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Thanks SO MUCH for all your support, and we'll see you in-game!
I wouldn't mind getting solid advice on the hows and whys of putting together a PvP build that doesn't include stuff like "if you don't have the SuperOmegaHonorMACOGuard set, you're wasting your time".
Ok, that was an exaggeration. But I want to understand how to put together a good PvP build with what I have and how to adapt my tactics accordingly. Not sure anything but experience can teach all that. People post builds all day long and I can't claim I completely understand why they're good or why they're not.
Being ex-military, the term "Bootcamp" doesn't raise fond memories or reassure my fears about intimidation
But a reasonably friendly environment where we can call time-out and ask questions... I would welcome that.
Volunteer Community Moderator for the Star Trek Online forums -- My views may not represent those of Cryptic Studios or Perfect World Entertainment. If you wish to speak to someone on the community team, file a "forums and website" support ticket here, as we are not able to respond to PMs regarding moderation inquiries.
The 4F's: Friendship, Freedom, Fun, and Fair-Play
I applaud the effort, but I have one thing to say about getting more players to PvP...
rewards!
As long as we're forced to spend time on other things to get what we want, people will not be inclined to PvP...
I love your enthusiasm.
You are taking that next step to get more people but as the above has stated, Rewards.
This is something only the Devs can do. People need an incentive, a reason. 20k EC a match isn't efficient enough (Well to be honest, if they don't nerf the Rewards for PvP Dailies with Dilithium then maybe...).
The Devs can make those Dev Blogs to get peoples attention. Bulletins to alert more people in game.
I just have the feeling the Devs are waiting for something, and my gosh are they patient...
The Average PvP player
1) Teamwork and timing is #1
2) You cannot "Kirk It" in every ship
3) You are going to die, just get back up
I wouldn't mind getting solid advice on the hows and whys of putting together a PvP build that doesn't include stuff like "if you don't have the SuperOmegaHonorMACOGuard set, you're wasting your time".
Ok, that was an exaggeration. But I want to understand how to put together a good PvP build with what I have and how to adapt my tactics accordingly. Not sure anything but experience can teach all that. People post builds all day long and I can't claim I completely understand why they're good or why they're not.
Being ex-military, the term "Bootcamp" doesn't raise fond memories or reassure my fears about intimidation
But a reasonably friendly environment where we can call time-out and ask questions... I would welcome that.
a lot of people struggling in pvp need to get over themselves and fundamentally change what they are doing and what they equip. so many are doing it wrong so severely that they will have to change everything to complete. don't blame us, that has everything to do with the power creep making the level of entry so much higher.
the biggest part of pvp is a players own skill at managing their powers and positioning their ships. all the help threads in the world wont be able to clearly teach that as well as something like this will, i hope this works out. in the top link in my sig, theres the latest version of the local cruiser and sci help thread, to include all in 1 now. its just getting started still but the first builds i have added so far are very simple and cheap to put together builds that should be able to tank very well and be a good platform for learning.
I wouldn't mind getting solid advice on the hows and whys of putting together a PvP build that doesn't include stuff like "if you don't have the SuperOmegaHonorMACOGuard set, you're wasting your time".
Ok, that was an exaggeration. But I want to understand how to put together a good PvP build with what I have and how to adapt my tactics accordingly. Not sure anything but experience can teach all that. People post builds all day long and I can't claim I completely understand why they're good or why they're not.
Being ex-military, the term "Bootcamp" doesn't raise fond memories or reassure my fears about intimidation
But a reasonably friendly environment where we can call time-out and ask questions... I would welcome that.
A good primer to learning how to start thinking the game is Husanak's escort thread.
It has some high-level stuff in there that gets you thinking about the game in the way most PvPers do. If you really want to elevate your game, I'd suggest you read it. It's linked in my siglink.
Even though it's focused on Escorts, the information can be applied to your general piloting as well.
Click here and here if you are interested in learning more about PvP.
I wouldn't mind getting solid advice on the hows and whys of putting together a PvP build that doesn't include stuff like "if you don't have the SuperOmegaHonorMACOGuard set, you're wasting your time".
The only gear that really makes a big difference is the retro borg gear. And if you are not patient enough to play 5 STFs to earn enough EDC to get engine+deflector, you are probably not patient enough to learn about pvp mechanics.
Basically all the builds you fnd on the forums are essentially about BO setups. Gear advice is only given for those players who have absolutely no idea where to start.
I wouldn't mind getting solid advice on the hows and whys of putting together a PvP build that doesn't include stuff like "if you don't have the SuperOmegaHonorMACOGuard set, you're wasting your time".
Ok, that was an exaggeration. But I want to understand how to put together a good PvP build with what I have and how to adapt my tactics accordingly. Not sure anything but experience can teach all that. People post builds all day long and I can't claim I completely understand why they're good or why they're not.
Being ex-military, the term "Bootcamp" doesn't raise fond memories or reassure my fears about intimidation
But a reasonably friendly environment where we can call time-out and ask questions... I would welcome that.
Community Moderator/bluegeek: I am so glad this got your attention and that you are interested as a player!
Please do us a favor, if possible, and sticky this post (if you have the authority) and make sure B-flakes and borticus know about it. Now that we have support from the PvP community (thank you all!) we need a strong advertising outlet and it would really help if B-Flakes could support us in this, perhaps even giving us a STO-website blog for advertisement. I would really appreciate your doing this and it would help the cause go forward. Thanks again.
p.s.: I hope it will be a more fun-loving experience than your experience with "real" boot camp.=)
I wouldn't mind getting solid advice on the hows and whys of putting together a PvP build that doesn't include stuff like "if you don't have the SuperOmegaHonorMACOGuard set, you're wasting your time".
Ok, that was an exaggeration. But I want to understand how to put together a good PvP build with what I have and how to adapt my tactics accordingly. Not sure anything but experience can teach all that. People post builds all day long and I can't claim I completely understand why they're good or why they're not.
Being ex-military, the term "Bootcamp" doesn't raise fond memories or reassure my fears about intimidation
But a reasonably friendly environment where we can call time-out and ask questions... I would welcome that.
You're absolutely right that only experience will really teach you the ins and outs of playing. In STO gear isn't really that big a deal (I still love talking about it though), what fakehilbert said about your bridge officer layout being key is completely on the ball. To start playing well you also need a good breadth of knowledge, most importantly about those bridge officer powers and when you should or shouldn't use them.
The first step to getting good or playing competitive PvP in any game is to clear out your head of any preconceptions and accept that you're going to lose, that not all (or even a majority) of your ideas'll work, that you need the knowledge concurrently gifted by that experience to improve your game. You will fall before you can crawl and crawl before you can walk; this is just the way things are, not everyone has skin thick enough to accept that and it's why PvP can be rough and unpopular.
Anyway... with STO there's a wealth of material and a channel with people who'll be glad to help if it means getting another face into the queues.