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Jolan tru Captain!
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***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
IF you're an engineer, and you want to run a healer, you should be running a Negh'var or Vorcha, not a BoP. There are lots of builds in this thread for good healers
Join Date: Sep 2009
[23:35] Horta deals 1738411 (1538303) Toxic Damage to Centurion Engineer with Corrosive Acid.
IF you're an engineer, and you want to run a healer, you should be running a Negh'var or Vorcha, not a BoP. There are lots of builds in this thread for good healers
yes. Sorry about that, but I was just writing stuff according to my train of thought ^.^ didn't see that everything i wrote didn't match up
EDIT: Also I've seen certain players who were able to get their hull to 137% with an excelsior class ship. What kind of build will do that?
IF you're an engineer, and you want to run a healer, you should be running a Negh'var or Vorcha, not a BoP. There are lots of builds in this thread for good healers
actually....,
with the right build, a bop can be a very good healer. Think more in science!
In fact, Im running atm a brel bird, dropping mines and torps, giving good heals and resists.... and all that while being cloaked..... You would be amazed how many ehaling abilities can be used under cloak. Can give build later (have to look up in game) if wanted?
actually....,
with the right build, a bop can be a very good healer. Think more in science!
In fact, Im running atm a brel bird, dropping mines and torps, giving good heals and resists.... and all that while being cloaked..... You would be amazed how many ehaling abilities can be used under cloak. Can give build later (have to look up in game) if wanted?
sure! I'd love it. Since my klingon is new I'm still using a bop so I can really use all the skill point allocation stuff and boff abilities....
the other option, and the one i recommend, is buying the fleet MKXII Resilient cap3 resA shield from the fleet store. its the closest to maco you can get, and his useful to pvp resist built in for phaser, tet and pol. use this shield with the borg set.
Yes, this is the shield to use with FvK, since most feds use either one of these 3 energy types.
and the resilient has enough refresh rate and less bleed through. good choice for escorts, or even any ship
omega like mentioned and with the 3 part set gives you gravametric anchor, a very nice hold/disable. on a ship this fragile though not useing the borg set is risky. plus a ship designed to burst a hole in your shields doesn't need shield damage over time as much as a less bursty type of ship.
OH TY, TY, TY !
Been playing with different combos of mk12 omega/KHG and borg set, and just for grins tried the Borg set with KHG shield and OMG- the OPness is amazing ! Even with mk11 [borg] phasers I can take down cubes in elite infected and cure alone.
To bad they're removing the console from the set before I can equip mk12 AP.
KBF Lord MalaK
Awoken Dead
Proudly inciting forum dissention since the 2013 St. Valentines day FM massacre
There should be a warning on the AtB/EPtA stuff. It's killing me on a reroll. Not having it that is. Who would have thought that 15-30 seconds could feel so long - that 45 seconds would feel like you could go for a sandwich, have a smoke, and take a nap before that 45 seconds was done? It's painful...very painful. I need a 12 step program for AtB. I'm jonesing...
Pudding cup.
What? Pudding cup?
Yeah, this is my new signature.
i suggest buying a mirror deep space on the exchange for less then 100k EC. in a sci ship, and especially with a tac captain, TBR with low aux has always been a potent damage dealing combination, with low aux it doesn't push very hard, just deals damage. currently, particle console are having a much larger effect on the damage then it used too, with a tac captain, you can get it to deal 10k shield penetrating kinetic damage per pulse
2 purple TT conn doffs, 2 purple ST dev lab, 1 purple TBR tractor beam doff
the omega deflector has a particle gen boost, and the 3 piece set gravaton anchor has a -50 to kinetic defense, and the TBR deals kinetic damage.
the single cannons with CRF are going to be the best way to deal weapons damage on this thip, though they will be mostly inconsequential. the 2 HE1 should keep your hull healthy, and the cycling of EPtS1, RSP and ST3 should keep your shields very healthy. the FBP is a skill that is boosted by particle generators too, and with 2 copies you can deter people firing at yo for a lot of the time. currently this ship will shatter everything around it, when what seems like a bug is fixed, it will still be the best way for a sci ship to deal damage.
sci ships are more useful of course at befuddling opponents and setting up kills for a team. but this can be a fun damage dealing toy