> > > Hi Captains! The team continues to investigate an issue where some players may be stuck on a loading screen. We appreciate your continued patience! < < <
Jolan tru Captain!
Welcome to Legacy of Romulus!
If you have purchased a Legacy or Starter Pack, please see this thread for instructions on how to claim your items in-game. (Please see the yellow text in the linked thread for instructions on creating a Reman.) (Not seeing your pack in-game? Please see the lime-green text in the linked thread above for information.)
If you have additional questions about the Legacy or Starter pack, please read this FAQ.
Thanks SO MUCH for all your support, and we'll see you in-game!
- The Star Trek Online Team
***Resolved Issues***
"Login failed for unknown reason" error
Missing additional character slot for current/ lapsed Gold Members
Slow patching in the launcher
A bug that involved Romulan Liberated Borg captains and their skills once they chose an ally
I deleted my credit card information from my STO account long ago and Cryptic / PWE will not be seeing a penny more from me until they either put serious effort into making PvP better, or finish the Klingon faction.
Instead, I'm about to spend the equivalent of an STO lifetime subscription cost on this game - http://www.robertsspaceindustries.com/star-citizen/ - a game that hasn't even entered alpha testing yet, let alone beta testing and which is not expected to be released for two years. Why? Because I trust the head honcho there (Chris Roberts of Wing Commander fame) and that trust (based on his past record and enthusiasm) mean I'm willing to spend a chunk of money before the game is anywhere near complete.
See the difference Cryptic? Earn the trust of your players and we will support you c**p on us and you'll not see a penny more out of us.
The user formerly known as DogsBody.
Here before PWE (and hopefully) here long after PWE is gone.
I really do not believe that Cryptic cares a bit about balance in this game. And PVP was never really more than an afterthought with a couple of maps. All it would seem they care about, is the next lockbox key sale and that has thrown balance out the window more than a year ago. Everything is about the store, now.
Oh well, off to MMORPGs with a subscription price included. P2W has left such a bad impression that I hear the phrase "F2P" and my stomach turns. I believe I'll chose to support gameing co. and developers who actualy think gameplay, all types, is important and more than just a way to get some1 to their pixel store.
Would someone be so kind as to list the issues with the current PvP system or please direct me to some of the valid links describing the current issues with PvP and their proposed solutions? I have not played PvP in a very long time, but I plan to become more involved with it. Last I saw, one can still enter into a PvP instance and fight. What is specifically broken? People are just complaining and I have not been able to find specifics with the limited time I have had to dig in the forums.
I was under the impression that people build their ships/ground char with consoles, kits, skills, etc. then they develop tactics and enter into PvP Battles. Whomever emerges victoriously probably has the better build and skill/power/tactic combination. Is it not that simple? I must be missing something.
I know this is a very critical issue for some players and I am looking to better understand what people are looking for in improving STO PvP?
Would someone be so kind as to list the issues with the current PvP system or please direct me to some of the valid links describing the current issues with PvP and their proposed solutions? I have not played PvP in a very long time, but I plan to become more involved with it. Last I saw, one can still enter into a PvP instance and fight. What is specifically broken? People are just complaining and I have not been able to find specifics with the limited time I have had to dig in the forums.
I was under the impression that people build their ships/ground char with consoles, kits, skills, etc. then they develop tactics and enter into PvP Battles. Whomever emerges victoriously probably has the better build and skill/power/tactic combination. Is it not that simple? I must be missing something.
I know this is a very critical issue for some players and I am looking to better understand what people are looking for in improving STO PvP?