Join Date: Aug 2012
Posts: 2,686
# 1 Tier system and Doffs Issue
10-27-2012, 09:49 PM
Specific Doffs are required to progress thru
The tier system

Doff profiteers are already leveling up on tribble
Finding out what these doffs are and buying
Them up off the market

When the general population get season 7 live
Those doffs may be a million credits each, common
White doffs

Does anyone else have a problem with this ?

It could be part of the overall cryptic plan to encourage
People to buy doff packs from the store

A better solution is to make the doff requirements
Generic I'n my opinion

A dev response would be appreciated perhaps this
Was overlooked ?
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Empire Veteran
Join Date: Jul 2012
Posts: 5,929
# 2
10-28-2012, 12:16 AM
I would've thought maybe they understood that having specific DOFF requirements isn't a good idea....EVER.

Now one or two I could understand maybe, but still, something tells me this isn't going to be just one or two, but a lot of specific ones.
Originally Posted by pwlaughingtrendy
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
Career Officer
Join Date: Jun 2012
Posts: 6,416
# 3
10-28-2012, 12:28 AM
It does bother me, because it was rumored that the General Recruitment mission was nerfed (added Dilithium tax) because of them.

Perhaps Borticus could revamp the DOFF system and have DOFFs from Fleet Stores be traded only members of the Fleet? Or code them that they aren't able to be sold on the Exchange?

Also be nice if he could can make the system more friendly for the Fleet and Reputation system that allow us to buy more specific DOFFs for these projects. I for one have been stuck finding Fabrication DOFFs for months now on a Tier 1 project (currently past Tier 2), and is a reason I don't bother with these Provision Missions because you go through a ton of work in order to get one. It's rather silly.

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