Lt. Commander
Join Date: Sep 2012
Posts: 144
I've seen this a few times in both official Cryptic missions and in Foundry missions, where the ship's scanner or a tricorder scan when used will point towards the mission objective.

How do I do set that up for an objective in Foundry? Is there a special prop that acts like a scan magnet, or a behavioral option hidden somewhere?
Lt. Commander
Join Date: Jul 2012
Posts: 131
# 2
11-09-2012, 11:34 PM
I dont have an answer for you, but its a great question that i would like to know myself. im sure someone here will know if its possible, and answer for us.
Career Officer
Join Date: Jun 2012
Posts: 1,504
# 3
11-10-2012, 01:15 AM
It will be "attracted" towards the closest object that you can interact with

This object can be interacted with either a component complete trigger or an interact with object objective

Check out my Foundry missions:
Standalone - The Great Escape - The Galaxy's Fair - Purity I: Of Denial - Return to Oblivion
The Defenders - Duritanium Man - The Improbable Bulk - [WIP] Commander Rihan
Captain
Join Date: Jun 2012
Posts: 522
# 4
11-10-2012, 06:51 AM
This objective waypoint is the default setting for objects and contacts in the foundry. In fact, turning it off seems to be disabled so you don't even have a choice really.
Lt. Commander
Join Date: Sep 2012
Posts: 144
# 5
11-12-2012, 08:48 PM
Ah, thanks! It looks like it wasn't showing up because the objective was behind a reach marker.

On the negative side, the reach marker serves the greater story purpose, so I'll have to do without the scanner waypoint compass.

On the plus side, if you ever want to turn off an objective waypoint, you can apparently do that by gating it behind a reach marker.
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