Lieutenant
Join Date: Jun 2012
Posts: 66
# 1 Reputation is a giveaway
11-16-2012, 08:48 AM
Is burning through STO's new content in 2 months really a good idea? (exept those who feel they should pay nothing (no dilithium) to play STO).

Admittedly some dil. requirements are seeming a bit excessive but that's not the point.

"No goals" is playing with fire but even less entertaining. The actual play time needed for tier 5 reputation appears to be just a few hours (with a lot of waiting). Does it get harder? Perhaps the point is to add new types of reputation every few months.

For the people who worked so hard to attain these goals in the past this is all a bit of a slap in the face though.

Last edited by philipag; 11-16-2012 at 09:28 AM.
Lieutenant
Join Date: Oct 2012
Posts: 42
# 2
11-16-2012, 02:10 PM
If anyone is finishing the rep system in a few hours they are either hacking or lieing. The minimum for Tier 5 is around 60 days (2 months) and that is assuming you have all the marks and all the req items before hand, also starting the projects as they come up.

I personally think its kinda insulting that all the work you put into fighting the borg before S7 is basically ignored in the Rep system.
Captain
Join Date: Jun 2012
Posts: 1,063
# 3
11-16-2012, 03:29 PM
I can't say I agree with how the conversion worked. And I am particularly concerned with how this will make grinding up toons extremely difficult and/or tedious. However, I can say that I understand why they did it and why they needed to.

Simply put, I have heard tons and tons of people saying that they can essentially level a toon in 20 hours (don't ask me how they actually /play the game/ so much as treat it like a self-inflicted position in a sweat shop) and then screaming how they have nothing to do, even though there is a lot more to the game than rapid-leveling. This is something to do, and while more content would be better, it takes the devs weeks to build content that many of us blow through in hours and only play once.

So more variety is going to be necessary for the grind, but this sort of thing will help retain players in the long run, at least in theory.
Lt. Commander
Join Date: Oct 2012
Posts: 214
# 4
11-16-2012, 10:33 PM
"Is burning through STO's new content in 2 months really a good idea? (exept those who feel they should pay nothing (no dilithium) to play STO).

Admittedly some dil. requirements are seeming a bit excessive but that's not the point.

"No goals" is playing with fire but even less entertaining. The actual play time needed for tier 5 reputation appears to be just a few hours (with a lot of waiting). Does it get harder? Perhaps the point is to add new types of reputation every few months.

For the people who worked so hard to attain these goals in the past this is all a bit of a slap in the face though."

Where are you getting this lol? There is unlocks up top of unlocks, yes you can unlock rep tiers in about 5 months if the rep gain does not increase as your working the rep. This is not counting the other unlocks for the gear, or the gears costs. I have had people put it between a year and possibly 2 years. I suggest you read up on current events, this is why people are pissed off right now.

Before season 7 we could run a stf and hope for a drop, now its quite possible this system will take years to get done as the devs have yet to release specifics in numbers. Yes they have given basic information but not the details people have been seeking.
Captain
Join Date: Jul 2012
Posts: 3,085
# 5
11-17-2012, 12:41 AM
Gaalom, let me explain it to you in SIMPLE terms, just so we're clear here...

I have a job. I don't need a second Job, I sure as hell don't need a second job that I have to pay someone else in order to do, esp. if what I'm paying them for is shoddy workmanship, lousy customer service, condescension, and corporate forum-ninjas such as yourself.
the Reputation system is, as it stands, an end-game add-on tacked to the end at level cap-iow, it's NOT a tool for levelling, nor is it an enhancement, and it won't slow down someone who's pushing for L50 in three days so they can do Elite STFs.

What it DOES do, is remove most of the desire to DO that end-game content, especially for those of us who aren't hardwired to their office chair/internet computer for 16 to 20 hours a day in mom's basement.

I'm one of the people who pay Cryptic's bills, and I'm getting rather disinterested in buying Cryptic products, Gaalom, because I'm SEEING poor customer service, SEEING disrespectful treatment of paying customers, SEEING an attitude of "go **** yourself we'll get another sucker".

The Reputation system should be starting at...say, for the ROmulan side, at least, about the level you start the "Romulan Mystery" series of story missions, and Omega should be beginning right about the time your toon gets that call from Admiral D'vak, not at Level 50, when you've already pretty much done EVERYTHING except maxing out your score on the Elite STF's.

They should be tied to missions which grow your CHARACTER ALONG A QUEST LINE, not an add-on to work as a sink for resources that we're already accustomed to plowing into the Fleet system started last season.

Can you dig that? THAT would Make SENSE, most of the fun content in STO, honestly, is the stuff you do while you're levelling a new toon, and frankly, New Romulus looks more like the opening levels of some asian fantasy grind-fest game, complete with cute animals, helplessly incompetent peasants, and pointless quests. It's Level 30-40 quality material, not 50+. (though the maps ARE rather pretty...as one would expect from code ripped from a defunct PW project.)

the problem people are having, Gaalom, is that Season 7 has two decent new STF's and a ****load of useless garbage they're essentially being strong-armed into doing against their desires, all of which is unsupported by any storyline-development or even reasonable expectation for entertainment, and it's a grind-grind-grind-grind-grind for what? Nobody's SEEN endstate rewards from the Rep system-it wasn't on TRIBBLE LONG ENOUGH FOR ANYBODY TO GET THERE.

Given the quality-control issues (everything from people's BOFF layouts suddenly giving ALL the powers, not jsut the ones slotted, to people being unable to equip their Bridge officers AT ALL on their ships, crashing, Ques failing constantly to trigger, or dumping them into completed mission content, booting, and of course the long-standing bugs and issues going back to launch that remain unresolved and for the most part unaddressed...)

given the existing QC issues and the acreage of tickets going back YEARS, the question of whether any of the Rep Grind rewards are worth the effort is a serious one, not to be dismissed lightly, not even by a corporate forum ninja.

Cryptic ****ed up, Gaalom, this time seriously, and this time it's not just the Klinks they screwed over, nor the PvPers, it's EVERYONE.
Ensign
Join Date: Jul 2012
Posts: 28
# 6
11-17-2012, 11:22 AM
Quote:
Originally Posted by philipag View Post
Is burning through STO's new content in 2 months really a good idea? (exept those who feel they should pay nothing (no dilithium) to play STO).

Admittedly some dil. requirements are seeming a bit excessive but that's not the point.

"No goals" is playing with fire but even less entertaining. The actual play time needed for tier 5 reputation appears to be just a few hours (with a lot of waiting). Does it get harder? Perhaps the point is to add new types of reputation every few months.

For the people who worked so hard to attain these goals in the past this is all a bit of a slap in the face though.
i totally agree, I had my Mk12 gear and had acsess to the mk12 gear with stf drops. Now I have to grind out 60 days of more graft and bull**** thanks to Perfect worlds not so perfect idea's.
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