Captain
Join Date: Jun 2012
Posts: 993
# 11
11-09-2012, 05:20 PM
Welcome to Star Trek Vesta Online!
Division Hispana
www.divisionhispana.com
Captain
Join Date: Jun 2012
Posts: 633
# 12
11-09-2012, 05:44 PM
Quote:
Then again, I'm thinking of a sci/sci. If a tac was in it, it would be higher, but still not escort high. I think the difference between CRF3 + APO1 + APD1 + 4 DHC's vs. CRF2 + APD1 + 3 DHC's (or APO1 + CRF1 + APD1 + 3 DHC's) can't be overlooked. Any way you slice it, the escort is going to have substantially more spike potential.
The issue is that the sensor analysis makes up for the loss of the extra front cannon. Add to that the better average cannon dps due to them draining aux not weapons and it's getting a lot tighter on the escorts, not to mention you can throw the deflector in there for extra punch on the alpha. It probably is going to be behind, but even without the deflector i think it works out at around a 33% boost compared to the fleet defiant/bug. Compared to around a +120% advantage with current best sci ships, thats not a good situation. Not to mention a vesta using a dbb BO packs about 5% moe punch than the fleet defiant on it.

It's not so much the vesta can hit as hard as an escort, as it can get very close whilst having a ton of capabilities an escort simply dosen't have.
Empire Veteran
Join Date: Jun 2012
Posts: 6,671
# 13
11-09-2012, 05:54 PM
Quote:
Originally Posted by skurf View Post
It really does not have escort spike ability. The minus 1 DHC makes a pretty big difference by itself for spike. Then add to that no attack pattern alpha, no fleet attack pattern (or w/e it's called), no attack pattern omega 3 or CRF3, no go down fighting. It will be the most offensively oriented Sci ship for sure, but there's no way it will have anything close to a fully buffed alpha strike from an escort.

Then again, I'm thinking of a sci/sci. If a tac was in it, it would be higher, but still not escort high. I think the difference between CRF3 + APO1 + APD1 + 4 DHC's vs. CRF2 + APD1 + 3 DHC's (or APO1 + CRF1 + APD1 + 3 DHC's) can't be overlooked. Any way you slice it, the escort is going to have substantially more spike potential.

However, it will still be a rival for best ship in the game, mainly because of its versatility.
it will hit as hard as every escort build that includes a torp or DBB, were the BO misses or the torp hit shields harmlessly. more often then not, this is what happens to non 4 DHC escorts.

captain tac powers with just CRF 1 will deal more damage, and more useful damage, then an 8 beam array cruiser. maybe even a 4 single cannon cruiser. its the usefulness of spike thats the problem. before this ship, sci ships could just befuddle, not deal much in the way of damage. the vesta will add significantly to the spike available for focus fireing, dealing the right damage at the right time, to vastly increase kill chance.

a tac captain in the vesta with a LTC tac or TLC eng with a 2 AtB build will have global cannon ability up time, just like an escort. the only thing it could be missing is any APO, the weakest of all damage buffing tac abilities. SNB and sensor scan turning off someones resistance will be basically as effective at dealing damage as staked tac powers as well. thats why sci/escorts can be so dangerous.

there is no getting around it, its a monstrously op mary sue ship that makes a significant number of other ships in the game worthless by comparison, and not just other sci ships.
Captain
Join Date: Nov 2012
Posts: 585
# 14
11-09-2012, 06:01 PM
Quote:
Originally Posted by dontdrunkimshoot View Post
it will hit as hard as every escort build that includes a torp or DBB, were the BO misses or the torp hit shields harmlessly. more often then not, this is what happens to non 4 DHC escorts.

captain tac powers with just CRF 1 will deal more damage, and more useful damage, then an 8 beam array cruiser. maybe even a 4 single cannon cruiser. its the usefulness of spike thats the problem. before this ship, sci ships could just befuddle, not deal much in the way of damage. the vesta will add significantly to the spike available for focus fireing, dealing the right damage at the right time, to vastly increase kill chance.

a tac captain in the vesta with a LTC tac or TLC eng with a 2 AtB build will have global cannon ability up time, just like an escort. the only thing it could be missing is any APO, the weakest of all damage buffing tac abilities. SNB and sensor scan turning off someones resistance will be basically as effective at dealing damage as staked tac powers as well. thats why sci/escorts can be so dangerous.

there is no getting around it, its a monstrously op mary sue ship that makes a significant number of other ships in the game worthless by comparison, and not just other sci ships.

