Community Moderator
Join Date: Jun 2012
Posts: 4,346
# 11
11-19-2012, 09:29 AM
Quote:
Originally Posted by bluegeek View Post
ALL of a cruiser's ability to protect other ships comes ONLY from BO's.
While I'm harping on this, I'd like to make the observation that the Steamrunner comes with a "Team Fortress" ability that sounds like it's made to order for protecting other ships... and they gave it to an Escort.

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Empire Veteran
Join Date: Jun 2012
Posts: 355
# 12
11-19-2012, 09:49 AM
Quote:
Originally Posted by bluegeek View Post

So to sum it up, you have a "selfish" class -- the Engineer, in a "selfish" ship -- the Cruiser. I'm not saying they aren't useful in PvP and team PvE, but they aren't really optimized for the role they're being forced into.
Oh no a good heal cruiser is not selfish. For a true healer you want a combination of eng and sci, which you can get with an oddy and maybe some fleet cruiser. Or maybe a carrier like the recluse.
Engineering has 2 truly amazing heals, aux to struct and extend. Also you get ET which need to clear some stuff like VM and it's a good hull heal.
But let's look at a heal oddy which has actually the perfect setup:

TT1 FAW2 or Delta1
EPtS1 Extend1 ET3 AtS3
EptS1


ST1 TSS2 TSS3
HE1 HE2


Now thats just an example. You can move some stuff around but it is pretty powerful healer. The only ability in carries that is selfish would be EPtS and everybody should have that.
Career Officer
Join Date: Jun 2012
Posts: 1,738
# 13
11-19-2012, 10:47 AM
Oh god, I love my Recluse healer.


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Community Moderator
Join Date: Jun 2012
Posts: 4,346
# 14
11-19-2012, 12:07 PM
Quote:
Originally Posted by aetam1 View Post
Oh no a good heal cruiser is not selfish. For a true healer you want a combination of eng and sci, which you can get with an oddy and maybe some fleet cruiser. Or maybe a carrier like the recluse.
Engineering has 2 truly amazing heals, aux to struct and extend. Also you get ET which need to clear some stuff like VM and it's a good hull heal.
But let's look at a heal oddy which has actually the perfect setup:

TT1 FAW2 or Delta1
EPtS1 Extend1 ET3 AtS3
EptS1


ST1 TSS2 TSS3
HE1 HE2


Now thats just an example. You can move some stuff around but it is pretty powerful healer. The only ability in carries that is selfish would be EPtS and everybody should have that.
Which version of the Oddy has that bridge officer configuration again? Not sure if you're referring to the "plain" version or one of the C-Store optimized versions. I'd like to try a setup like that on my vanilla oddys -- I've never run with a pure healer build.

I did not mean to imply that all cruisers are "selfish" or that cruiser captains are selfish, only that most cruiser configurations don't seem to be optimized for healing/protecting/defending and that the Engineering powers are mostly self-buffing.

I'm a long, long way away from getting a Recluse, if ever
Volunteer Community Moderator for the Star Trek Online forums -- My views may not represent those of Cryptic Studios or Perfect World Entertainment. If you wish to speak to someone on the community team, file a "forums and website" support ticket here, as we are not able to respond to PMs regarding moderation inquiries.
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Captain
Join Date: Jun 2012
Posts: 954
# 15
11-19-2012, 01:17 PM
Quote:
Originally Posted by snoge00f View Post
Oh god, I love my Recluse healer.
Same, except when I get in a pug match with all cruisers as teammates This is why I prefer to use it when I can team with friends that I know can deal some damage. I'd rather not to take 5 minutes to kill a single ship.
Career Officer
Join Date: Jun 2012
Posts: 1,738
# 16
11-19-2012, 02:43 PM
Quote:
Originally Posted by skurf View Post
Same, except when I get in a pug match with all cruisers as teammates This is why I prefer to use it when I can team with friends that I know can deal some damage. I'd rather not to take 5 minutes to kill a single ship.
I hear you, man. I've been in matches where I have to go full weapons power just to give a chance to my team to kill anything in my healer. It's worse when the enemy team are nothing but heal cruisers, it's just snoozefest city.


