Join Date: Jun 2012
Posts: 9,041
Hi Captains,

We will be bringing down Star Trek Online tomorrow, Thursday, February 21st, at 7AM PST (click here to view in your timezone) for maintenance and to apply a new patch. Patch notes can be found here, and we expect this maintenance to only last for 2 hours. The test server may also be unavailable during this time.

Thanks for your patience and understanding,

- The Star Trek Online Team
Career Officer
Join Date: Sep 2012
Posts: 154
# 2
02-20-2013, 05:45 PM
I'm so glad you modified the fleet mark rewards the way you did. I can't help but feel this is your way of saying, "THERE, ARE YA HAPPY NOW???". I know I am.

All we have to do is address the PvE AFKer problem and we should be just about done with this situation.
Join Date: Jun 2012
Posts: 1,764
# 3
02-20-2013, 05:49 PM
I quote a fleetmate: My god, it's full of marks! *sucked into game*
Originally Posted by Lt. Comm. Pion
What should I wish upon the endless universe;
To be able to smile and forgive everything;
That's right, if we light up the dream in our hearts without averting our eyes;
We should be able to walk whatever tomorrow comes...

I am V. Adm. Kha Yuung, and I approve of this message.
Career Officer
Join Date: Jun 2012
Posts: 434
# 4
02-20-2013, 05:52 PM
still lack lusting of content still.

STO Open Beta member since 2010.
Join Date: Jun 2012
Posts: 1,192
# 5
02-20-2013, 05:58 PM
Originally Posted by captw View Post
still lack lusting of content still.
CONTENT is coming in May... I guess...
I'm not really a John Galt,
but I play one on the forums...
Career Officer
Join Date: Jun 2012
Posts: 1,020
# 6
02-20-2013, 06:00 PM
I'll let Ackbar speak for me
Please join our peaceful protest to help make STO a better game
Proudly not contributing to PWE's bottom-line since October 2012
Career Officer
Join Date: Jun 2012
Posts: 3,031
# 7
02-20-2013, 06:00 PM
Thank you guys, now our fleet marks runs can have a lot more variety!

Join Us
Your Ramming Speed III deals 297019 (421248) Kinetic Damage(Critical) to Lusankya
Join Date: Sep 2012
Posts: 366
# 8
02-20-2013, 06:08 PM
i still dont see what the problem was, fleet marks was never an issue with fleets, its the dilithium costs, even the devs know this issue and want to resolve it. too bad it wasnt dil thrown into everything instead of fleet marks D:
Survivor of Romulus
Join Date: Oct 2012
Posts: 1,336
# 9
02-20-2013, 06:09 PM
Originally Posted by pwebranflakes
Resolved an issue that prevented some players from assigning Bridge Officers to their ships.
The damage dealt by Temporal Disruption Device and Bio-Neural Warheads have been restored to their values from before the prior patch.
Resolved an issue that occasionally put all abilities into a 2 minute cooldown.
Nice, I love seeing stuff get fixed.
Join Date: Jun 2012
Posts: 14
# 10
02-20-2013, 06:11 PM
Hey guys, you forgot both of the poor Officer of the watch!!! You should just remove the 20 hour limit on both of them, it's not worth it to go to Both the Starbase and the embassy for 5 little marks that are on a 20 HOUR cooldown
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