The biggest issue you have with the Borg is that no one concentrates there fire to one ship a time. No they have to attack all of theme thinking there ship is industructable. Most issues with maps and levels whatever you wanna call em is the tactics used. You can kill a borg with small guns and win with tactics. It isnt always the gun carried or the power of the gun but the tactics of the team.
they have been turned up again so please grab fleet gear before elite
you are hurting team by coming with 11 or 10
if you set your ship up right you will be fine
so wait, you're saying now the new standard for elite stf's is to be in all fleet gear? And somehow the fleet gear will protect you from craptics mentally challenged coding? If that's a passive bonus on the gear I missed that.
Something changed on the borg when season 7 launched. Everyone with half a brain that plays estfs sees it, which is why this thread is here. Cryptic has said "some borg enemies are doing more damage than they were intended" relating to some npc behavior change they made, and they've also said they don't have a clue (not surprising) how to fix the invisible torpedo thing.
So, please, enlighten us all as to how fleet gear solves that.
I was just in a Infected Space Elite and this tac cube at the end was using his turret which I think is a [Plasma Turret Mk XIII[Acc]x9000] because everytime someone was alive it would hit them 3 times with this turret and kill. either something needs to be looked at or nerfbatted. It's not fun getting hit 3 times with a turret by a Tac Cube and Instapopping.