They really need to up the hull to 33k at least - 27.8 is just insanely low for a ship this size. i mean the escorts have as much as 25% more hull!!
What gives guys??
Presumably because people don't really pay attention to hull and shield modifiers. So you can cram in lots of extra goodies if you ramp down the hull and shields to compensate for that fact without making it incredibly OP.
It's pretty sad that the consoles and set bonus are so much better than the Odessey's. I mean really, a phaser lance, and perfect shield? Why not give it a cloaking device too? The more I look at the build options the more I have to ask, why fly anything else? It's too good.
It's consoles/bonuses are everything the odessey should have been.
Yeah it's a great ship and the work on it shows. I just wish that some of the other ships already in game got some love.
i knew it would be the most overpowered release yet, and i figured it would be even more overpowered then i would suspect, at least that part i got right.
so something sov sized turns for 13, i don't think so. oh but this can mount DHCs? well then it will have 0 problem using them effectivly then, especially when it has runabouts chain tractoring people. not to mention it has subsystem targeting and sensor analysis, as well as at least a commander sci station. with the ody/vet ship style station setup, the shear power that will give a sci ship alone is incredibly huge.
not even counting the console gimmicks, this ship can do anything and everything, its so overpowered it practically replaces the need for team work.
i can say 1 nice thing about it. the 3 ship scam isnt quite as much of a scam this time, at least each ship has a unique costume.