Captain
Join Date: Jun 2012
Posts: 886
# 11
10-25-2012, 09:17 PM
I use Quantums as my general-purpose and a Tricobalt at the front as my smackdown torps

Game features I'd like to see improved / expanded: Better Ship Interiors // BOff Costume Slots
Career Officer
Join Date: Jun 2012
Posts: 44
# 12
10-25-2012, 11:55 PM
I Like Photons, have two of them in the front and 3 BOFFs for improved Recharge Time...they just go pew pew pew pew and make kind of up for the low front-dps of beam arrays on cruisers.

Aft i use either Photons or something more Heavy, depending on what i plan to do.
Captain
Join Date: Jun 2012
Posts: 2,622
# 13
10-26-2012, 12:40 AM
I got a lot of alts, and I use a different type of torpedo on each.

However I think quantums are the best, because of the reasons people already said here.
Republic Veteran
Join Date: Jun 2012
Posts: 3,038
# 14
10-26-2012, 02:37 AM
I love plasma torpedos! I love them very much, I loved them in sfc/2/op as well even though they are much different than sto. I still hold hopes some day they will make changes to the stf shields so maybe they get rid of the plasma resistance.

Still kinda upsets me that they killed a whole damage type in pvp just to give us some resistance against the borg.
Starfleet Veteran
Join Date: Jul 2012
Posts: 611
# 15
10-26-2012, 02:42 AM
I tend to use Transphasic Torpedoes because I am lazy and don't feel like timing my shots.
Captain
Join Date: Jun 2012
Posts: 633
# 16
10-26-2012, 02:53 AM
Quote:
What the heck does "RoF" mean?
Rate of Fire.

Quote:
Well, there are two pretty straightforward choices:

Quantum is your bread and butter torpedo. High spike, decent firing rate.
Photon is comparable in terms of DPS, if I recall correctly, and has a higher RoF (rate of fire), so it's not a bad idea either.

Basically, if you're like most players and want to include spike damage for use on bare hull, you'll want one of these. Simple, effective, no tricks, just point and shoot.

Then there's all the others, which are more niche things that, depending on your style and spec, may be more useful to you.

Plasma torpedos. They're a poor man's Tricobalt, basically. Hard hitting, but the high yield projectile is targetable and it's relatively easy for it to get destroyed and you get no damage out of it.
Transphasics are good if you don't care about dropping shields. They were tested a couple of months back and their metrics are solid, meaning they function as intended and deliver the damage they were meant to deliver verus other torpedos on bare hull. But they're fairly weak on bare hull, not very good for spike. These are probably the least liked torpedoes in the game, if I had to guess.
Chroniton Torpedoes have fair damage and a long cooldown. Their advantage, though, is they have a 33% chance of heavily slowing down whatever they hit, making them easier targets. This is great when combined with, say, Torpedo Spread. Higher grade High Yields like 2 or 3 with Chronitons are okay, almost guaranteeing you'll slow your target, but Spread is just better.
Tricobalts are BIG damage, BIG cooldown, and BIG risk, but the payoff is excellent. They take practice to master, but in the hands of a seasoned player, they are far and away the most brutal torpedo in the game.
1. Photon is notcablly better DPS actually, but due to global cooldowns more than 3 is a waste and with projectile doffs even that isn't great.

2. Plasma are a long way from a poor mans tricobolt. First and foremost the projectile is only destructibale when you use THY. Any other time it's a basic torpedo. It's the 3rd most damaging torpedo in the game but benefits more from projectile doffs on torp boats, onyl quatum has better base dps there. It's hull burn is nasty, and due to how THY works is only marginally weaker than a tricobolt wit THY, whilst having a much shorter CD.

3. Transphasics suck, end of story. Yes they have great sheild penetration, bu unless our in PvP where peole have the HE to purge the burn a plasma torps stacking burn effect is far supiriour.

4. Tricobolts suck on anything but a torp boat, unless you have the doffs and a lot of other torp tubes needed to bring the CD down you get better DPS out of nearly anything else, and plasma torps being able to be used every THY Cd can get better total dmage just from THY usage.


@Lianthelia: As i've allready statd. STF SHIELDS DO ABSOLUTLY NOTHING vs PLASMA TORPEDOES. They're kenetic damage for everything but the burn. SO the plasma resist has no efect becuase the brn bypasses the sheilds, and the damage that is applied to the sheilds is not a type the STF sheilds protect against.
Starfleet Veteran
Join Date: Jun 2012
Posts: 813
# 17
10-26-2012, 03:20 AM
Quote:
Originally Posted by carl103 View Post
Rate of Fire.



1. Photon is notcablly better DPS actually, but due to global cooldowns more than 3 is a waste and with projectile doffs even that isn't great.

2. Plasma are a long way from a poor mans tricobolt. First and foremost the projectile is only destructibale when you use THY. Any other time it's a basic torpedo. It's the 3rd most damaging torpedo in the game but benefits more from projectile doffs on torp boats, onyl quatum has better base dps there. It's hull burn is nasty, and due to how THY works is only marginally weaker than a tricobolt wit THY, whilst having a much shorter CD.

3. Transphasics suck, end of story. Yes they have great sheild penetration, bu unless our in PvP where peole have the HE to purge the burn a plasma torps stacking burn effect is far supiriour.

4. Tricobolts suck on anything but a torp boat, unless you have the doffs and a lot of other torp tubes needed to bring the CD down you get better DPS out of nearly anything else, and plasma torps being able to be used every THY Cd can get better total dmage just from THY usage.


@Lianthelia: As i've allready statd. STF SHIELDS DO ABSOLUTLY NOTHING vs PLASMA TORPEDOES. They're kenetic damage for everything but the burn. SO the plasma resist has no efect becuase the brn bypasses the sheilds, and the damage that is applied to the sheilds is not a type the STF sheilds protect against.
I was always told Those STF shields lowered the burn Plasma DPS and phtons with doffs are lower DPS then Quantum with doffs.
Commander
Join Date: Jul 2012
Posts: 405
# 18
10-26-2012, 09:09 AM
I only have one character that uses boff torp skills, and for that one I use Photons because of the higher fire rate, and being on an Escort I can easily keep them on target.

For my other 4 characters I use the Hargh'Peng torp, spike damage isn't as good as a Tricobalt but the effect is nice and it fires faster. Only downside is it's unaffected by boff torpedo skills but I don't use them anyway for the most part so it works fine.
Career Officer
Join Date: Jun 2012
Posts: 297
# 19
10-26-2012, 09:11 AM
I'll use different ones depending on my ships, but I'll use Quantums and Tricobalts mostly. Quantums are just evil with High Yield as are the Tricobalts. I do use Photon's on a few of my captains as well.
Captain
Join Date: Jun 2012
Posts: 3,203
# 20
10-26-2012, 09:25 AM
I only use torps on one toon- my engie. He uses Quantums to supplement his AP cannons, and uses Tricobalt to one-shot the BoP in the 'Salvage dispute' mission. Ya, HY3 is EVIL with quantums.
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