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Career Officer
Join Date: Jun 2012
Posts: 245
# 21
11-15-2012, 10:51 AM
What sort of changes are being considered for the (more-or-less) revilved [DMG] modifier?
Republic Veteran
Join Date: Jun 2012
Posts: 350
# 22
11-15-2012, 10:51 AM
Why are Explore Strange New Worlds and the now largely pointless Chart the B'Tran Cluster (Vice Admiral) on a 24 cool down when every other daily in the game is on a 20 hour cool down?
Join Date: Aug 2012
Posts: 30
# 23
11-15-2012, 10:52 AM
Will we ever be able to send out bridge officers off on separate missions, or have them accompany us to battle in ships we assign them from our own selection? And do you think you might consider adding a feature so that we can opt to share certain of our ships with fleetmates? That might help in co-op missions.
Career Officer
Join Date: Jun 2012
Posts: 697
# 24
11-15-2012, 10:53 AM
Originally Posted by Archived Post View Post
Pre-Branflakes Answers:

(5:20:20 PM) dstahl: RE: D'deridex in a lockbox: That ship will be part of any future plan for a playable Romulan species and not a lockbox
This is just to the record straight, or at least firmly crooked: will there or will there not be a "Romulan lockbox"?
Career Officer
Join Date: Jun 2012
Posts: 213
# 25
11-15-2012, 10:53 AM
Have you ever thought of deploying a system like UserVoice where we can vote on items we want to see in game the most?
This could help you better set your priority lists and schedules?
Geekly going where no Geek has gone before!

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Join Date: Jun 2012
Posts: 1,601
# 26
11-15-2012, 10:53 AM
Why don't you have anything to show for, after 2.5 years of "we care about PvP." What are you doing to make it better?
Where did all those new hires go, and why is QnA unaffected, they do a miserable job.
Why can't we have Fleet Marks for PvP its fleet content?? Why no omega marks for kerrat, we kill borg in there! Will you ever stop pretending that PvP is even on the to-do list?
Joined 06.10
PvP 2010-2011
PvP 2012-2013

Last edited by havam; 11-15-2012 at 11:01 AM.
Join Date: Nov 2012
Posts: 2
# 27
11-15-2012, 10:54 AM
Now that Season 7 is out and New Romulus is off and running. When will we be able to play as Romulans as promised when the game first came out??
Starfleet Veteran
Join Date: Jun 2012
Posts: 153
# 28
11-15-2012, 10:54 AM
Greetings All,

First off, many thanks for season 7. It is defiantly more Trek and I'm loving it.

Ok my question is this. With the detail and effort Cryptic put into the Vesta class, I was wondering if we will get some improvements added to current ships like the Galaxy class etc. I noticed the Vesta has its own hull material with extra detailing. I would love a Galaxy class hull material with a proper orange/brown deflector dish. Is this a possibility. Oh while I'm at it...are there still plans for a Galaxy class interior pack.

Join Date: Aug 2012
Posts: 4
# 29
11-15-2012, 10:54 AM
Question 1. If we get playable Romulans, as its own faction or as Federation or Klingon factions, will players get more character slots in case all of ours are full?

Question 2. Now that we have both a science 3 ship set and a cruiser 3 ship set, will we ever see a 3 ship escort set?

Question 3. Since the Tholian lockboxs contain ships from the mirror universe and future/alternate time lines, any chance we could see the 2009 Abrams Constitution class ship as a lockbox or c-store item?

Last edited by jmitchell76; 11-15-2012 at 10:58 AM.
Join Date: Jun 2012
Posts: 855
# 30
11-15-2012, 10:54 AM
1. Will there ever be a "Vote-Kick" system added, especially for use in Special Task-Forces (STFs) ? I'm sure i'm not the only one who has occasionally experienced the random player who just sits there AFK, and doesn't contribute anything to the completion of the STF, sometimes even costing the "Optional" rewards. There -is- a "Kick" system, but it doesn't work for auto-teams (teams via PVE queue).

2. Will there be additional "packs" of ships/shuttles/bridges added to C-Store in the near future, and will existing packs be "split" for people who only want 1 or 2 pieces of said pack? Obviously the "pack" cost would be lower than the cost of buying each part individually.

3a. Season 7's "Reputation System" will be adding 2 new factions from the start: Omega Force, and Romulans. Will you be adding additional factions from time-to-time such as Starfleet, Cardassian, Deferi etc, even if you don't include special rewards/passive powers for them?

3b. Will the Reputation System ever be "lowered" in level requirement, to allow lower level players to start gaining Reputation with a specific faction, and will all lower level content be retrofitted to provide reputation rewards, depending on which faction is being benefitted during the mission?

4a. Exploration Revamp. Any word on the future of this idea? When will we finally get to "Seek out new life, and new civilizations, and boldly go where no one has gone before." ? Getting a bit tiresome running to specific Exploration Clusters, running the same "3 random missions" and you're done.

4b. Navigation via Galaxy Map. Will you ever add the ability to set a course to a specific system/sector via the Galaxy Map, and simultaneously bypass the "Traffic NPCs" when crossing from one sector block to another? I'm not looking for a "1 galaxy" type map, since apparently the tech isn't allowing such large maps, but I would prefer not having to talk to the Traffic NPCs every time I change sector block.

4c. Will there be more "quality-of-life" improvements in terms of moving from sector block->system->station/planet, and vice versa? I'd like to be able to exit to Beta Ursae directly from DS9 station, without having to first re-visit the DS9 system. Likewise, i'd like to be able to beam directly to Starfleet Academy from outside Sol while inside the Sirius Sector Block.

5. When will Foundry missions be given "proper" rewards compared to similarly detailed Episodic content?
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