yadayada ridge: I was casually exploring the lending a helping hand mission when I stumbled upon a slight annoyance. The area is clustered with tal shiar? romulans, which come in pairs or triplets (when guarding a civilian). So far so fine. Easy enough to dispatch on my well equiped chars. Turn around, scan a mineral sample, and look whos back.
Seriously, the respawn on those guys is WAY to fast. I clocked it a dozen times and they were back well within a minute. I didn't explore that thorough to find out if there is some radiation to meter within that area but it should be obvious that mobs that respawn in less than a minute does not compute with a minute long minigame.
Not to mention that more 'casual' players might not be able to dispatch the nice romulan engineers as easy as I was.
Yeah, that's a major annoyance. But it works the same way as the Tholian invasion zone on Nukara. I had to regularly create bunkers just to ward off the respawns. you can't clear the map, period.
Yeah the radiation stuff pops up everywhere, but.... Vastam is a bad place to try scanning it.
@Zerobang: Try soloing him if you want a challenge. I only had to respawn 3 times. :p
BTW, did anyone else notice that some of the tholians now use mines?
I completed all the New Romulus content that is visible so far. Wow, what a let down. The planet is pretty, but the content is garbage. The daily area helping quests are boring and all of them are the same, collect, collect, collect... how many hours are we supposed to spend collecting flashing stuff before we never come back? Other than these quests there is little else to do right now.
The zone red alerts are different, but largely unrewarding and a giant waste of time. The zone is fairly populated and none come close to completion.
The locked content hidden behind the reputation system I guess isn't for testing.
Pretty scenes are nice but they are not content. Running around for hours collecting stuff for tiny rewards under nearly no threat from anything is not content. The best part of the whole map is the staging area, after that it becomes a copy/paste job in a very obviously empty world.
To me all the artifacts and mystery which should be there from an older civilization and world event are just far too in your face to be tasteful. I also don't understand why they are exvacating artifacts when the colony is just starting up.
I guess to sum is up.. pretty but utterly shallow and void of content.
Bugs. radiation samples have no icons, the mother blob thing in the river isn't solid.. and has radiation under it. Not too buggy, just poorly designed.
Where were you finding paths that dead ended into invisible collision? The only one I can think of is the Mountain Pass, which you will unlock through the rep system. I'll talk to someone and see if we can get a pop up there if you can't do it. If you saw other places, please let me know where.
I don't remember exactly where, but I remember at least two caves with big black solid entrances that way too big to be graphical glitches. They highly resembled the cave entrance on Nukura.
Originally Posted by vivenneanthony
Get your facts straight about Star Trek. It was not a money making scheme. It was one person vision / idea.
CBS turned it into a making making scheme during the original movies.