Starfleet Veteran
Join Date: Jun 2012
Posts: 609
# 91
11-06-2012, 08:09 AM
Quote:
Originally Posted by paxottoman View Post
Husanak thinks so. So I guess so.. lol.
I didn't PvP all month, maybe longer.. and the one time I came back, this guy ( who could never kill me before 1v1 ) killed me with ease. I couldn't figure it out, he was using constant placate skills on me, ( obviously trying to hide the fact that he was TBRing me ) a totally lame tactic. Dying to a sci ship with phased polaron beams THE SHAME lol.

| Join Date: January 2009 | Computer | Fleet: Broken Wings |
Lieutenant
Join Date: Aug 2012
Posts: 60
# 92
11-06-2012, 08:50 AM
Quote:
Originally Posted by dalnar83 View Post
PH negates the dmg, but not many people carry it. Even TBR 1 on tac - escort does respectable dmg now.
This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~Tobar26th

I guess the truth about the devs hurts eh. Clearly it did judging from the warning I just got. They must be doing what i suggested rather than actual work cause I see very little REAL content being developed in the time frame it should be as opposed to mmo's who make less money and get more out there with less bugs. Go ahead ban this account so I can join you on the next one LOL.

Last edited by futurecaptain; 11-06-2012 at 05:15 PM.
Lieutenant
Join Date: Aug 2012
Posts: 60
# 93
11-06-2012, 08:51 AM
Quote:
Originally Posted by mewi View Post
I didn't PvP all month, maybe longer.. and the one time I came back, this guy ( who could never kill me before 1v1 ) killed me with ease. I couldn't figure it out, he was using constant placate skills on me, ( obviously trying to hide the fact that he was TBRing me ) a totally lame tactic. Dying to a sci ship with phased polaron beams THE SHAME lol.
Look who's blaming the game now lol! At least we know how to down those bugs now.
Commander
Join Date: Jul 2012
Posts: 363
# 94
11-06-2012, 08:58 AM
Quote:
Originally Posted by futurecaptain View Post
Look who's blaming the game now lol! At least we know how to down those bugs now.
Until the next patch you do! lol!!!
Starfleet Veteran
Join Date: Jun 2012
Posts: 609
# 95
11-06-2012, 01:14 PM
Quote:
Originally Posted by futurecaptain View Post
Look who's blaming the game now lol! At least we know how to down those bugs now.
What are you talking about? Blaming the game? Yeah 10k Hull Damage a tick with full shields up, usually dead in 10 seconds, if not, then I'm at 10% hull before they cooldown and kill me 10 seconds later, and that is with 3x kinetic resist consoles too, yeah... that is completely normal and just not a bug that people are exploiting. *slaps my forehead*

| Join Date: January 2009 | Computer | Fleet: Broken Wings |

Last edited by mewi; 11-06-2012 at 01:17 PM.
Empire Veteran
Join Date: Jun 2012
Posts: 6,671
# 96
11-06-2012, 01:42 PM
Quote:
Originally Posted by mewi View Post
lol okay, and doing 10k+ with TBR and killing someone in under 10 seconds, that is completely normal :3
i said that when i was running without particle consoles, i ran TBR quite often before all this. i got a ship that will deal those 10k hits, and escorts that can deal at least 6k. i am well aware of the lulz.
Starfleet Veteran
Join Date: Jun 2012
Posts: 30
# 97
11-06-2012, 04:31 PM
I actually dusted off the Varanus Support Vessel, outfitted with TBR2x2 and went into PVP.

My sci/sci was top damage dealer and my TBR use was moderate, not spammy..but then, I recall being spammed like crazy by feds next match..anyway only had 2 PG consoles to buff..but even still..I put that ship away again. Thats evil.

Cryptic Studios Team
Join Date: Jun 2012
Posts: 1,157
# 98
11-06-2012, 05:27 PM
Multiple players have now brought this thread to my attention via PMs. Unfortunately, the best I can tell you at this time is that we're investigating it. We know the root cause of the scaling issue, and why it only recently began being noticed (the Kinetic damage component of TBR did not previously benefit from Particle Generators, until a recent patch), but a solution has not yet been decided on.
-=-=-=-=-=-
Jeremy Randall
Cryptic - Systems Design
"Play smart!"
Quote:
Originally Posted by Me
Kurland here...
Empire Veteran
Join Date: Jun 2012
Posts: 6,671
# 99
11-06-2012, 05:39 PM
Quote:
Originally Posted by borticuscryptic View Post
Multiple players have now brought this thread to my attention via PMs. Unfortunately, the best I can tell you at this time is that we're investigating it. We know the root cause of the scaling issue, and why it only recently began being noticed (the Kinetic damage component of TBR did not previously benefit from Particle Generators, until a recent patch), but a solution has not yet been decided on.
particle gens have effected TBR kinetic damage since the skill tree change. i think it works well, graviton for push, particle for damage

but the current scaling is a problem. how it was before was fine.
Starfleet Veteran
Join Date: Jun 2012
Posts: 597
# 100
11-06-2012, 05:50 PM
Quote:
Originally Posted by borticuscryptic View Post
We know the root cause of the scaling issue, and why it only recently began being noticed (the Kinetic damage component of TBR did not previously benefit from Particle Generators, until a recent patch), but a solution has not yet been decided on.
this is untrue. pariticle gen always affected it. i know because some pvp matches my bug would put on tbr and i had to decide if i wanted push or damage. but now this is insane. i actually want to go grab a mk12 console just for this............
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