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Captain
Join Date: Jun 2012
Posts: 1,642
In Season 7 what will be the absolute best weapons MII - what will they be and where will come from?
Captain
Join Date: Aug 2012
Posts: 13,174
# 2
11-06-2012, 04:30 PM
Spiral Wave Disruptors...

Think about the innate procs.
Think about the Reputation procs.
Think about the gear change procs.
Think about the new gear procs.

Buy the Galor for EC.
Buy the additional SWDs for Dil.
Vice Admiral Geist, Klingon Science Officer
V.S.S. Oracle, D'Kyr-class Science Vessel

Last edited by virusdancer; 11-06-2012 at 04:58 PM.
Captain
Join Date: Jun 2012
Posts: 1,642
# 3
11-06-2012, 05:04 PM
Quote:
Originally Posted by virusdancer View Post
Spiral Wave Disruptors...

Think about the innate procs.
Think about the Reputation procs.
Think about the gear change procs.
Think about the new gear procs.

Buy the Galor for EC.
Buy the additional SWDs for Dil.
Can you only get the spiral wave Dis with dilth - after you get the Galor? Why do you need the Galor?

Also are these only single beam weapons? Who in pvp runs a beam boat?

Last edited by levi3; 11-06-2012 at 05:24 PM.
Captain
Join Date: Aug 2012
Posts: 13,174
# 4
11-06-2012, 05:26 PM
Quote:
Originally Posted by levi3 View Post
Can you only get the spiral wave Dis with dilth - after you get the Galor? Why do you need the Galor?
Was pretty sure that you needed to own the Galor to be able to buy the SWDs with Dil. I might be wrong on that though. I do not own a Galor nor have I ever saved up the 45k Dil each SWD would cost.

The notes from STOwiki say:

"Initially, players could only access these weapons by owning a Cardassian Galor Class Cruiser, otherwise they were unobtainable. As of 22 June 2012, these weapons can be bought from dilithium store for 45,380 Refined dilithium icon.png providing the owner already has a Galor Cruiser. These items come with the [Acc]x2 and [Dmg]x2 suffix, making them a Very Rare weapon, and one of only three Very Rare weapons that have 4 modifiers.

Although this is a hybrid Phaser-Disruptor weapon, a [Console - Tactical - Phaser Relay] does not affect it. This is likely due to the fact that this weapon does Disruptor damage, and only includes the Phaser proc, while a Phaser Relay boosts Phaser energytype damage.

As of 9 August 2012, the damage of these weapons have been increased so they are competitive with other equivalent Mk XII weapons at level 50, including an additional [Dmg] modifier."
Vice Admiral Geist, Klingon Science Officer
V.S.S. Oracle, D'Kyr-class Science Vessel
Captain
Join Date: Jun 2012
Posts: 2,228
# 5
11-07-2012, 11:39 AM
SWD is only available with the Galor. Yes, once you have unlocked the Galor, you can use Dilithium to purchase more. Not sure if you are able to then use the beams on other ships.

And beam boats are very much alive in PvP.

Last edited by drkfrontiers; 11-07-2012 at 11:42 AM.
Captain
Join Date: Jun 2012
Posts: 1,642
# 6
11-07-2012, 11:43 AM
Quote:
Originally Posted by drkfrontiers View Post
SWD can only be used on a Galor. yes, once you have unlocked the Galor, you can use Dilithium to purchase more.

And beam boats are very much alive in PvP.
But do the SWD that you can purchase come in dual beam?

And if you had unlimited dilth and EC in S7 what weapon type would you get for both- KDF and Fed
Captain
Join Date: Jun 2012
Posts: 2,228
# 7
11-07-2012, 12:00 PM
Quote:
Originally Posted by levi3 View Post
But do the SWD that you can purchase come in dual beam?

And if you had unlimited dilth and EC in S7 what weapon type would you get for both- KDF and Fed
As far as I recall they only come in beam arrays.

IMHO

The best weapons and reason:

MKXI purple [ACC]x3 or MKXII purple [ACC]x3 or MKXII purple [ACC]x2 [CrtD]

These are the weapon categories:

- (I have marked in green the favoured in PvP.)
- (I have marked in red the ones that have highest potential for dmg, but lower modifiers e.g. antiproton [ACC]x3 just can't be found I think.
- (I have marked in yellow the ones that sometimes pleasantly surprise me.)
- The rest, I'm undecided and have yet to be impressed.


