Career Officer
Join Date: Jun 2012
Posts: 21
# 1 5 hour cool downs
11-15-2012, 08:40 PM
5 hours cool downs on stf and fleet action really this makes me want to say F this and go play another game.
Career Officer
Join Date: Jun 2012
Posts: 1,415
# 2
11-15-2012, 08:54 PM
Erm, I thought the cool-downs were 1h? Have they increased them?
Starfleet Veteran
Join Date: Jun 2012
Posts: 101
# 3
11-15-2012, 08:54 PM
Its a bug with timers,all of my timers are currently broken.Doff,STFs,My rep system......
Captain
Join Date: Jul 2012
Posts: 1,500
# 4
11-15-2012, 11:32 PM
wow, can Cryptic REALLY screw something up
Captain
Join Date: Jun 2012
Posts: 542
# 5
11-15-2012, 11:35 PM
Quote:
Originally Posted by inputend21 View Post
Its a bug with timers,all of my timers are currently broken.Doff,STFs,My rep system......
I queued 3 1-hour DOff missions (the audit applications for Biologist-y type ones), then immediately went to my bridge. The 3 missions were finished when I got to my bridge. I guess my ship was in a different time zone to where I beamed up from
Career Officer
Join Date: Sep 2012
Posts: 2,744
# 6
11-15-2012, 11:54 PM
Quote:
Originally Posted by dma1986 View Post
I queued 3 1-hour DOff missions (the audit applications for Biologist-y type ones), then immediately went to my bridge. The 3 missions were finished when I got to my bridge. I guess my ship was in a different time zone to where I beamed up from
Personally I haven't seen this happen at all. Maybe your ship clock is still on daylight savings time and is an hour ahead. We did roll back a couple weeks ago lol
Empire Veteran
Join Date: Jun 2012
Posts: 873
# 7
11-16-2012, 12:22 AM
Submit a ticket instead of ******** about it on the forums.
I drink, I vote, and I PvP!
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