Starfleet Veteran
Join Date: Jun 2012
Posts: 730
# 231
11-09-2012, 02:00 PM
Pure B.S. This was 100% to kill a way of circumventing the obnoxious fleet base grind. I don't know who you people think you're fooling with statements like that.

I with him, Cryptic is removing all stuff we are getting for free (our time they don't care for) and put more grind in place for it. Now they will remover the dilitium and fleet-marks and don't say they are still there.
Nice way to kill this game, fleet-base, Ambasady will be killed-off by this, whats left the Personal system.
When we done with that we will be done with the game.
You was already making the game into a rediculous grind fest and you found a way to make it even worse. If you have all the data you know that the people that do the 1 click missions don't do lots of foundry missions, you now think they will play those missions when it will take 1 hour ???
Look at your data, how many people still does B'tran we can get 2880 dil there for 20 minutes play and it is always empty.
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Bag of Bones & Bone Ugly don't believe in a no-win senario, Kirk's protege. Rom/Fed Tac. Bone & Bone2 don't believe in a no-win senario, Kirk's protege. KDF Eng's.
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Captain
Join Date: Jul 2012
Posts: 2,288
# 232
11-09-2012, 02:01 PM
I have 3 predictions.

1) Zen will cost about 100 dil each in a month or so.

2) Well crafted foundry missions will not see any significant change in number of players who partake in them. However with the re-defining of what a well crafted foundry mission is (ie fastest way to earn the daily) then it might.

3) At giant thread of small fleet grievances in general discussion by the end of the month.
Lt. Commander
Join Date: Aug 2012
Posts: 133
# 233
11-09-2012, 02:02 PM
Quote:
Originally Posted by amayakitsune View Post
Well congrats... you've just given me my final reason to stop playing this game. With all the dilithium needed in Season 7, and the absurd cost of fleet projects for smaller fleets, I dont see any reason to keep playing.

You guys havent realized that if a person doesn't want to play a "long, well-crafted" foundry mission, they aren't going to. No amount of prodding by the devs is going to make them.

So instead what you've done is neutered dilithium and fleet mark acquisition, for players who get limited time to play.

Come December 12th, when my sub is up... Im out.



You realize people will do that anyway.
As I said in another thread, 1440 dil for watering the admiral's prized bush at SFA was not the original intention of this particular daily mission. If that's truly what's been keeping you in-game this whole time, then quite frankly, you've been walking that line for a while.
Super Moderator
Join Date: Jun 2012
Posts: 4,687
# 234
11-09-2012, 02:05 PM
Quote:
Originally Posted by kirksplat View Post
I've played lots of Foundry, and I can't, for the life of me, recall getting ECs for it. I assumed that I was getting some XP while playing the mission, but it was so small that it's not noticeable.

Can someone clarify here? How much ECs are foundry missions secretly giving me when playing them?
That's what I want to know. I don't recall ever getting Diplomacy XP for non-combat missions, either. Is this a change for S7?
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Captain
Join Date: Jun 2012
Posts: 3,055
# 235
11-09-2012, 02:05 PM
Quote:
Originally Posted by tangolight View Post
You do realize that if they give out the exact criteria for what makes a mission count for the daily, you'll just have a bunch of people use that to make the shortest possible missions that still count for the daily and put those up?
People are going to try to figure that out as soon as possible, anyways. As soon as they do, the new type of min. criteria missions will spread like wildfire, unless there is a reliable mechanic to prevent that.

So, maybe asking for the specifics is unreasonable, but asking for something specific that reassures us that it will actually work might help.
Career Officer
Join Date: Sep 2012
Posts: 221
# 236
11-09-2012, 02:12 PM
That foundry daily was probably the best source of dilithium and fleet marks for small fleets that change will totally kill small fleet base progression together with the absurd dilithium requirements that comes with s7.

I can barely be bothered to play one "well crafted foundry mission" all few weeks.. i can't see me playing two a day for all of my alts.. so yea, way to go to kill one of the few casual/small fleet friendly dailies in the game for good.
Captain
Join Date: Jun 2012
Posts: 702
# 237
11-09-2012, 02:12 PM
Quote:
Originally Posted by partizan81 View Post
As I said in another thread, 1440 dil for watering the admiral's prized bush at SFA was not the original intention of this particular daily mission. If that's truly what's been keeping you in-game this whole time, then quite frankly, you've been walking that line for a while.
No... youre right... it wasnt the devs intention for that... but if they were too stupid to see it coming when they introduced the mission then it isnt exactly my fault.
Captain
Join Date: Jun 2012
Posts: 868
# 238
11-09-2012, 02:13 PM
Quote:
Originally Posted by soriedem View Post
Well, it looks like my latest version of Gates of Sto'vo'kor mission which was designed as an experimental mission and it appears that now it won't be eligible for rewards. It has a completely custom map with dozens of interactable objects and emotes. However, the mission has no objectives, no combat, and no story. It's is merely a place for people to bring their friends to hang out in and experience the environment and tell their own stories without the trolling that many social zones have become known for. This makes me sad.
The thing is, was that ever really a mission? or just a foundry created role playing zone? Not saying there's anything wrong with that, but is that any more valid for XP/Dil than hanging out on ESD or the Captain's table? [/Devils Advocate]
(Seperate note, fan of the work)


Quote:
Originally Posted by hanover2 View Post
Pure B.S. This was 100% to kill a way of circumventing the obnoxious fleet base grind. I don't know who you people think you're fooling with statements like that.
No, sadly you're mistaken on that, there's actually been quite a bit of demand for this in the past. It won't be popular with all (I have very mixed feelings on it) but it does bring that foundry daily back to what it was originally meant to be.
Lt. Commander
Join Date: Aug 2012
Posts: 133
# 239
11-09-2012, 02:17 PM
Quote:
Originally Posted by amayakitsune View Post
No... youre right... it wasnt the devs intention for that... but if they were too stupid to see it coming when they introduced the mission then it isnt exactly my fault.
So you knowingly took advantage of a non-intended function of the game in order to benefit yourself, and now that that benefit is being removed, you're throwing in the towel and taking your baseball home? Come on now.

I get that it's frustrating that some additional effort needs to be exerted now that wasn't otherwise the case, but it's like being upset that an ATM stops spitting out money.
Captain
Join Date: Jun 2012
Posts: 702
# 240
11-09-2012, 02:22 PM
Quote:
Originally Posted by partizan81 View Post
So you knowingly took advantage of a non-intended function of the game in order to benefit yourself, and now that that benefit is being removed, you're throwing in the towel and taking your baseball home? Come on now.

I get that it's frustrating that some additional effort needs to be exerted now that wasn't otherwise the case, but it's like being upset that an ATM stops spitting out money.
If thats they way you want to look at it then yes... but this isnt the sole reason... this has been a long time coming. Fleet project gouging for small fleets, the personal reputation system not grandfather those who worked hard for MkXII STF sets. This is just the last straw.

Its not so much the effort... the the fact that I dont have the time to run longer missions every day... so the mission let me get a small amount of dilithium each day... and now I'll only get less dilithium from playing STFs on the weekends (because oh yeah... they reduced the rewards for those too..)

So Im done.

If the devs didnt want this they should have seen it coming and fixed it before the daily went live... not months later when its sure to anger people.
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