other games have. The little things can make a difference. Bring back the soul or at least give it one. Thanks devs
Captain
Join Date: Jun 2012
Posts: 855
# 430
10-24-2012, 07:03 PM
Quote:
Originally Posted by dastahl View Post
Ok, just checked with the designers and here is what they've done for Season 7

- Normal STFs now reward 240 Dilithium + Omega Marks
- Elite STFs now reward 480 Dilithium + Omega Marks + Borg Commodity for MKXII Sets
- Fleet Actions now reward 960 Dilithium (1st place Gold gets 2x this = 1920 Dilithium)
Just as an addendum to this.

Since you are cutting our acquisition rate in HALF, might we get a 50% reduction on the "cooldown" before being able to run the same STF? Khitomer Accord [Space] is tedious but doable, Cure [Space] is bugged but doable. I tend to play Infected [Space], since it's both fun (for me), and relatively straight-forward. Also, I don't get hit by the "invisible torpedoes" as often as I do when playing Cure.

And yes, as jam062307 pointed out, the Fleet Action (Gold/Silver/Bronze) system HAS to go. Not all players play the game in Escorts. I myself tend to focus on science ships, despite the trashing they've gotten over the past year BY CRYPTIC.

Last edited by meurik; 10-24-2012 at 07:06 PM.
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