My sci has a dreadnought. I was wondering if the sub-nuc capability would be a better fit as well.
I am not completely opposed to getting a dread for my tac as well...
Also...i have a klink engineer. Which faction would it be better for?
As far as factions, they are a lot closer together now, with so many of the good KDF consoles being in the cross-faction boxes and that you can get KHG and MACO as 'Adapted' for the other faction.
Toys still exclusive to KDF: Plasmonic Leech console(your ship's energy weapon hits can steal power), Aceton Assimilator console (AoE launchable device, steals power and does minor shield-penetrating damage) and a few others like the giant annoying shield console.
Toys exclusive to Fed: [arc] Quantum Torpedo (would come in quite handy if you're talking about the Jem Dread, pending you go with a broadsiding rig), Team Fortress console from the Steamrunner, and Emission seeking torpedo. Most of the other low tier ship consoles (Ones that could be fit on Jem ship) still exclusive aren't that useful in general use, but have specific uses (mostly for Sci chars/ships).
Originally Posted by thebigarniedog55
Why is everyone putting beams on their Attack ships? is it me or is it a stupid idea?
If you mean a Dual-Beam Bank, it's because of the spike damage that Beam Overload 3 can put out. If you mean Beam Arrays, my guess would be that it's either the person playing around with the default layout of weapons or are having troubles keeping their DHCs on target while speed tanking and so have resorted to beams to hit as they pass by.
A number of builds suggested in this post are for PVP -- you can see those builds by their suggestions to include either Attack Pattern Omega or RCS consoles .
Neither is a 'must' (IMHO) in PVE , so when you (the OP) asks for build suggestions , make sure to ask for either PVE or for PVP , as sometimes the answers will differ depending on which option you choose to play .
a Faction is what everyone else is and you are not . (Dr. Tolian Soran , Star Trek Generations)
>>> "I bucked the trend for all DHC's. Duals give twice the rate of fire of DHC's, meaning more chances to crit and proc. "
False, btw. Proc and crit chance is per cycle, not per 'pulse' (i.e. shot).
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Joined October 2009. READ BEFORE POSTING