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Captain
Join Date: Sep 2012
Posts: 656
I have a couple foundry projects in mind and I know to flesh them out properly I am going to need to know some treknobabble y'know all the tech language used in the show. I don't know a particle wave from a tachyon. is there anywhere one can for example find what would distrupt a scan for lifesigns on a planet or what would cause a ship to enter a temporal rift etc??? I would like to get this stuff right but cant be bothered filling my head with this kind of trivia.

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Career Officer
Join Date: Jun 2012
Posts: 658
# 2
11-20-2012, 08:21 AM
I usually just looked up stuff on memory alpha

For example: http://en.memory-alpha.org/wiki/Particles


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Career Officer
Join Date: Jun 2012
Posts: 203
# 3
11-20-2012, 08:46 AM
Also, Radiation: http://en.memory-alpha.org/wiki/Radiation

The article on sensors might give you some good ideas: http://en.memory-alpha.org/wiki/Sensor

The best thing to do, is to punch in the words you do know.. for example, if you want some kind of time travel.. punch in time travel. You'll see all the various situations in which people or ships went forwards or backwards in time. Just follow links from there. You'll usually get all the words you need from the articles.

Punching in "time Travel" finds an article on "Temporal Mechanics" with a list of many known time travel events, and a link to "list of time travel episodes".. you can go there and find individual plot synopsis for each time that time travel occurred. Next to "Yesterday's Enterprise" is a link that says "type: Temporal Rift".

Quote:
In 2344, the USS Enterprise -C drifted through a symmetrical temporal rift, which itself was formed through the intense energy discharges of weapons fire as the ship defended the Klingon outpost at Narendra III from a Romulan attack

...

Sensor readings taken by the Enterprise-D indicated that the temporal rift was the formation of a Kerr loop from superstring material.
Username: PodSix
Join Date: 11/09/2009
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Last edited by podsix; 11-20-2012 at 09:05 AM.
Captain
Join Date: Jun 2012
Posts: 518
# 4
11-20-2012, 09:55 AM
The "Technobable Generator"

http://www.ds10.org/Database/babble.html

Great Fun!
Commander
Join Date: Jun 2012
Posts: 369
# 5
11-20-2012, 12:27 PM
"Bounce a graviton particle beam off the main deflector dish..."


Aaaaand now that song's stuck in my head again.
Survivor of Romulus
Join Date: Jun 2012
Posts: 1,301
# 6
11-20-2012, 12:44 PM
You know how they used to write TNG scripts (i've heard) is that the main writer would just have the word [tech] in there wherever he needed technobabble, then hand it over to their technobabble experts to fill in the blanks.

For example:

LaForge: Captain, we have a problem, the [tech] is [tech]. But I think if we [tech] the [tech] we can get out of this.
Picard: Very well, Mr. LaForge, [tech] the [tech].
LaForge: Captain, the [tech] didn't work, but if we reverse the [tech], then we can [tech].
Picard: Reverse the [tech], Mr. LaForge.

You could always do that. Just stick in [tech] where you need help and post the whole dialogue here, we can help fill in the blanks. Just be prepared for a certain amount of silliness.
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Career Officer
Join Date: Jun 2012
Posts: 627
# 7
11-20-2012, 12:51 PM
Quote:
Originally Posted by ajstoner View Post
The "Technobable Generator"

http://www.ds10.org/Database/babble.html

Great Fun!
That's funny. Maybe useful too.


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Captain
Join Date: Sep 2012
Posts: 656
# 8
11-20-2012, 01:20 PM
Quote:
Originally Posted by ajstoner View Post
The "Technobable Generator"

http://www.ds10.org/Database/babble.html

Great Fun!
That sounds useful. Of course I could just reverse the polarity on everything

My first foundry project. Live on Holodeck right now.
Share your tailor creations:
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Captain
Join Date: Sep 2012
Posts: 656
# 9
11-22-2012, 06:25 AM
Quote:
Originally Posted by drogyn1701 View Post
You know how they used to write TNG scripts (i've heard) is that the main writer would just have the word [tech] in there wherever he needed technobabble, then hand it over to their technobabble experts to fill in the blanks.

For example:

LaForge: Captain, we have a problem, the [tech] is [tech]. But I think if we [tech] the [tech] we can get out of this.
Picard: Very well, Mr. LaForge, [tech] the [tech].
LaForge: Captain, the [tech] didn't work, but if we reverse the [tech], then we can [tech].
Picard: Reverse the [tech], Mr. LaForge.

You could always do that. Just stick in [tech] where you need help and post the whole dialogue here, we can help fill in the blanks. Just be prepared for a certain amount of silliness.
Cool good to know

My first foundry project. Live on Holodeck right now.
Share your tailor creations:
http://starbaseugc.com/index.php/ugc...stume-sharing/

http://sto-forum.perfectworld.com/sh...d.php?t=575591
Career Officer
Join Date: Jun 2012
Posts: 422
# 10
11-22-2012, 07:43 AM
Quote:
Originally Posted by drogyn1701 View Post
You know how they used to write TNG scripts (i've heard) is that the main writer would just have the word [tech] in there wherever he needed technobabble, then hand it over to their technobabble experts to fill in the blanks.

For example:

LaForge: Captain, we have a problem, the [tech] is [tech]. But I think if we [tech] the [tech] we can get out of this.
Picard: Very well, Mr. LaForge, [tech] the [tech].
LaForge: Captain, the [tech] didn't work, but if we reverse the [tech], then we can [tech].
Picard: Reverse the [tech], Mr. LaForge.

You could always do that. Just stick in [tech] where you need help and post the whole dialogue here, we can help fill in the blanks. Just be prepared for a certain amount of silliness.
This is why the TNG technical manual got written.

@greendragoon
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