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Captain
Join Date: Jun 2012
Posts: 1,104
# 17
11-19-2012, 03:02 PM
My engineers roll Sci ships. I love epts1 and extends being the only engineering boff abilities. You have so many innate heals that you can really last a long time. And full aux Sci healing is ahere it at man. Load me up with Sci team 3, tss3, tss2, he2, he1 yadda yadda yadda.

Then I'll just keep rotating target subs and pelt everyone with quantums or chronitons.

Now for me, that's having fun and keeping my boys alive.
Captain
Join Date: Aug 2012
Posts: 13,330
# 18
11-19-2012, 03:56 PM
Quote:
Originally Posted by bluegeek View Post
So to sum it up, you have a "selfish" class -- the Engineer, in a "selfish" ship -- the Cruiser. I'm not saying they aren't useful in PvP and team PvE, but they aren't really optimized for the role they're being forced into.
The forced into thing, is kind of key, imo. It's what it's come down to - in a sense.

Force a Tac into a healing role - you're losing out on something.
Force a Sci into a healing role - you're losing out on something.
Force an Eng into a healing role - well, there's not really anything to lose out on.

The Eng is the last kid picked for the team sort of thing that's given the task nobody else wants. The Eng is not the first kid picked for the team because they are so awesome at doing what they do.

Even in regard to the Eng being less squishy than the Tac or the Sci - blow those CDs and they are even squishier than a Tac or a Sci because of the length of those CDs in comparison.

You run multiple healboats or throw in crosshealing - and - it starts to look like you're losing out by having that Eng there.

If an Eng specs threat, drops themselves in a cruiser, and they take on the role of a "Tank" pretty well. The combination of those abilities with a pocket healer... and - you've got a "Tank". But I've failed to see where anybody has ever said that STO needs that kind of "Tank"...

On the Ground, they're not "selfish" in the least. They're a great team support career. It's a shame that's not the case in Space. It's a shame they tried to pull this "Tank" thing out of leftfield. It's a shame...
Captain
Join Date: Jun 2012
Posts: 1,395
# 19
11-19-2012, 04:10 PM
I know this'll step on some toes and it's probably not a very popular opinion, but I do wish they'd make the Recluse less of a ridiculous healer. I even surprised Delphic (who runs one of the game's best healer-cluses) when I told him how it has two Lt. Com stations... a snoozer is basically never going to pull Recluse-level healing numbers so you pretty much just have to run them as hybrids now.

I just wish they'd stop giving insanely strong layouts to boats that don't belong in Starfleet call the Ody whatever you like but at least she looks like a Fed ship... games where it's like, two bugs, two Recluses and a Wells? FML

vids and guides and stuff

[9:52] [Zone #11] Neal@trapper1532: im a omega force shadow oprative and a maoc elite camander and here i am taking water samples
Captain
Join Date: Aug 2012
Posts: 13,330
# 20
11-19-2012, 04:18 PM
Quote:
Originally Posted by thishorizon View Post
My engineers roll Sci ships. I love epts1 and extends being the only engineering boff abilities. You have so many innate heals that you can really last a long time. And full aux Sci healing is ahere it at man. Load me up with Sci team 3, tss3, tss2, he2, he1 yadda yadda yadda.

Then I'll just keep rotating target subs and pelt everyone with quantums or chronitons.

Now for me, that's having fun and keeping my boys alive.
Engineer BOFFs:
AtS, ES, ET

Science BOFFs:
HE, ST, TSS

Engineer has EFleet - bonus to Hull Repair skill.
Science has SFleet - bonus to Shield Emitter skill.

EBOFFs can attempt to reduce incoming damage with AB, BP, & EWP.
SBOFFs can attempt to reduce incoming damage with ES, GW, JS, PS, SS, TB, TBR, TR, & VM.

Engineer can attempt to reduce incoming damage with...er...EFleet.
Science can attempt to reduce incoming damage with PF, SNB, SF, SFleet, & SS (DOFF'd).

Lends itself to either a Sci in a Sci or an Eng in a Sci... or either in a Recluse, eh?
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