Don't forget the Phaser Lance console, which it can slot to give it the equivalent of a BO w/ sensor analysis. Even if its not available as often as a normal DBB+BO, with you science powers and great shields you'll be able to hang is a fight for quite awhile.
Captain
Join Date: Jun 2012
Posts: 1,465
# 15
11-09-2012, 06:03 PM
The Vesta is Uber Overpowered b/c the next Uber Overpowered ship hasn't been put on the market yet. But, have no fear it too shall be passed on by and another shall appear to take it's place on top of the King of the Mountain. One can only hope it's a KDF Sci ship w/EBC.
Captain
Join Date: Aug 2012
Posts: 12,705
# 16
11-09-2012, 07:08 PM
Quote:
Originally Posted by p2wsucks View Post
The Vesta is Uber Overpowered b/c the next Uber Overpowered ship hasn't been put on the market yet. But, have no fear it too shall be passed on by and another shall appear to take it's place on top of the King of the Mountain. One can only hope it's a KDF Sci ship w/EBC.
Next one's late Dec/early Jan or so - and - it's a battlecruiser. Not a KDF battlecruiser, mind you...
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin
Captain
Join Date: Jun 2012
Posts: 518
# 17
11-09-2012, 10:18 PM
Not to sound like a bonehead, but has anybody actually flown it yet? I've been looking for it on Tribble and haven't seen it yet. I've never flown science ships, but I'm curious about the Vesta Tac variant.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,618
# 18
11-09-2012, 10:32 PM
Did everybody forget about the Kar'fi?

Can equip cannons
One extra forward weapon slot
2 hangars
pets with tricobalt weapons
Phase cloak that makes you untargerable but still able to fire weapons
6,500 more hull
.15 less shields
Has the same high dps boff setup available on the vesta
1 less console some where
no sub system targeting
no scramble sensors
Free for 600 day vets.
Actualy reading things pefore posting will make you look smarter than yelling loudly. Reading comprehension is aparently a lost art.

Not everything you see on the internet is true - Abriham Lincoln
Captain
Join Date: Aug 2012
Posts: 1,738
# 19
11-09-2012, 10:40 PM
I don't think the vesta is op

It's what the Nebula should have been
Jellico....Engineer.....Stargazer KDF Tac
Saphire.. Science.....Ko'el Rom Kdf Tac
Leva........Tactical.....Mailu KDF Sci

JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Captain
Join Date: Jun 2012
Posts: 1,941
# 20
11-09-2012, 11:26 PM
To be honest this ship is certainly not overpowered. This ship is essentially a fleet recon science vessel with one turn rate point fewer, weaker hull, and a lower shield modifier. It's advantage is that can equip dual heavy cannons and has a hangar bay. Sure, it has console bonuses, but doing so sacrifices almost one third of your open slots.

This ship still won't be able to keep 17+ turn rate escorts in their line of fire, not with a turn rate of 12. The ship will never have the capability to exceed an escort's DPS, even with sensor scan. And for the players claiming that sensor scan gives a flat +33% bonus to all damage, they need to rethink those claims. In order to fully stack to +33%, a player needs to keep a target lock on the enemy for at least a minute. Anyone who calls themselves a PvPer knows that breaking a science vessel's sensor scan ability is incredibly easy. Every time I have a prolonged fight with an escort in PvP, they will use evasives or APO in order to get 10.1Km just to reset the sensor scan stack. Or the escort will just use subspace jump, which automatically breaks any target locks. When I fly an escort, I do the exact same thing when fighting a science vessel shield tanking.

Also, if the vesta uses all dual heavy cannons, it becomes effectively impossible for the ship to use innate subsystem targeting, removing a very potent science vessel ability. The ship will have potential, I will give it that. However, it will have to rely on well placed science abilities and skill, or the pilot will be out-tanked by cruisers or melted by 5 tac console escorts. Even if a pilot goes with the 4 tac slots, it will mean they only have 2 eng slots. Combined with a mere 29K hull, they will melt under sustained fire. In fact, a well placed beam overload III could oneshot a two console armored vesta if buffed right.
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