Career Officer
Join Date: Jun 2012
Posts: 917
# 111
11-14-2012, 04:51 PM
Would still like to see dilithium added in some way for completing a Featured Episode series. But right now I'd be more interested in knowing if Reputation Marks are going to be added to the Borg and Romulan episodes at some point?

Saying that, why is it we can't earn small amounts of Fleet Marks when playing all of the game content when we're teamed up with other members from our fleet? A bit like how Guild Wars 2 offers guild influence when doing the same in that game.
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U.S.S. Endeavour NCC-91771 - Nebula-class
Commanding Officer: Captain Pyotr Ramonovich Amosov
Dedication Plaque: "Leave nothing unattempted" - James Cook
Commander
Join Date: Jun 2012
Posts: 380
# 112
11-14-2012, 04:51 PM
Quote:
Originally Posted by dastahl View Post
[*]space Fleet Action Runs Will Grant 480 Dilithium
[*]ground Fleet Action Runs Will Grant 640 Dilithium
*facepalm*
| CSI - Confederazione Stellare Italiana | @NandoPC |
Captain
Join Date: Jun 2012
Posts: 777
# 113
11-14-2012, 04:54 PM
While I have to say "thank you" for listening to us, I have to prepare either the proverbial "slap to the face", or at least a facepalm, for the "kneejerk" reaction shown here.

While I agree that the hardest content in the game (E-STF) should pay the "best", this maneuver all but assures everyone rushes to the E-STF queues again, and (especially) the space fleet actions will dry back up like S5, S6, etc. - what's more important, random consoles/loot/ECs and Dil, or the same amount of Dil & Omega Marks?

I would have gone with the "promised" (or proposed, depending on how one looks at it) 480/960 for STFs, and, if a drop to FAs had to be made to counterbalance this, I would have dropped both space and ground to 680, not 680/480. This way, the "conceptual plan" to drive people into FAs would exist (as the min-maxer loot gatherer that can't handle E-STFs would be in the FAs outside of the required Omega grind), and "casual" players would prefer the higher payout for their time (at least until they can handle E-STFs).

As always, it's "your call", but I still smell hypocrisy in these *ahem* maneuvers. For trying to raise up the overall dilithium availability and refining rates, putting all the dilithium in one basket isn't gonna drive up the play-rates, it's just gonna aggrivate select portions of the community... Honestly, I'd ditch the "Cryptic select" part of it and scatter dilithium all over the place so that 3.5 hours of play = 8000 dilithium, and you get the "goal" of having everyone maxing dilithium...
50: S'Leth/Eurthyr/S. Dareau/Ardrian/Krudge/Annlova Not: Jadja
Still at it. CBS "restrictions" fell by wayside with freebie Breen. Time to re-examine ENT and ToS at tier 5, repurpose the Connie into Sci and rebuild an Akira escort into the "NX". 6 "eras", spread evenly over all the classes...
Captain
Join Date: Jul 2012
Posts: 2,081
# 114
11-14-2012, 04:55 PM
Quote:
Originally Posted by deokkent View Post
Hehehe, I think we lost big, this is a huge nerf for people farming for dilithium. I am a huge STFer and frankly I could have lived without the dil in STF. But the klingon scout force, gorn minefield and breaking dig (or whatever its called) had daily missions that would have granted an extra 1440 to make a total 2880 reward for each event after 1 run (15-25min depending on the team prowess). I am not exactly sure what the cool down was for those missions but it wasn't long. In any case, we lost A LOT of dilithium.

I don't care if Cryptic were not aware of this before and will now found out about it (nor am I even gonna pretend I know better than the devs and I suspect they knew considering how everything turned out), I just wanna let those that didn't know this simple fact that we lost big!!!

Edit: This is assuming of course the missions weren't discarded after S7 launch .
Heavily edited post.

Here's the list of the dailies I was talking about:

http://www.stowiki.org/Dilithium#Fleet_Action

To elaborate further, and still assuming the daily missions weren't discarded, I would have prefered if they left how everything were on Tuesday, the day S7 launch and just concentrated on correcting bugs and the likes.

I tried the dailies on holodeck after the patch, so I know they work because I received exactly 2880 each from gorn and klingon scout.

We have been grinding for dilithium in borg STFs so much and to get that tech piece, that we associate STFs with shiny loot. Well that has all changed after S7, and dilithium is now the commodity considering how the game is designed at S7 launch. The only decent source of dil was going to be Fleet actions and that has now been taken away too. I would not have bothered posting in this thread if Stalh had actually reversed the reward => all FA kept the higher dil rewards and the lesser amounts went to STF.

Ponder on this, even without the optional, one borg STF was sufficient to gather all the omega marks for the two projects. We really didn't need the dil back to STFs. Edit: I do see how it could help to have some dil in STF, but it would have been great for the playerbase to not have most of the dil in STFs. Why? It's more economical.

STF: 960 dil/Hr + 1000 each five runs.
FA: 1440/30min with a high chance to get an extra 1440 maybe every two days.

Maybe I'm missing something, but the only way that I could be wrong is if the dailies have been discarded or they have extremely long cool down time (which I doubt).

