Lieutenant
Join Date: Jul 2012
Posts: 86
# 21
11-04-2012, 12:30 PM
Quote:
Originally Posted by fulleatherjacket View Post
I predict that we'll eventually see a Cardassian reputation system. That likely means we'll get the chance for Mk XII Jem Hadar space and ground sets. It also might mean a new pure Cardassian space set.This could also translate to Deferi reputation with Breen themed rewards. Then if Ferenginar is ever added to the map, we'd get Ferengi reputation with the Ferengi set rewards. The same could be done for the Tholians, the Terran Empire, the Undine, the Gorn, and so forth. I think we're seeing the tip of the iceberg with Season 7.
I don't want Terran Empire or Undine reputation, it just doesn't seem right.

Also, a great idea to expand crafting would to make a Crafting Association Reputation or something.

Last edited by flyingcatman; 11-04-2012 at 12:33 PM.
Career Officer
Join Date: Jun 2012
Posts: 6,475
# 22
11-04-2012, 12:32 PM
Philosophically, I feel a lot of Cryptic's approach is like outsourcing. It's optimization based rather than strategy based.

Say I own a T-shirt factory. I can make more T-shirts for less by offshoring to a developing country with no minimum wage. Instead of charging $15 for a T-shirt, I can sell for $3 and corner the market. From a market standpoint, it is optimization. I close my garment plant in Raleigh, North Carolina and shift operations to a facility in Uganda. Economic projections show that I have increased the sum social and production benefit even to people in North Carolina because they now have cheaper shirts.

But as the sum benefit for myself and society as a whole (T-shirt consumers) has increased, the marginal personal benefit for garment makers in Raleigh has diminished. And those garment makers' new benefit is NOT zero because now they can BUY cheaper T-shirts. They too benefit from my optimization.

But there are costs associated with this that a standard economic prediction doesn't account for. What happens to those garment makers in Raleigh? In theory, they "move on to a more productive use of their resources." Observation shows that they DON'T. And when they do, there are search costs and education costs. Conventional market economics are FLAWED and fail to account for externalities, lost sales, lost markets, lost people. Optimization is NOT the ideal scenario.

That's the basis of my disagreement. It's an analogy. No, the extremity of it is NOT the same. Nobody is probably going to lose their jobs or go hungry here. I don't think that. But I think I see the approach's philosophy and disagree with it. It's optimal rather than strategic.
Rihannsu
Join Date: Jun 2012
Posts: 1,183
# 23
11-04-2012, 12:32 PM
Quote:
Originally Posted by admiralandy View Post
They do have a counter on STFS played do 25 infected for instance you get a medal accolade and title. So they do have the data on the players.

Awarding some marks for those who have accomplished such and such a number of STFs is a good idea as they have acknowledged some consideration for those who have played a number and got x amount of gear.

Last I knew they were wrapping your stuff in a storage box unlocked on the appropriate tier of research with a dilithium bonus.
the stuff only means the unused tokens, all weapons, tech stays..
but it is a good thing they have been/will be thinking about this.
Captain
Join Date: Jun 2012
Posts: 6,682
# 24
11-04-2012, 12:38 PM
Funny...

First thing I thought of, was the EvE Online skill-tree.
My name may say "PWE member", but I will never be.
-NEVER Forget the Screwups and ignorance made towards the people who supported the game through 2011
Don't look silly, don't call it "Zen-Store" - Don't waste devs time, Post proper bug-reports - I don't like Gekos
Captain
Join Date: Aug 2012
Posts: 2,145
# 25
11-04-2012, 12:52 PM
Saying we are getting more reputation items is like saying it's going to rain.

Fleet projects were the test of what people are willing to do, now that book is closed the ball is rolling. So yes of course they are expanding on it, the reputation system itself is more of the same...

Albeit I hate all of it, it's a great system - for cryptic.
You keep people grinding like in any mmo, but instead of you paying them, they are paying you... PLUS you get to tell them exactly how long they are going to have to do it and how many times. And to top it off it's getting PR'd out as them doing us a major favour because we so privileged.

It's brilliant in fact.
Career Officer
Join Date: Jun 2012
Posts: 6,475
# 26
11-04-2012, 01:10 PM
Quote:
Originally Posted by vestereng View Post
Saying we are getting more reputation items is like saying it's going to rain.

Fleet projects were the test of what people are willing to do, now that book is closed the ball is rolling. So yes of course they are expanding on it, the reputation system itself is more of the same...

Albeit I hate all of it, it's a great system - for cryptic.
You keep people grinding like in any mmo, but instead of you paying them, they are paying you... PLUS you get to tell them exactly how long they are going to have to do it and how many times. And to top it off it's getting PR'd out as them doing us a major favour because we so privileged.

