Lt. Commander
Join Date: Jun 2012
Posts: 108
# 1 Hows my 3 ship build?
11-08-2012, 10:17 PM
Hey guys just wondering if this will be a sufficient build for being able to switch between the 3 types o ships pve. I just can't get away from the torpedoes lol The main vessels i will b using r the wells, the mobius, and the oddy.

http://www.stoacademy.com/tools/skil...d=3ShipBuild_0

Last edited by allmytee; 11-08-2012 at 10:20 PM.
Captain
Join Date: Jun 2012
Posts: 1,001
# 2
11-09-2012, 02:47 AM
I'd recommend finding some points to put in the Starship Armor Reinforcements.
Maybe take away from some of the 6-9 skills, that aren't immediately essential, such as Manouvres, Flow Capacitators. Armor Reinforcements offers straight up kinetic protection, which is pretty nice...

Other than that, it looks versatile enough to work, generally
Career Officer
Join Date: Jun 2012
Posts: 671
# 3
11-11-2012, 02:26 PM
For PvE only builds, you're safe to put things at 6 for the most part.. so spread the points out... some points in AuX and Weapons Performance will help all your ships. As "allmytee" mentioned, its worth putting points into Armor Reinforcement.
I'll stop kicking that horse when the bugs fixed. Until then as a paying consumer, I will voice my opinion.
Lt. Commander
Join Date: Jun 2012
Posts: 108
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