On the last day, when all the fluff has taken over, and the servers are going to shut down, while PWE is spamming our inboxes about the next big thing. Trin'dre will wear a kilt, paint his face blue, and make is final words the only ones that count: NEBULLLAAAAAHHHHH
i like the idea of the venture skin for the advanced research sci vessel, i ride the fleet nebula =)
well, about the consoles, i dont expect them to be buffed, coz they are overpowered on pvp, one click on them is enough to take down a brel in seconds for example...
nebula is somehow a copy of the galaxy class, and magellan a copy of the monarch... so, why devs dont do the same with the venture? it would take like 30mins to make a new skin. the ships have lack of customization capabilities, we should have more skins or more options on the ship tailor, coz most of the ships have 3 classes to choose on tailor, advanced research vessel needs one more too, ive bought the venture to have ams, but i dont mind paying more 500zen to get the best ship of the game prettier
maybe cryptic could launch a bundle of mission pods for the nebula, like 400 or 500zen each, each pod would have different stats, for example, nebula pod, + sensors and + countermeasure with the actual bonus auxilliary power, the magellan pod could be + particle generators and graviton generators and +10%shields instead of 10%aux for example, they could win so much money by releasing bundles of, lets say, the exact same ship, but with different stats, minor tweaks ... i would buy a nebula bundle if its released, or for example, packs of mission pods for the nebula, packs of nacelles for other ships, packs of skins for the ship tailor, or even a skin creator ! you know, these minor things are the things that makes us love our ship, and if we love our ship, we play
i would like to see ditterrent pos for the neblula class that would respecialize the nebula as full science class with 6 weaping slots, engineneering class with 8 weapon slots, and tactial with 7 weapon slots.
the oringinal twinn strut nebula senor pod would be science with 6 weapon slots built in scenor scan+scenor anylise and 10% more shields and aux. with science commander and the rest of the officers universal
the tacatical pod on nebula would be the escort nebula class with 7 weapon with auto tactial targeting weapons and engines scenors and the weapons pod has automated phasers/torpedeo launchers also +20% to weapons. with one commander officer and the rest universal officers
the engineneering nebula pod woud be the extra mini warp necells with phaser boxes on all necells for nebula cruiser class that would allow +10% more power to be dumped into the energy array, shields and engines at the cost of -10 to aux. one commander engineneering officer the rest universal.
and maybe have a scout nebula class with no nebula pod, 6 weapon slots and all universal officers with +10% to engines due to being lighter with no pod and +5% to shields and +5% aux. or the scout nebula with +20% to engines at the cost of no bonus to other systems.
the scout nebula no pod class with its completely universal officericers and 6 weapon slots 3f/3a would be starfleets answer the klingons and romulans birds or prey more tankier fed ball but slower ship