It's brilliant in fact.
Well, look. Games are the process of undergoing unnecessary obstacles for fun, according to a lot of contemporary theorists.

And what you just described as "brilliant" is what every other serious MMO developer has been doing since 2005, at least. Items have a high cost to obtain but that cost is spread across time, risk, effort, reputation, and retail. It's the central idea behind how you have a content rich MMO because you can't have an industry built by people who live in an area where $50k a year buys you ramen and one bedroom slum housing without paying for that and also slowing most people to the rate at which content can be developed.

The big shift we're seeing is Cryptic going from "casual" MMO to "regular" MMO. ("Hardcore" goes well beyond anything we've even seen hinted so far.) And I'm not sure "casual" makes business sense unless it's truly a garage MMO like Kingdom of Loathing or a promotional tool like Family Guy Online. (And those have their hardcore aspects.)

The standard for MMOs is that it costs time, currency paid in multiple forms, and cash to get everything. Here, the cash requirement is higher than a buffet sub game but is also entirely optional.
Captain
Join Date: Jun 2012
Posts: 562
# 27
11-04-2012, 02:55 PM
Quote:
Originally Posted by romuzarii View Post
Lol. I'm sure Cryptic is going to abandon their current content design model just to make us happy with freebie featured episodes.

They had a golden opportunity to do what you suggest in s7. They declined and overcomplicated everything when they coulda just made drop rates higher and threw us a few assignments to turn MKXI gear into MKXII. People are quick to praise this s7 rep system but forget how simply they could have fixed things by adjusting a number to something higher than 1%. So instead of getting like a 2% figure or a 5% figure, or maybe 60-100 chips per MACO/OMEGA/HONOR MKXII piece because that would have been a pretty good guaranteed system, you know they coulda done THAT but noooo, we get a guaranteed system that costs a lot of dilithium and a nice new shiny rep system to complicate things rather than design some real end game content for the game for a change. Brilliant.


Don't be shocked if they come out with yet another all new system to convert old currencies in season 9 or 10.
It IS exactly what they are doing. They already announced the next thing after S7 is a new FE series in february, and then S8 will be more story based content too. New reputation systems will be minor additions in season updates to give level capped players new gear to obtain - if they want.
Career Officer
Join Date: Jun 2012
Posts: 6,475
# 28
11-04-2012, 03:05 PM
Quote:
Originally Posted by arcademaster View Post
It IS exactly what they are doing. They already announced the next thing after S7 is a new FE series in february, and then S8 will be more story based content too. New reputation systems will be minor additions in season updates to give level capped players new gear to obtain - if they want.
I'm predicting S8 will be House of Martok rep and Fall of J'mpok Featured Episode. Maybe a Bat'leth tournament fleet holding.

Probably after that, Cardassian rep, a mining themed Adventure Zone, and Nor holdings that improve dilithium options.

I wouldn't be surprised if the big push of seasons going forward alternates between an Adventure Zone and a Featured Episode series. Places to go and things to do, put simply. FEs advance the game's plot in big ways and AZ's provide places to go (which also contain story missions, just more open ended).
Captain
Join Date: Jun 2012
Posts: 891
# 29
11-04-2012, 06:01 PM
Quote:
Originally Posted by fulleatherjacket View Post
I predict that we'll eventually see a Cardassian reputation system. That likely means we'll get the chance for Mk XII Jem Hadar space and ground sets. It also might mean a new pure Cardassian space set.This could also translate to Deferi reputation with Breen themed rewards. Then if Ferenginar is ever added to the map, we'd get Ferengi reputation with the Ferengi set rewards. The same could be done for the Tholians, the Terran Empire, the Undine, the Gorn, and so forth. I think we're seeing the tip of the iceberg with Season 7.


This seems to be the intended path with reputation. They really seem to love to recycle gear sets instead of putting the graphic and animations work I'm to make new ones, so I wouldn't be surprised.
Captain
Join Date: Jun 2012
Posts: 1,764
# 30
11-04-2012, 07:18 PM
MkXII Jemhadar set will mean all attack bugs finally look the part instead of a MACO/KHG painted bug.

I approve of this change. Be nice if we get an eSTF that's all Boldy They Rode Space for the new Dominion rep if it does come. Nothing but unadulterated WAN TON SPAM.
Quote:
Originally Posted by Lt. Comm. Pion
What should I wish upon the endless universe;
To be able to smile and forgive everything;
That's right, if we light up the dream in our hearts without averting our eyes;
We should be able to walk whatever tomorrow comes...

I am V. Adm. Kha Yuung, and I approve of this message.
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 01:34 PM.