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Career Officer
Join Date: Jun 2012
Posts: 18
# 181
11-13-2012, 08:18 AM
One Hour and 43 minutes to go......
Lt. Commander
Join Date: Jun 2012
Posts: 224
# 182
11-13-2012, 08:19 AM
if they be able to pull a scotty they need to do it in less than an hour and 30 minutes over that time frame its on their schedueled time or extended


edit pwe external name season 7: new romulus

pwe internal name season 7: money heaven

internal name because of squeezing money out of players

Last edited by snakeswar2; 11-13-2012 at 08:31 AM.
Captain
Join Date: Jun 2012
Posts: 967
# 183
11-13-2012, 08:20 AM
Ensign
Join Date: Nov 2012
Posts: 15
# 184
11-13-2012, 08:22 AM
Quote:
Originally Posted by linyive View Post
First, what you are saying is that you have more tactical officers than there are projects in which require them? Five tiers of projects that require tactical officers, and you somehow have a surplus that exceed the system?
Yes. Let me give you an example. I ran a project (Practice Tactical Exercises II) that requires 60 tacticals and 60 security department doffs. I bought ~400 fleet tactical doffs with several characters. I got ~20 security department doffs (sometimes, if I am lucky enough I get ~25-30) and ~380 tacticals. I filled up 60 needed tacticals very quicky and was left with 320 white tactical surplus and was in short of ~40 security doffs. Sure I could save some of those tacticals for future projects but there's really no need to do that cause I'll get them again from fleet doff packages.

Quote:
Originally Posted by linyive View Post
Second, you have a legit point about security duty officer availability; however, we cannot draw any conclusions without seeing if Cryptic upped the availability of that input. According to a previous priority one interview, Cryptic did mention that certain inputs were increased. We currently do not have that specific information.
Sure, maybe now that particular project I mentioned will require less, for example 30 security and 30 tacticals so I won't have to buy 400 packages of fleet doffs. Still, considering the ratio of tactical/security from fleet doff packages I am pretty sure I'll be in abundance of tactical and in short of security doffs.
Lieutenant
Join Date: Oct 2012
Posts: 51
# 185
11-13-2012, 08:24 AM
Quote:
Originally Posted by maidenstarz View Post
One Hour and 43 minutes to go......
Im not going to make it.. Im dead tired from work last night and Im about to crash.. Season 7 will have to start without me
Career Officer
Join Date: Jun 2012
Posts: 101
# 186
11-13-2012, 08:26 AM
What new ship is Bran talking about on twitter?? I couldn't find out
Lieutenant
Join Date: Jul 2012
Posts: 88
# 187
11-13-2012, 08:26 AM
I gave again a look to the patch notes... they said they removed the console from the borg set but they said the borg set (shields+engine+deflector) is still available
What will be the set bonuses? We know the 3-set bonus will be the tractor beam but what about the other 2 bonuses we had until now? Will one of those be deleted or will it be coupled with the tractor beam?
Rihannsu
Join Date: Jun 2012
Posts: 195
# 188
11-13-2012, 08:27 AM
Quote:
Originally Posted by rickskynight View Post
Im not going to make it.. Im dead tired from work last night and Im about to crash.. Season 7 will have to start without me
Hang in there! You can do it! You can hang in a little longer!
Lieutenant
Join Date: Nov 2012
Posts: 46
# 189
11-13-2012, 08:27 AM
Quote:
Originally Posted by pwebranflakes View Post
The 29th Century Unis (Fed and KDF) won't be in this patch, but I've been told it should be very soon. There was actually a last minute fix that was needed after players tested it on Tribble.

The Vesta does not have it's own bridge.

Cheers,

Brandon =/\=
What ! No Bridge why do I feel Riped of here.
Republic Veteran
Join Date: Jun 2012
Posts: 89
# 190
11-13-2012, 08:28 AM
Quote:
Originally Posted by vividh View Post
What new ship is Bran talking about on twitter?? I couldn't find out
Quickly get this man some Monster Energy stat.
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