Polaran - Polaron weapons have a 2.5% chance to reduce all power levels of the target by -25.

Phaser - Phasers have a 2.5% chance to disable 1 random subsystem for 5 seconds.

Disruptors - Disruptors have a 2.5% chance to cause -10% Damage Resistance for 15 seconds.

Plasma - Plasma weapons have a 2.5% chance to apply a non-stacking plasma fire DoT.

Tetryon - Tetryon weapons have a 2.5% chance to cause extra damage shields.

Antiproton - Antiproton weapons have a natural +20 Critical Severity on top of any additional modifier suffixes the weapons come with.

Plasma-Disruptor Hybrid - 10% Damage Resistance Debuff on a target for 15 seconds, and can also apply a plasma DoT Debuff.

Retrofit Forward Phaser Bank - +2% chance of causing a critical hit and causes extra damage.

Polarized Tetryon - 4 times greater probability to damage all shields than a regular array (10% vs 2.5%).

Spiral Wave Disruptors - have a chance to reduce the target's damage resistance and has a chance to damage a targets subsystem. Only found with [Acc]x2 [Dmg]x2 modifiers.

Phased Polaron - This weapon has a 2.5% chance to reduce all power levels of the target by -25, as well as a 2.5% chance to cause extra damage shields. They also have a +2% chance of causing a critical hit.

Phased Tetryon - Phased Tetryon weapons have a natural 2.5% chance to reduce enemy shields by a variable amount, on top of any additional modifier suffixes the weapons come with.

Polarized Disruptors - combines the properties of two separate energy types: Polarons and Disruptors.

Last edited by drkfrontiers; 11-07-2012 at 12:13 PM.
Captain
Join Date: Jun 2012
Posts: 1,481
# 8
11-07-2012, 12:14 PM
Regarding ACC bonus:

You can make do w/less ACC and boost CritH or CritD if you have a means of lowering a target's defenses and/or use a Vet ship in Tactical mode.

Also, generally speaking post Season 7 there may be adjustments to ACC, DMG, CritH, CritD based on a Tribble post by a Dev. It won't happen in Season 7 and may not happed, but you could end up spending a lot of currency on items you don't need to be effective.

For new weapons specific to Season 7 you can check on tribble for Romulan Reputation weapons, but I'm not grinding Reputation on a test server. If they want to let us test the balance of the reputation bonuses they need to give all players access to max reputation and an ability to respec reputation on the Test server.

The Borg proc weapons are going away. I don't know if it's been decided how if at all the current MKXII Borg weapons will be changed. You'll need to check the Tribble forum to see if it's been resolved in a post somewhere. Potentionally, you could try hoarding these in various Energy Types in case they're useful to very good after Season 7 change.
Captain
Join Date: Jun 2012
Posts: 2,228
# 9
11-07-2012, 12:17 PM
Quote:
Originally Posted by p2wsucks View Post
Regarding ACC bonus:

You can make do w/less ACC and boost CritH or CritD if you have a means of lowering a target's defenses and/or use a Vet ship in Tactical mode.

Also, generally speaking post Season 7 there may be adjustments to ACC, DMG, CritH, CritD based on a Tribble post by a Dev. It won't happen in Season 7 and may not happed, but you could end up spending a lot of currency on items you don't need to be effective.

For new weapons specific to Season 7 you can check on tribble for Romulan Reputation weapons, but I'm not grinding Reputation on a test server. If they want to let us test the balance of the reputation bonuses they need to give all players access to max reputation and an ability to respec reputation on the Test server.

The Borg proc weapons are going away. I don't know if it's been decided how if at all the current MKXII Borg weapons will be changed. You'll need to check the Tribble forum to see if it's been resolved in a post somewhere. Potentionally, you could try hoarding these in various Energy Types in case they're useful to very good after Season 7 change.
Thanks for the heads-up mate. That is good to know.
Empire Veteran
Join Date: Jun 2012
Posts: 6,790
# 10
11-07-2012, 02:03 PM
the acc mod is incredibly over rated. its only useful on a build that makes 0 effort to control movement, and is on a team that makes 0 effort to control movement. controlling your opponents movement, and having a mix of crit h and crit d weapons, deal so much more damage then a bunch of acc mods will, its shocking.
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