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Captain
Join Date: Jun 2012
Posts: 1,642
The conversion to the next days dilthium turn-over just happened a 7 pm EST - which means your system still thinks it is 8pm EST for dilth daily limit - even thought the clock on the game is correct.
Captain
Join Date: Jun 2012
Posts: 1,642
# 2
11-05-2012, 05:58 AM
Sector update is also off by 1 hour - right now it is 8 Am EST but sector switched is happening in 3 hours and not 4

this is also wrong - again the main clock is still showing as right - but internal stuff appears off.
Commander
Join Date: Jul 2012
Posts: 426
# 3
11-05-2012, 09:55 AM
Presumably the system just jumped with the change in daylight savings time. But note that different places in the world switch to different daylight savings times at different days of the year, so this will probably never be accurate for everybody.

I would just not worry about it.
Captain
Join Date: Jun 2012
Posts: 1,642
# 4
11-05-2012, 10:05 AM
No it is supposed to reset at 8pm EST not 7pm

also

the sector duty officer re-set is to happen as 8am 12pm 4pm - etc

today it happened so far at 7am and 11am

this is not right.
Commander
Join Date: Jul 2012
Posts: 426
# 5
11-05-2012, 11:01 AM
Quote:
Originally Posted by levi3 View Post
No it is supposed to reset at 8pm EST not 7pm

also

the sector duty officer re-set is to happen as 8am 12pm 4pm - etc

today it happened so far at 7am and 11am

this is not right.
Yes. Presumably what is happening is that the system is not dealing well with daylight savings time changes. As you note, it is one hour off local time.

However, as I pointed out, daylight savings time changes at different times of the year in different places.

It seems to me that what is happening is that the system updates every four hours on an internal clock. It so happens that daylight savings time has caused your local time to change by an hour. As a result, it seems to you that the time is off, when in fact, nothing has changed other than what time you think it is.

How is this a bug?
Captain
Join Date: Jun 2012
Posts: 1,069
# 6
11-05-2012, 12:19 PM
Quote:
Originally Posted by squishkin View Post
How is this a bug?
It a hour difference.You probably dont know buy humans die if they have to wait a hour or if something happens 1 hour before it should happen
Commander
Join Date: Jul 2012
Posts: 426
# 7
11-05-2012, 12:25 PM
Quote:
Originally Posted by adrianm63 View Post
It a hour difference.You probably dont know buy humans die if they have to wait a hour or if something happens 1 hour before it should happen
But it's not even a one hour difference!

It's working exactly like it did before. The fact that you changed your clocks isn't STO's fault.
Captain
Join Date: Jun 2012
Posts: 1,642
# 8
11-05-2012, 01:58 PM
Quote:
Originally Posted by squishkin View Post
But it's not even a one hour difference!

It's working exactly like it did before. The fact that you changed your clocks isn't STO's fault.
Ok the overall point is that Cryptic is based in the US - the time changed 1 hour back in the US - but the internal metric clock of the doff system and dilth system did not change with the clock change in THE United States! Which is also where the bulk of their players are.

That is strange - if not a bug.
Career Officer
Join Date: Jun 2012
Posts: 1,474
# 9
11-05-2012, 02:09 PM
Considering they can't even get the time on the forum correct for Pacific Time. Don't hold your breath. The only reason it's correct now is because of the clocks going back.
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