Quote:
Originally Posted by collegepark2151
I'm new to this discussion, but wouldn't merging all the sector blocks into one slow down the server response? My impression is that all the different sector blocks are all different instances and effectively different programs. I would think merging all that into one would really bog down the game speed unless you did instanced versions of the entire map. Please correct me if I'm wrong.
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If I'm not mistaken. That is exactly the reason cryptic kind of give up the idea. for sure, they could just make a big map and limit the population on a level the server could handle. But they justified that this would make the galaxy feel unpopulated.
My personal opinion: I think less populated galaxy is better. Space is empty. The enterprise didn't find another starfleet vessel while running around. Usually when they found another ship, is because it was emitting a distress call or the captain of the other ship has called or something like this.
And the OP has a point. Slipstream right now is sometimes a wasted ability. The ideal solution would be the map merge. We would not waste it so much and aslo we would face a lot less loading screens. Specially the DOFFers. But to reduce cooldown on the slipstream would already improve things.