Hey Cryptic, can you DPS this Error ID 30191178 so that I can play?
**~Reality under scrutiny~**
@haudace
UFP Fleet: Operation Omega Task Force | KDF Fleet: KHG Klingon Honor Guard

Last edited by deokkent; 11-14-2012 at 05:12 PM.
Captain
Join Date: Jun 2012
Posts: 2,180
# 115
11-14-2012, 04:55 PM
Your boss cuts your pay, then fires you, then rehires you at cut pay.

You still get a cut pay, which is better then nothing at all.

Don't get me wrong, I would love a nice and easy mission that lets me get 50 romulan, fleet and omega marks plus 5000 dilithium in half an hour's worth of gameplay, but that's not going to happen.

What we got is a compromise, which is frankly, not perfect, but better then before.
Career Officer
Join Date: Jun 2012
Posts: 3,391
# 116
11-14-2012, 04:56 PM
Quote:
Originally Posted by dastahl View Post
Season 7 is an awesome content filled update that the team is very proud of that has been overshadowed by player frustrations over the Dilithium changes. Cryptic has and always will take player feedback into consideration when making decisions and this is a case where we agree with the players that Dilithium should be back in the STFs. It is more fun to run STFs when you can earn Dilithium towards end game gear and no amount of data driven logic can outweigh this.

Well, color me surprised.


Thank you for listening to our feedback, hopefully next time the devs and part of the community that is willing to test and give constructive feedback can work these kinds of issues out on tribble before it hits the general playerbase.
Lt. Commander
Join Date: Jul 2012
Posts: 139
# 117
11-14-2012, 05:01 PM
Pity. I liked the changes. it made all the fleet actions, fleet events, STFs, and what-have-you distinct and drew me to play Starbase 24 for the first time since I started playing. But of course, the resounding cacaphony of incessant whinging from the dimwitted masses win out over good old-fashioned reason and logic.

I feel badly for Stahl and the STO team, who have not only had to take abuse over the Dilithium Exchange rates, but the changes to Dilithium rewards. I've even heard people accusing the dev team of fabricating the intention to change it to curry favour with the players by changing it back? Since when were we entitled to this stuff?

Does anyone remember playing when there was no dilithium at all? I don't remember anyone complaining then. People still ran STFs. Oh, but hey, it's not worth doing if the only thing you get out of it is fun, right?
Career Officer
Join Date: Jun 2012
Posts: 766
# 118
11-14-2012, 05:06 PM
Quote:
Originally Posted by gibsonunderscore View Post
Does anyone remember playing when there was no dilithium at all? I don't remember anyone complaining then. People still ran STFs. Oh, but hey, it's not worth doing if the only thing you get out of it is fun, right?
You can't use that as an argument really. That's like me saying "hey, remember when bread was free and nobody got paid, but now people charge for bread and you don't get paid you complain..."

They decided to make Dilithium an integral part of end game content, they can't then turn around and remove most of the sources of gaining it whilst upping the cost of things it's used for.
Join date is wrong, I've actually been around since Beta.
99 little bugs in the code, 99 little bugs.
Take one down, patch it around.
127 little bugs in the code...
Lt. Commander
Join Date: Sep 2012
Posts: 147
# 119
11-14-2012, 05:10 PM
Quote:
Originally Posted by gibsonunderscore View Post
Pity. I liked the changes. it made all the fleet actions, fleet events, STFs, and what-have-you distinct and drew me to play Starbase 24 for the first time since I started playing. But of course, the resounding cacaphony of incessant whinging from the dimwitted masses win out over good old-fashioned reason and logic.

I feel badly for Stahl and the STO team, who have not only had to take abuse over the Dilithium Exchange rates, but the changes to Dilithium rewards. I've even heard people accusing the dev team of fabricating the intention to change it to curry favour with the players by changing it back? Since when were we entitled to this stuff?

Does anyone remember playing when there was no dilithium at all? I don't remember anyone complaining then. People still ran STFs. Oh, but hey, it's not worth doing if the only thing you get out of it is fun, right?
There's fun, then there's reward

Diablo pretty much figured out the formula: Kill=Reward. Fun for many if not most is found in the trophies/reward you get after completing a run successfuly. IF dilithium was not required for SO much, if there wasnt a number of reasons this happened originally and IF STF's generated proper rewards. There would NOT have been the complaining there is right now. STF's for the effort you have to throw into them especially the elites do NOT give proper rewards and in many eyes never HAVE. I'm glad my fleet is beginning to enter phase 4 of base construction so i can start phasing out my STF gear and going pure fleet. But i still need GOBS of dilithium. There is no way around that.

It's linked and that link cant be as cut as you think.
Lt. Commander
Join Date: Jun 2012
Posts: 127
# 120
11-14-2012, 05:10 PM
This honestly bugs me.

I find STFs tedious and take too long. I *loved* fleet actions.

Know what I especially loved? I especially loved doing something more fun than an STF, and getting three times the dilithium for it.

Now? Now everyone's gonna rush back to the STFs, and I get to watch dilithium trickle in again. What, do I have to threaten to get rid of my lifetime subscription? (Actually, I'm busy writing my article on S7 for Geekparty.com, and I'll likely just revise it to reflect this new change. I wrote the article last night, and it was supposed to go live tomorrow, but I'll have to push it back another day.)
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