Captain
Join Date: Nov 2012
Posts: 2,508
# 1 Cruiser > Escort (for me)
03-16-2013, 05:36 PM
Okay, I am not trying to start a flame war and I am still relatively new to the game. I started back in September. But for whatever reason I am having tons more fun flying my cruisers than escort. I started with a tac / escort, played it for months, and spent some time tweaking it with the best build(researched) and purple XI and XII fleet gear.

I started my engineer / cruiser and at first it was slow going. However, once I started going up the ranks from lt cmdr and getting the boffs and powers it was pure awesome sauce. I have had no problems scoring 1st and 2nd place consistently in fleet actions. I can even do it if I come in late into the action. I even had a couple of fun PvP sessions in my brand new Sovereign.

No such luck on my escorts. I am obviously using boffs, maneuvering, stacking the consoles and tetryon heavy cannons, etc. Now I will grant you that I can't hope to match the mad skills of LTS or their OP gear. But still there is something about escorts that rubs me the wrong way. I think it is the aft weapons. They mostly go useless for me. The best I have done is to put a mines, quantum launcher and turret. If I have a perfect run where I soften the shields with tachyon, cannon fire, aceton and then turn around and hit it with a volley of torpedos (torpedo spread). Thus I can pop a cruiser in one pass. But this happens only with a perfect run.

Okay, so I spoke my piece ... and cruisers rule!
Lt. Commander
Join Date: Jun 2012
Posts: 139
# 2
03-16-2013, 08:27 PM
I won't come in here and star yelling about how Escorts are the best and you are an idiot for not flying one, because I don't buy it. Yes, I will admit that Escorts are the best ships if all you care about is damage, but the "optimal" Escort builds are, IMO, boring as sin.

If you're comfortable with your Cruiser, have fun flying it, and still contribute during team gameplay, by all means fly it. Elitists who come down on players who aren't in an Escort are morons who forgot rule #1 about gaming - it's all about the fun. The world will not end if you miss an optional in an ESTF, it doesn't matter one bit to the rest of world that you can run Infected in less than 6 minutes, and the rage that some people throw out is, well, inconceivable (Yes, I know what that word means).

Wow...got a bit off topic there...set course back where we started:

It boils down to this, if you contribute to the team effort (when you're doing team stuff), and you're enjoying yourself, ignore the idiots and have a good time, that's what games are for.
Career Officer
Join Date: Nov 2012
Posts: 3,938
# 3
03-16-2013, 09:07 PM
Quote:
Originally Posted by trycksh0t View Post
the "optimal" Escort builds are, IMO, boring as sin.
You need to find some better sins, if what you're doing now is as boring as flying a tacscort packed with DHCs and Turrets.

Completely agreed, otherwise.

If you have fun playing this game, you win. Even if you die a lot and rank toward the bottom in damage output on your team - if you're enjoying yourself, you're a winner.

The best ships and builds are the ones that make you laugh every time you go into battle.
Lieutenant
Join Date: Feb 2013
Posts: 35
# 4
03-16-2013, 11:35 PM
Quote:
Originally Posted by trycksh0t View Post
I won't come in here and star yelling about how Escorts are the best and you are an idiot for not flying one, because I don't buy it. Yes, I will admit that Escorts are the best ships if all you care about is damage, but the "optimal" Escort builds are, IMO, boring as sin.

If you're comfortable with your Cruiser, have fun flying it, and still contribute during team gameplay, by all means fly it. Elitists who come down on players who aren't in an Escort are morons who forgot rule #1 about gaming - it's all about the fun. The world will not end if you miss an optional in an ESTF, it doesn't matter one bit to the rest of world that you can run Infected in less than 6 minutes, and the rage that some people throw out is, well, inconceivable (Yes, I know what that word means).

Wow...got a bit off topic there...set course back where we started:

It boils down to this, if you contribute to the team effort (when you're doing team stuff), and you're enjoying yourself, ignore the idiots and have a good time, that's what games are for.
This is why I have an alt Eng. she's fun as hell to play. I still see plenty of 'noobs' in scorts not know wtf they are doing. Don't worry, be happy.
Ensign
Join Date: Jun 2012
Posts: 28
# 5
03-16-2013, 11:41 PM
hey escorts rule. great dps and now very easy to tank. in my opinion escorts have everything.
that said i think i have more fun flying my 2 science ships even though science abilities for the most part are way less effective than in the past. but sometimes i just love playing the shield stripper and repair man and at times gives me more fulfillment than just blasting the enemy in one short pass. play what you want to play and forget what the egomaniac kiddies haft to say.
Lt. Commander
Join Date: Aug 2012
Posts: 207
# 6
03-17-2013, 01:23 AM
Quote:
Originally Posted by macronius View Post
Okay, I am not trying to start a flame war and I am still relatively new to the game. I started back in September. But for whatever reason I am having tons more fun flying my cruisers than escort. I started with a tac / escort, played it for months, and spent some time tweaking it with the best build(researched) and purple XI and XII fleet gear.

I started my engineer / cruiser and at first it was slow going. However, once I started going up the ranks from lt cmdr and getting the boffs and powers it was pure awesome sauce. I have had no problems scoring 1st and 2nd place consistently in fleet actions. I can even do it if I come in late into the action. I even had a couple of fun PvP sessions in my brand new Sovereign.

No such luck on my escorts. I am obviously using boffs, maneuvering, stacking the consoles and tetryon heavy cannons, etc. Now I will grant you that I can't hope to match the mad skills of LTS or their OP gear. But still there is something about escorts that rubs me the wrong way. I think it is the aft weapons. They mostly go useless for me. The best I have done is to put a mines, quantum launcher and turret. If I have a perfect run where I soften the shields with tachyon, cannon fire, aceton and then turn around and hit it with a volley of torpedos (torpedo spread). Thus I can pop a cruiser in one pass. But this happens only with a perfect run.

Okay, so I spoke my piece ... and cruisers rule!
"Cruiser > Escort (for me)" <-- Well, if this is what u believe.... good for u. I don't see the point of this thread at all.

Fleet Phantom: U.S.S. Eye Of Ra http://skillplanner.stoacademy.com/?build=eyeofra_8991
Xindi-Primate Ateleth Dreadnought Cruiser: Anubis http://skillplanner.stoacademy.com/?build=anubis_8991

Last edited by wirtdd; 03-17-2013 at 01:41 AM.
Captain
Join Date: Nov 2012
Posts: 1,886
# 7
03-17-2013, 02:21 AM
Props to you for playing for fun instead of 'numbers', OP!


I personally haven't delved too deeply into cruisers yet, but my recent months spent tinkering with science ships and torpedo builds has awakened me from the 'blaster boat' escort slumber much of the community seems to be stuck in and completely changed my perspective about how to play the game.

I will say that cruisers continue to surprise me with how well they can mix weapon types and still be quite effective(Quad turret with DBB and torpedos really surprised me with its performance). They are the most complicated to set up power levels for though - even moreso than offensive science ships.
Captain
Join Date: Nov 2012
Posts: 2,282
# 8
03-17-2013, 04:29 AM
Cruisers definitely have the higher defense to offense-ratio. While escort can do around 1,5 times the damage cruisers can (played with different teams, different setups etc., if you are going with an premade team and apb, they can effectively do 2 times the damage of a good cruiser setup over a whole stf), cruisers can tank 3 to 4 times the damage an escort can. Ever tanked 3 taccubes in hive elite? Quite the fun part with a cruiser, quite the hell for an escort.

I have fun with my tac-esc, eng-cruiser, sci-sci-torp-boat, but I know how to do damage and dont have problems with taking down a normal cube like the average player. In fact you can do damage with every ship and every class, you just need to know how. Unfortunately ppl try to fly a cruiser like an escort, while they obviously not the same and are surprsed when they do probe-like damage and cannot even tank one or two spheres.
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Captain
Join Date: Aug 2012
Posts: 581
# 9
03-17-2013, 04:49 AM
shuttles> escorts they are the best best turn rate and everything else they need a nerf IMO
Captain
Join Date: Jan 2013
Posts: 687
# 10
03-17-2013, 05:47 AM
Quote:
Originally Posted by wirtdd View Post
"Cruiser > Escort (for me)" <-- Well, if this is what u believe.... good for u. I don't see the point of this thread at all.
I think it's a cry for help with his failed escort build.
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